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source: code/branches/presentation2/data/gui/scripts/SingleplayerMenu.lua @ 6284

Last change on this file since 6284 was 6206, checked in by cmueri, 15 years ago

The new menus (but not all functions of the menu) are now available.

File size: 1.6 KB
Line 
1-- SingleplayerMenu.lua
2
3BasicGUI = require("BasicGUI")
4local P = BasicGUI:new() --inherit everything from the gui package
5if _REQUIREDNAME == nil then
6    SingleplayerMenu = P
7else
8    _G[_REQUIREDNAME] = P
9end
10
11P.filename = "SingleplayerMenu"
12P.layoutString = "SingleplayerMenu.layout"
13
14function P:init()
15    listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox")
16    preselect = orxonox.LevelManager:getInstance():getDefaultLevel()
17    orxonox.LevelManager:getInstance():compileAvailableLevelList()
18    local levelList = {}
19    local index = 0
20    local level = ""
21    while true do
22      level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index)
23      if level == "" then
24        break
25      end
26      table.insert(levelList, level)
27      index = index + 1
28    end
29    table.sort(levelList)
30    for k,v in pairs(levelList) do
31        item = CEGUI.createListboxTextItem(v)       
32        item:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush")
33        CEGUI.toListbox(listbox):addItem(item)
34        if v .. ".oxw" == preselect then
35            listbox:setItemSelectState(item, true)
36        end
37    end
38end
39
40function P.SingleplayerStartButton_clicked(e)
41    choice = winMgr:getWindow("orxonox/SingleplayerLevelListbox"):getFirstSelectedItem()
42    if choice then
43        orxonox.LevelManager:getInstance():setDefaultLevel(choice:getText() .. ".oxw")
44        orxonox.CommandExecutor:execute("startGame")
45        hideAllGUIs()
46    end
47end
48
49function P.SingleplayerBackButton_clicked(e)
50    hideGUI(P.filename)
51end
52
53return P
54
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