1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "KeyBinder.h" |
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30 | |
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31 | #include <algorithm> |
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32 | #include <sstream> |
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33 | #include "util/Convert.h" |
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34 | #include "util/Debug.h" |
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35 | #include "util/Exception.h" |
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36 | #include "core/ConfigValueIncludes.h" |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/ConfigFileManager.h" |
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39 | #include "InputCommands.h" |
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40 | #include "JoyStick.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | /** |
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45 | @brief |
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46 | Constructor that does as little as necessary. |
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47 | */ |
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48 | KeyBinder::KeyBinder(const std::string& filename) |
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49 | : deriveTime_(0.0f) |
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50 | , filename_(filename) |
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51 | { |
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52 | mouseRelative_[0] = 0; |
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53 | mouseRelative_[1] = 0; |
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54 | mousePosition_[0] = 0.0; |
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55 | mousePosition_[1] = 0.0; |
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56 | |
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57 | RegisterRootObject(KeyBinder); |
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58 | |
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59 | // intialise all buttons and half axes to avoid creating everything with 'new' |
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60 | // keys |
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61 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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62 | { |
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63 | const std::string& keyname = KeyCode::ByString[i]; |
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64 | if (!keyname.empty()) |
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65 | keys_[i].name_ = std::string("Key") + keyname; |
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66 | else |
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67 | keys_[i].name_.clear(); |
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68 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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69 | keys_[i].groupName_ = "Keys"; |
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70 | } |
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71 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder |
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72 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; |
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73 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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74 | { |
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75 | std::string nameSuffix; |
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76 | if (i < MouseButtonCode::numberOfButtons) |
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77 | nameSuffix = MouseButtonCode::ByString[i]; |
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78 | else |
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79 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; |
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80 | mouseButtons_[i].name_ = nameSuffix; |
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81 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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82 | mouseButtons_[i].groupName_ = "MouseButtons"; |
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83 | } |
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84 | // mouse axes |
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85 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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86 | { |
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87 | mouseAxes_[i].name_ = MouseAxisCode::ByString[i / 2]; |
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88 | if (i & 1) |
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89 | mouseAxes_[i].name_ += "Pos"; |
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90 | else |
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91 | mouseAxes_[i].name_ += "Neg"; |
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92 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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93 | mouseAxes_[i].groupName_ = "MouseAxes"; |
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94 | } |
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95 | |
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96 | // We might not even load any bindings at all (KeyDetector for instance) |
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97 | this->configFile_ = ConfigFileType::NoType; |
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98 | |
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99 | // initialise joy sticks separatly to allow for reloading |
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100 | this->JoyStickQuantityChanged(this->getJoyStickList()); |
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101 | |
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102 | // set them here to use allHalfAxes_ |
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103 | setConfigValues(); |
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104 | |
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105 | // Load the bindings if filename was given |
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106 | if (!this->filename_.empty()) |
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107 | this->loadBindings(); |
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108 | } |
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109 | |
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110 | /** |
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111 | @brief |
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112 | Destructor |
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113 | */ |
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114 | KeyBinder::~KeyBinder() |
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115 | { |
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116 | // almost no destructors required because most of the arrays are static. |
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117 | clearBindings(); // does some destruction work |
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118 | } |
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119 | |
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120 | /** |
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121 | @brief |
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122 | Loader for the key bindings, managed by config values. |
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123 | */ |
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124 | void KeyBinder::setConfigValues() |
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125 | { |
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126 | SetConfigValue(analogThreshold_, 0.05f) |
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127 | .description("Threshold for analog axes until which the state is 0."); |
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128 | SetConfigValue(bFilterAnalogNoise_, false) |
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129 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); |
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130 | SetConfigValue(mouseSensitivity_, 3.0f) |
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131 | .description("Mouse sensitivity."); |
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132 | this->totalMouseSensitivity_ = this->mouseSensitivity_ / this->mouseClippingSize_; |
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133 | SetConfigValue(bDeriveMouseInput_, false) |
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134 | .description("Whether or not to derive moues movement for the absolute value."); |
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135 | SetConfigValue(derivePeriod_, 0.05f) |
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136 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); |
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137 | SetConfigValue(mouseSensitivityDerived_, 1.0f) |
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138 | .description("Mouse sensitivity if mouse input is derived."); |
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139 | SetConfigValue(mouseWheelStepSize_, 120) |
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140 | .description("Equals one step of the mousewheel."); |
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141 | SetConfigValue(buttonThreshold_, 0.80f) |
