[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _Synchronisable_H__ |
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| 30 | #define _Synchronisable_H__ |
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| 31 | |
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[2211] | 32 | #include "network/NetworkPrereqs.h" |
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[1505] | 33 | |
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[3214] | 34 | #include <cassert> |
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| 35 | #include <cstring> |
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[3084] | 36 | #include <vector> |
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[1907] | 37 | #include <map> |
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| 38 | #include <queue> |
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[3214] | 39 | |
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[2245] | 40 | #include "util/mbool.h" |
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[1505] | 41 | #include "core/OrxonoxClass.h" |
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[3214] | 42 | #include "SynchronisableVariable.h" |
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[1534] | 43 | #include "NetworkCallback.h" |
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[1505] | 44 | |
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[1907] | 45 | |
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[2171] | 46 | namespace orxonox |
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[1505] | 47 | { |
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[2087] | 48 | |
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[3280] | 49 | namespace ObjectDirection{ |
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| 50 | enum Value{ |
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| 51 | ToClient=0x1, |
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| 52 | ToServer=0x2, |
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| 53 | Bidirectional=0x3 |
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[1907] | 54 | }; |
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| 55 | } |
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[2485] | 56 | |
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[3280] | 57 | namespace Priority{ |
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| 58 | enum Value{ |
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| 59 | VeryHigh = -100, |
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| 60 | High = -15, |
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| 61 | Normal = 0, |
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| 62 | Low = 15, |
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| 63 | VeryLow = 100 |
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[2415] | 64 | }; |
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| 65 | } |
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[2087] | 66 | |
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[2662] | 67 | /** |
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[6388] | 68 | * @brief: stores information about a Synchronisable |
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| 69 | * |
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[5929] | 70 | * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize) |
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[2662] | 71 | * in an emulated bitset. |
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| 72 | * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream |
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| 73 | * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 |
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[5929] | 74 | * Byte 5 to 8: objectID_ |
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| 75 | * Byte 9 to 12: classID_ |
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| 76 | * Byte 13 to 16: creatorID_ |
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[2662] | 77 | */ |
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| 78 | class _NetworkExport SynchronisableHeader{ |
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| 79 | private: |
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| 80 | uint8_t *data_; |
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| 81 | public: |
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| 82 | SynchronisableHeader(uint8_t* data) |
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| 83 | { data_ = data; } |
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| 84 | inline static uint32_t getSize() |
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| 85 | { return 16; } |
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| 86 | inline uint32_t getDataSize() const |
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| 87 | { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits |
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| 88 | inline void setDataSize(uint32_t size) |
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| 89 | { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } |
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| 90 | inline bool isDataAvailable() const |
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| 91 | { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } |
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| 92 | inline void setDataAvailable( bool b) |
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| 93 | { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } |
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| 94 | inline uint32_t getObjectID() const |
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| 95 | { return *(uint32_t*)(data_+4); } |
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[5929] | 96 | inline void setObjectID(uint32_t objectID_) |
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| 97 | { *(uint32_t*)(data_+4) = objectID_; } |
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[2662] | 98 | inline uint32_t getClassID() const |
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| 99 | { return *(uint32_t*)(data_+8); } |
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[5929] | 100 | inline void setClassID(uint32_t classID_) |
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| 101 | { *(uint32_t*)(data_+8) = classID_; } |
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[2662] | 102 | inline uint32_t getCreatorID() const |
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| 103 | { return *(uint32_t*)(data_+12); } |
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[5929] | 104 | inline void setCreatorID(uint32_t creatorID_) |
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| 105 | { *(uint32_t*)(data_+12) = creatorID_; } |
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[2662] | 106 | inline void operator=(SynchronisableHeader& h) |
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| 107 | { memcpy(data_, h.data_, getSize()); } |
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[1505] | 108 | }; |
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| 109 | |
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| 110 | |
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| 111 | /** |
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| 112 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network |
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[2662] | 113 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. |
