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source: code/branches/presentation2/src/modules/questsystem/QuestsystemPrecompiledHeaders.h @ 6276

Last change on this file since 6276 was 5929, checked in by rgrieder, 15 years ago

Merged core5 branch back to the trunk.
Key features include clean level unloading and an extended XML event system.

Two important notes:
Delete your keybindings.ini files! * or you will still get parser errors when loading the key bindings.
Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start.
Best thing to do is to delete the build folder ;)

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compilation of the most often used header files in the quest system module
33@details
34    Updated: 19. September 2009
35    Total Files: 24
36*/
37
38#include "OrxonoxConfig.h"
39
40///////////////////////////////////////////
41/////          Stable Headers         /////
42///////////////////////////////////////////
43
44#include <ctime> // 18
45
46#include <OgreMath.h>        // 16
47#include <OgreVector2.h>     // 16
48#include <OgreVector3.h>     // 16
49#include <OgreVector4.h>     // 16
50#include <OgreQuaternion.h>  // 16
51#include <OgreColourValue.h> // 16
52
53#include <tinyxml/ticpp.h>   // 14
54#include "util/Singleton.h"  // 13
55
56///////////////////////////////////////////
57/////       All Rebuild Headers       /////
58///////////////////////////////////////////
59
60#include "core/BaseObject.h"   // 24
61#include "core/CoreIncludes.h" // 23
62
63///////////////////////////////////////////
64/////      Not so Stable Headers      /////
65///////////////////////////////////////////
66
67#include "core/Executor.h"     // 15
68//#include "core/XMLPort.h"    // 14
69
70
71// Just in case some header included windows.h
72#undef min
73#undef max
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