[1992] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
[6387] | 28 | |
---|
[2261] | 29 | /** |
---|
[3196] | 30 | @file |
---|
[2662] | 31 | @brief Implementation of the QuestItem class. |
---|
[2261] | 32 | */ |
---|
[1992] | 33 | |
---|
[2105] | 34 | #include "QuestItem.h" |
---|
| 35 | |
---|
[1992] | 36 | #include "core/CoreIncludes.h" |
---|
[3196] | 37 | #include "core/XMLPort.h" |
---|
[2095] | 38 | #include "QuestDescription.h" |
---|
[1992] | 39 | |
---|
[2662] | 40 | namespace orxonox |
---|
| 41 | { |
---|
[2261] | 42 | /** |
---|
| 43 | @brief |
---|
| 44 | Constructor. Registers and initializes the object. |
---|
| 45 | */ |
---|
[2092] | 46 | QuestItem::QuestItem(BaseObject* creator) : BaseObject(creator) |
---|
[2021] | 47 | { |
---|
[2092] | 48 | RegisterObject(QuestItem); |
---|
[2021] | 49 | } |
---|
[2092] | 50 | |
---|
[1992] | 51 | /** |
---|
| 52 | @brief |
---|
| 53 | Destructor. |
---|
| 54 | */ |
---|
| 55 | QuestItem::~QuestItem() |
---|
| 56 | { |
---|
[2092] | 57 | |
---|
[1992] | 58 | } |
---|
[2092] | 59 | |
---|
[2261] | 60 | /** |
---|
| 61 | @brief |
---|
| 62 | Method for creating a QuestItem object through XML. |
---|
| 63 | */ |
---|
[2068] | 64 | void QuestItem::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 65 | { |
---|
| 66 | SUPER(QuestItem, XMLPort, xmlelement, mode); |
---|
[2092] | 67 | |
---|
[2068] | 68 | XMLPortParam(QuestItem, "id", setId, getId, xmlelement, mode); |
---|
| 69 | XMLPortObject(QuestItem, QuestDescription, "", setDescription, getDescription, xmlelement, mode); |
---|
| 70 | } |
---|
| 71 | |
---|
[1992] | 72 | /** |
---|
| 73 | @brief |
---|
[2261] | 74 | Sets the id of the QuestItem. |
---|
| 75 | The id must be of GUID form. See 'http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure' for more information. |
---|
| 76 | @param id |
---|
| 77 | The id to be set. |
---|
[1992] | 78 | */ |
---|
[2081] | 79 | void QuestItem::setId(const std::string & id) |
---|
| 80 | { |
---|
[2261] | 81 | if(!isId(id)) //!< Checks whether the id is a valid id. |
---|
[2081] | 82 | { |
---|
| 83 | COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; |
---|
| 84 | return; |
---|
| 85 | } |
---|
[6387] | 86 | |
---|
[2081] | 87 | this->id_ = id; |
---|
| 88 | } |
---|
[2092] | 89 | |
---|
[2068] | 90 | /** |
---|
| 91 | @brief |
---|
| 92 | Checks whether an input id is of the required form. |
---|
| 93 | @param id |
---|
[2093] | 94 | The id to be checked. |
---|
[2068] | 95 | @return |
---|
| 96 | Returns true if the string is likely to be of the required form. |
---|
| 97 | */ |
---|
[2662] | 98 | /*static*/ bool QuestItem::isId(const std::string & id) |
---|
[2068] | 99 | { |
---|
| 100 | return id.size() >= 32; |
---|
| 101 | } |
---|
[1992] | 102 | |
---|
| 103 | } |
---|