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[1505] | 114 | * @author Oliver Scheuss |
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| 115 | */ |
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[2171] | 116 | class _NetworkExport Synchronisable : virtual public OrxonoxClass{ |
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[1505] | 117 | public: |
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[1907] | 118 | friend class packet::Gamestate; |
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[1505] | 119 | virtual ~Synchronisable(); |
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| 120 | |
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| 121 | static void setClient(bool b); |
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[2087] | 122 | |
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[2171] | 123 | static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); |
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[5929] | 124 | static bool deleteObject(uint32_t objectID_); |
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| 125 | static Synchronisable *getSynchronisable(uint32_t objectID_); |
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[1907] | 126 | static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } |
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[2309] | 127 | static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } |
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[2087] | 128 | |
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[5929] | 129 | inline uint32_t getObjectID() const {return this->objectID_;} |
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| 130 | inline unsigned int getCreatorID() const {return this->creatorID_;} |
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| 131 | inline uint32_t getClassID() const {return this->classID_;} |
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| 132 | inline unsigned int getPriority() const { return this->objectFrequency_;} |
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| 133 | inline uint8_t getSyncMode() const { return this->objectMode_; } |
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[6387] | 134 | |
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[5929] | 135 | void setSyncMode(uint8_t mode); |
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[2355] | 136 | |
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[1505] | 137 | protected: |
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[2171] | 138 | Synchronisable(BaseObject* creator); |
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[2245] | 139 | template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); |
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[6387] | 140 | |
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[2415] | 141 | void setPriority(unsigned int freq){ objectFrequency_ = freq; } |
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[2087] | 142 | |
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| 143 | |
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[1505] | 144 | private: |
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[3084] | 145 | uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); |
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[2309] | 146 | uint32_t getSize(int32_t id, uint8_t mode=0x0); |
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[2171] | 147 | bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); |
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[2710] | 148 | bool isMyData(uint8_t* mem); |
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| 149 | bool doSync(int32_t id, uint8_t mode=0x0); |
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[6387] | 150 | |
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[5929] | 151 | inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; } |
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| 152 | inline void setClassID(uint32_t id){ this->classID_ = id; } |
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[2087] | 153 | |
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[5929] | 154 | uint32_t objectID_; |
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| 155 | uint32_t creatorID_; |
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| 156 | uint32_t classID_; |
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[2087] | 157 | |
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[3084] | 158 | std::vector<SynchronisableVariableBase*> syncList; |
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| 159 | std::vector<SynchronisableVariableBase*> stringList; |
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| 160 | uint32_t dataSize_; //size of all variables except strings |
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[2171] | 161 | static uint8_t state_; // detemines wheter we are server (default) or client |
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[1505] | 162 | bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) |
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[1751] | 163 | unsigned int objectFrequency_; |
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| 164 | int objectMode_; |
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[2309] | 165 | static std::map<uint32_t, Synchronisable *> objectMap_; |
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| 166 | static std::queue<uint32_t> deletedObjects_; |
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[1505] | 167 | }; |
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[2485] | 168 | |
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[3084] | 169 | template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
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| 170 | { |
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| 171 | if (bidirectional) |
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| 172 | { |
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[6123] | 173 | syncList.push_back(new SynchronisableVariableBidirectional<T>(variable, mode, cb)); |
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[3084] | 174 | this->dataSize_ += syncList.back()->getSize(state_); |
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| 175 | } |
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| 176 | else |
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| 177 | { |
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[6123] | 178 | syncList.push_back(new SynchronisableVariable<T>(variable, mode, cb)); |
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[3084] | 179 | if ( this->state_ == mode ) |
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| 180 | this->dataSize_ += syncList.back()->getSize(state_); |
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| 181 | } |
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| 182 | } |
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[6387] | 183 | |
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[6193] | 184 | template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); |
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[3084] | 185 | |
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[6387] | 186 | |
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[1505] | 187 | } |
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| 188 | |
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| 189 | #endif /* _Synchronisable_H__ */ |
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