1 | <?lua |
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2 | include("stats.oxo") |
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3 | include("hudtemplates3.oxo") |
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4 | ?> |
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5 | |
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6 | <?lua |
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7 | include("templates/spaceship_assff.oxt") |
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8 | include("templates/spaceship_pirate.oxt") |
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9 | ?> |
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10 | |
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11 | <Level |
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12 | name = "Sample" |
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13 | description = "Just a few tests" |
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14 | > |
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15 | <Scene |
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16 | ambientlight = "0.8, 0.8, 0.8" |
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17 | skybox = "Orxonox/Starbox" |
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18 | > |
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19 | |
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20 | |
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21 | <AmbientSound ambientSource="Earth.ogg" loop="true" play="true" /> |
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22 | |
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23 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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24 | <?lua |
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25 | elements = {"asteroid_ice.mesh", "asteroid_UV.mesh", "ast1.mesh", "ast2.mesh", "ast3.mesh", "ast4.mesh", "ast5.mesh", "ast6.mesh"} |
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26 | elements.length = function() |
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27 | return table.getn(elements) |
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28 | end |
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29 | for i = 1, 100, 1 |
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30 | do |
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31 | x = math.random() * 200 + (i) * 200 |
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32 | y = math.random() * 3000 - 1500 |
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33 | z = math.random() * 3000 - 1500 + (i-100) * 10 |
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34 | s = math.random() * 60 + 30 |
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35 | e = math.floor(math.random()*elements.length()+1) |
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36 | ?> |
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37 | |
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38 | <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> |
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39 | <attached> |
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40 | <Model position="0,0,0" scale=<?lua print(s) ?> mesh="<?lua print(elements[e])?>" /> |
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41 | </attached> |
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42 | </MovableEntity> |
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43 | <?lua |
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44 | end |
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45 | ?> |
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46 | |
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47 | <?lua |
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48 | for i = 1, 200, 1 |
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49 | do |
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50 | x = math.random() * 100 + i*100 |
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51 | y = math.random() * 3000 - 1500 |
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52 | z = math.random() * 3000 - 1500 + (i-100) * 10 |
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53 | s = math.random() * 60 + 30 |
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54 | ?> |
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55 | <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> |
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56 | |
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57 | <!--<Billboard material="Test/Fog" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" color="1, 1, 1, 0.01" scale="20" /> |
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58 | --> |
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59 | <?lua |
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60 | end |
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61 | ?> |
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62 | |
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63 | <?lua |
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64 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} |
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65 | sizes = {4, 4, 4, 4, 4, 10, 20} |
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66 | elements.length = function() |
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67 | return table.getn(elements) |
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68 | end |
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69 | for i = 1, 100, 1 |
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70 | do |
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71 | x = math.random() * 750 - 4500 |
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72 | y = math.random() * 1000 + 2000 |
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73 | z = math.random() * 500 + 1000 |
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74 | e = math.floor(math.random()*elements.length()+1) |
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75 | ?> |
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76 | |
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77 | <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>"> |
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78 | <attached> |
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79 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> |
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80 | </attached> |
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81 | </MovableEntity> |
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82 | <?lua |
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83 | end |
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84 | ?> |
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85 | |
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86 | |
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87 | <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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88 | </Scene> |
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89 | </Level> |
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