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142 | .description("Threshold for analog axes until which the button is not pressed.") |
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143 | .callback(this, &KeyBinder::buttonThresholdChanged); |
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144 | } |
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145 | |
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146 | void KeyBinder::buttonThresholdChanged() |
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147 | { |
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148 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) |
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149 | if (!allHalfAxes_[i]->bButtonThresholdUser_) |
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150 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; |
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151 | } |
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152 | |
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153 | void KeyBinder::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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154 | { |
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155 | unsigned int oldValue = joySticks_.size(); |
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156 | joySticks_ = joyStickList; |
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157 | |
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158 | // initialise joy stick bindings |
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159 | initialiseJoyStickBindings(); |
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160 | |
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161 | // collect all Buttons and HalfAxes again |
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162 | compilePointerLists(); |
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163 | |
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164 | // load the bindings if required |
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165 | if (configFile_ != ConfigFileType::NoType) |
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166 | { |
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167 | for (unsigned int iDev = oldValue; iDev < joySticks_.size(); ++iDev) |
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168 | { |
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169 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) |
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170 | (*joyStickButtons_[iDev])[i].readConfigValue(this->configFile_); |
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171 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) |
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172 | (*joyStickAxes_[iDev])[i].readConfigValue(this->configFile_); |
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173 | } |
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174 | } |
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175 | |
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176 | // Set the button threshold for potential new axes |
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177 | buttonThresholdChanged(); |
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178 | } |
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179 | |
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180 | void KeyBinder::initialiseJoyStickBindings() |
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181 | { |
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182 | while (joyStickAxes_.size() < joySticks_.size()) |
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183 | joyStickAxes_.push_back(shared_ptr<JoyStickAxisVector>(new JoyStickAxisVector())); |
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184 | while (joyStickButtons_.size() < joySticks_.size()) |
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185 | joyStickButtons_.push_back(shared_ptr<JoyStickButtonVector>(new JoyStickButtonVector())); |
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186 | // For the case the new size is smaller |
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187 | this->joyStickAxes_.resize(joySticks_.size()); |
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188 | this->joyStickButtons_.resize(joySticks_.size()); |
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189 | |
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190 | // reinitialise all joy stick bindings (doesn't overwrite the old ones) |
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191 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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192 | { |
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193 | const std::string& deviceName = joySticks_[iDev]->getDeviceName(); |
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194 | // joy stick buttons |
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195 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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196 | { |
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197 | (*joyStickButtons_[iDev])[i].name_ = JoyStickButtonCode::ByString[i]; |
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198 | (*joyStickButtons_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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199 | (*joyStickButtons_[iDev])[i].groupName_ = "JoyStickButtons_" + deviceName; |
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200 | } |
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201 | // joy stick axes |
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202 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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203 | { |
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204 | (*joyStickAxes_[iDev])[i].name_ = JoyStickAxisCode::ByString[i / 2]; |
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205 | if (i & 1) |
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206 | (*joyStickAxes_[iDev])[i].name_ += "Pos"; |
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207 | else |
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208 | (*joyStickAxes_[iDev])[i].name_ += "Neg"; |
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209 | (*joyStickAxes_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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210 | (*joyStickAxes_[iDev])[i].groupName_ = "JoyStickAxes_" + deviceName; |
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211 | } |
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212 | } |
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213 | } |
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214 | |
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215 | void KeyBinder::compilePointerLists() |
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216 | { |
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217 | allButtons_.clear(); |
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218 | allHalfAxes_.clear(); |
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219 | |
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220 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number |
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221 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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222 | if (!keys_[i].name_.empty()) |
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223 | allButtons_[keys_[i].groupName_ + '.' + keys_[i].name_] = keys_ + i; |
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224 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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225 | allButtons_[mouseButtons_[i].groupName_ + '.' + mouseButtons_[i].name_] = mouseButtons_ + i; |
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226 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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227 | { |
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228 | allButtons_[mouseAxes_[i].groupName_ + '.' + mouseAxes_[i].name_] = mouseAxes_ + i; |
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229 | allHalfAxes_.push_back(mouseAxes_ + i); |
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230 | } |
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231 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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232 | { |
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233 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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234 | allButtons_[(*joyStickButtons_[iDev])[i].groupName_ + '.' + (*joyStickButtons_[iDev])[i].name_] = &((*joyStickButtons_[iDev])[i]); |
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235 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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236 | { |
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237 | allButtons_[(*joyStickAxes_[iDev])[i].groupName_ + '.' + (*joyStickAxes_[iDev])[i].name_] = &((*joyStickAxes_[iDev])[i]); |
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238 | allHalfAxes_.push_back(&((*joyStickAxes_[iDev])[i])); |
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239 | } |
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240 | } |
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241 | } |
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242 | |
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243 | /** |
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244 | @brief |
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245 | Loads the key and button bindings. |
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246 | */ |
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247 | void KeyBinder::loadBindings() |
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248 | { |
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249 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; |
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250 | |
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251 | // Get a new ConfigFileType from the ConfigFileManager |
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252 | this->configFile_ = ConfigFileManager::getInstance().getNewConfigFileType(); |
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253 | |
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254 | ConfigFileManager::getInstance().setFilename(this->configFile_, this->filename_); |
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255 | |
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256 | // Parse bindings and create the ConfigValueContainers if necessary |
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257 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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258 | { |
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259 | it->second->readConfigValue(this->configFile_); |
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260 | addButtonToCommand(it->second->bindingString_, it->second); |
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261 | } |
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262 | |
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263 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; |
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264 | } |
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265 | |
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266 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) |
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267 | { |
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268 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); |
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269 | if (it != allButtons_.end()) |
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270 | { |
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271 | addButtonToCommand(binding, it->second); |
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272 | if (bTemporary) |
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273 | it->second->configContainer_->tset(binding); |
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274 | else |
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275 | it->second->configContainer_->set(binding); |
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276 | it->second->configContainer_->getValue(&(it->second->bindingString_), it->second); |
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277 | return true; |
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278 | } |
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279 | else |
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280 | { |
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281 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; |
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282 | return false; |
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283 | } |
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284 | } |
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285 | |
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286 | void KeyBinder::addButtonToCommand(const std::string& command, Button* button) |
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287 | { |
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288 | std::ostringstream stream; |
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289 | stream << button->groupName_ << '.' << button->name_; |
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290 | |
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291 | std::vector<std::string>& oldKeynames = this->allCommands_[button->bindingString_]; |
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292 | std::vector<std::string>::iterator it = std::find(oldKeynames.begin(), oldKeynames.end(), stream.str()); |
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293 | if(it != oldKeynames.end()) |
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294 | { |
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295 | oldKeynames.erase(it); |
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296 | } |
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297 | |
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298 | if (!command.empty()) |
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299 | { |
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300 | std::vector<std::string>& keynames = this->allCommands_[command]; |
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301 | if( std::find(keynames.begin(), keynames.end(), stream.str()) == keynames.end()) |
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302 | { |
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303 | this->allCommands_[command].push_back(stream.str()); |
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304 | } |
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305 | } |
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306 | } |
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307 | |
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308 | /** |
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309 | @brief |
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310 | Return the first key name for a specific command |
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311 | */ |
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312 | const std::string& KeyBinder::getBinding(const std::string& commandName) |
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313 | { |
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314 | if( this->allCommands_.find(commandName) != this->allCommands_.end()) |
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315 | { |
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316 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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317 | return keynames.front(); |
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318 | } |
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319 | |
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320 | return BLANKSTRING; |
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321 | } |
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322 | |
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323 | /** |
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324 | @brief |
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325 | Return the key name for a specific command at a given index. |
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326 | @param commandName |
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327 | The command name the key name is returned for. |
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328 | @param index |
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329 | The index at which the key name is returned for. |
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330 | */ |
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331 | const std::string& KeyBinder::getBinding(const std::string& commandName, unsigned int index) |
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332 | { |
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333 | if( this->allCommands_.find(commandName) != this->allCommands_.end()) |
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334 | { |
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335 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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336 | if(index < keynames.size()) |
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337 | { |
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338 | return keynames[index]; |
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339 | } |
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340 | |
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341 | return BLANKSTRING; |
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342 | } |
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343 | |
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344 | return BLANKSTRING; |
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345 | } |
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346 | |
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347 | /** |
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348 | @brief |
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349 | Get the number of different key bindings of a specific command. |
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350 | @param commandName |
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351 | The command. |
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352 | */ |
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353 | unsigned int KeyBinder::getNumberOfBindings(const std::string& commandName) |
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354 | { |
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355 | if( this->allCommands_.find(commandName) != this->allCommands_.end()) |
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356 | { |
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357 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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358 | return keynames.size(); |
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359 | } |
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360 | |
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361 | return 0; |
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362 | } |
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363 | |
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364 | /** |
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365 | @brief |
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366 | Overwrites all bindings with "" |
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367 | */ |
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368 | void KeyBinder::clearBindings() |
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369 | { |
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370 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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371 | it->second->clear(); |
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372 | |
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373 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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374 | delete paramCommandBuffer_[i]; |
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375 | paramCommandBuffer_.clear(); |
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376 | } |
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377 | |
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378 | void KeyBinder::resetJoyStickAxes() |
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379 | { |
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380 | for (unsigned int iDev = 0; iDev < joySticks_.size(); ++iDev) |
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381 | { |
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382 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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383 | { |
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384 | (*joyStickAxes_[iDev])[i].absVal_ = 0.0f; |
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385 | (*joyStickAxes_[iDev])[i].relVal_ = 0.0f; |
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386 | } |
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387 | } |
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388 | } |
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389 | |
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390 | void KeyBinder::mouseUpdated(float dt) |
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391 | { |
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392 | if (bDeriveMouseInput_) |
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393 | { |
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394 | // only update when derivation dt has passed |
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395 | if (deriveTime_ > derivePeriod_) |
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396 | { |
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397 | for (int i = 0; i < 2; i++) |
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398 | { |
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399 | if (mouseRelative_[i] < 0) |
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400 | { |
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401 | mouseAxes_[2*i + 0].absVal_ |
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402 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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403 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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404 | } |
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405 | else if (mouseRelative_[i] > 0) |
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406 | { |
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407 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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408 | mouseAxes_[2*i + 1].absVal_ |
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409 | = mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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410 | } |
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411 | else |
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412 | { |
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413 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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414 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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415 | } |
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416 | mouseRelative_[i] = 0; |
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417 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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418 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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419 | } |
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420 | deriveTime_ = 0.0f; |
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421 | } |
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422 | else |
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423 | deriveTime_ += dt; |
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424 | } |
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425 | |
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426 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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427 | { |
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428 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you |
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429 | // press a button that has relative movement, that value has to be multiplied by dt to be |
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430 | // frame rate independent. This can easily (and only) be done in updateInput(float). |
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431 | // Hence we need to divide by dt here for the mouse to compensate, because the relative |
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432 | // move movements have nothing to do with dt. |
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433 | if (dt != 0.0f) |
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434 | { |
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435 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. |
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436 | mouseAxes_[i].relVal_ /= dt; |
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437 | } |
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438 | |
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439 | tickHalfAxis(mouseAxes_[i]); |
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440 | } |
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441 | } |
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442 | |
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443 | void KeyBinder::joyStickUpdated(unsigned int joyStick, float dt) |
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444 | { |
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445 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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446 | { |
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447 | tickHalfAxis((*joyStickAxes_[joyStick])[i]); |
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448 | } |
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449 | } |
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450 | |
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451 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) |
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452 | { |
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453 | // button mode |
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454 | // TODO: optimize out all the half axes that don't act as a button at the moment |
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455 | if (halfAxis.hasChanged_) |
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456 | { |
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457 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) |
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458 | { |
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459 | // key pressed event |
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460 | halfAxis.pressed_ = true; |
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461 | if (halfAxis.nCommands_[KeybindMode::OnPress]) |
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462 | halfAxis.execute(KeybindMode::OnPress); |
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463 | } |
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464 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) |
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465 | { |
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466 | // key released event |
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467 | halfAxis.pressed_ = false; |
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468 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) |
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469 | halfAxis.execute(KeybindMode::OnRelease); |
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470 | } |
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471 | halfAxis.hasChanged_ = false; |
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472 | } |
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473 | |
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474 | if (halfAxis.pressed_) |
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475 | { |
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476 | // key held event |
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477 | if (halfAxis.nCommands_[KeybindMode::OnHold]) |
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478 | halfAxis.execute(KeybindMode::OnHold); |
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479 | } |
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480 | |
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481 | // these are the actually useful axis bindings for analog input |
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482 | halfAxis.execute(); |
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483 | } |
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484 | |
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485 | /** |
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486 | @brief |
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487 | Event handler for the mouseMoved Event. |
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488 | @param e |
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489 | Mouse state information |
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490 | */ |
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491 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) |
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492 | { |
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493 | // y axis of mouse input is inverted |
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494 | int rel[] = { rel_.x, -rel_.y }; |
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495 | |
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496 | if (bDeriveMouseInput_) |
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497 | { |
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498 | mouseRelative_[0] += rel[0]; |
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499 | mouseRelative_[1] += rel[1]; |
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500 | } |
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501 | else |
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502 | { |
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503 | for (int i = 0; i < 2; i++) |
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504 | { |
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505 | if (rel[i]) // performance opt. for the case that rel[i] == 0 |
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506 | { |
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507 | // write absolute values |
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508 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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509 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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510 | mousePosition_[i] += rel[i] * totalMouseSensitivity_; |
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511 | |
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512 | // clip absolute position |
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513 | if (mousePosition_[i] > 1.0) |
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514 | mousePosition_[i] = 1.0; |
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515 | if (mousePosition_[i] < -1.0) |
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516 | mousePosition_[i] = -1.0; |
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517 | |
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518 | if (mousePosition_[i] < 0.0) |
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519 | { |
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520 | mouseAxes_[2*i + 0].absVal_ = -mousePosition_[i]; |
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521 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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522 | } |
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523 | else |
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524 | { |
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525 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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526 | mouseAxes_[2*i + 1].absVal_ = mousePosition_[i]; |
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527 | } |
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528 | } |
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529 | } |
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530 | } |
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531 | |
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532 | // relative |
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533 | for (int i = 0; i < 2; i++) |
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534 | { |
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535 | if (rel[i] < 0) |
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536 | mouseAxes_[0 + 2*i].relVal_ = -rel[i] * totalMouseSensitivity_; |
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537 | else |
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538 | mouseAxes_[1 + 2*i].relVal_ = rel[i] * totalMouseSensitivity_; |
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539 | } |
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540 | } |
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541 | |
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542 | /** |
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543 | @brief Event handler for the mouseScrolled Event. |
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544 | @param e Mouse state information |
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545 | */ |
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546 | void KeyBinder::mouseScrolled(int abs, int rel) |
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547 | { |
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548 | if (rel < 0) |
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549 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) |
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550 | mouseButtons_[8].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
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551 | else |
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552 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) |
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553 | mouseButtons_[9].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
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554 | } |
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555 | |
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556 | void KeyBinder::axisMoved(unsigned int device, unsigned int axisID, float value) |
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557 | { |
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558 | // Filter analog noise |
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559 | if (this->bFilterAnalogNoise_ && std::abs(value) < this->analogThreshold_) |
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560 | value = 0.0; |
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561 | int i = axisID * 2; |
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562 | JoyStickAxisVector& axis = *joyStickAxes_[device]; |
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563 | if (value < 0) |
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564 | { |
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565 | axis[i].absVal_ = -value; |
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566 | axis[i].relVal_ = -value; |
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567 | axis[i].hasChanged_ = true; |
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568 | if (axis[i + 1].absVal_ > 0.0f) |
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569 | { |
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570 | axis[i + 1].absVal_ = -0.0f; |
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571 | axis[i + 1].relVal_ = -0.0f; |
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572 | axis[i + 1].hasChanged_ = true; |
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573 | } |
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574 | } |
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575 | else |
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576 | { |
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577 | axis[i + 1].absVal_ = value; |
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578 | axis[i + 1].relVal_ = value; |
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579 | axis[i + 1].hasChanged_ = true; |
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580 | if (axis[i].absVal_ > 0.0f) |
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581 | { |
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582 | axis[i].absVal_ = -0.0f; |
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583 | axis[i].relVal_ = -0.0f; |
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584 | axis[i].hasChanged_ = true; |
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585 | } |
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586 | } |
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587 | } |
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588 | } |
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