[6119] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Rocket.h" |
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| 30 | |
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| 31 | #include "core/XMLPort.h" |
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| 32 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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| 33 | #include "worldentities/pawns/Pawn.h" |
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| 34 | #include "graphics/ParticleSpawner.h" |
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| 35 | #include "graphics/Model.h" |
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| 36 | #include "objects/collisionshapes/ConeCollisionShape.h" |
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| 37 | #include "infos/PlayerInfo.h" |
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| 38 | #include "controllers/Controller.h" |
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| 39 | #include "worldentities/CameraPosition.h" |
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| 40 | |
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[6247] | 41 | #include "sound/WorldSound.h" |
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| 42 | |
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[6119] | 43 | namespace orxonox |
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| 44 | { |
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[6120] | 45 | CreateFactory(Rocket); |
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[6119] | 46 | // create the factory for the Rocket |
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| 47 | |
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| 48 | /** |
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| 49 | @brief |
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| 50 | Constructor. Registers the object and initializes some default values. |
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| 51 | */ |
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| 52 | Rocket::Rocket(BaseObject* creator) : ControllableEntity(creator) |
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| 53 | { |
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| 54 | RegisterObject(Rocket);// - register the Rocket class to the core |
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| 55 | |
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[6120] | 56 | this->localAngularVelocity_ = 0; |
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[6315] | 57 | this->bDestroy_ = false; |
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| 58 | this->lifetime_ = 100; |
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[6119] | 59 | |
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| 60 | if (GameMode::isMaster()) |
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| 61 | { |
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| 62 | this->setCollisionType(WorldEntity::Kinematic); |
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| 63 | this->setVelocity(0,0,-100); |
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| 64 | |
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[6167] | 65 | Model* model = new Model(this); |
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| 66 | model->setMeshSource("rocket.mesh"); |
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[6228] | 67 | model->scale(0.7); |
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[6167] | 68 | this->attach(model); |
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| 69 | ParticleEmitter* fire = new ParticleEmitter(this); |
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[6119] | 70 | this->attach(fire); |
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| 71 | fire->setOrientation(this->getOrientation()); |
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| 72 | fire->setSource("Orxonox/rocketfire"); |
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| 73 | |
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| 74 | this->enableCollisionCallback(); |
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| 75 | this->setCollisionResponse(false); |
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| 76 | this->setCollisionType(Kinematic); |
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| 77 | |
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[6167] | 78 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); |
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| 79 | collisionShape->setRadius(3); |
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| 80 | collisionShape->setHeight(500); |
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| 81 | this->attachCollisionShape(collisionShape); |
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[6119] | 82 | |
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| 83 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); |
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[6315] | 84 | |
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[6313] | 85 | this->defSndWpnEngine_ = new WorldSound(this); |
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| 86 | this->defSndWpnEngine_->setLooping(true); |
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| 87 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); |
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| 88 | this->attach(defSndWpnEngine_); |
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[6285] | 89 | |
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[6313] | 90 | this->defSndWpnLaunch_ = new WorldSound(this); |
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| 91 | this->defSndWpnLaunch_->setLooping(false); |
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| 92 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); |
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| 93 | this->attach(defSndWpnLaunch_); |
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| 94 | } |
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| 95 | else |
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| 96 | { |
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| 97 | this->defSndWpnEngine_ = 0; |
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| 98 | this->defSndWpnLaunch_ = 0; |
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| 99 | } |
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[6315] | 100 | |
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| 101 | CameraPosition* camPosition = new CameraPosition(this); |
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| 102 | camPosition->setPosition(0,4,15); |
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| 103 | camPosition->setAllowMouseLook(true); |
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| 104 | this->addCameraPosition(camPosition); |
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[6119] | 105 | } |
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| 106 | |
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| 107 | /** |
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| 108 | @brief |
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[6247] | 109 | Destructor. Destroys controller, if present and kills sounds, if playing. |
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[6119] | 110 | */ |
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| 111 | Rocket::~Rocket() |
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| 112 | { |
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| 113 | if(this->isInitialized()) |
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| 114 | { |
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[6167] | 115 | if (GameMode::isMaster() && this->player_) |
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[6247] | 116 | { |
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[6119] | 117 | this->player_->stopTemporaryControl(); |
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[6247] | 118 | } |
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[6315] | 119 | if ( this->defSndWpnEngine_ ) |
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[6247] | 120 | { |
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[6315] | 121 | if ( this->defSndWpnEngine_->isPlaying() ) |
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| 122 | this->defSndWpnEngine_->stop(); |
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| 123 | delete this->defSndWpnEngine_; |
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[6247] | 124 | } |
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[6315] | 125 | if ( this->defSndWpnLaunch_ ) |
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[6285] | 126 | { |
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[6315] | 127 | if ( this->defSndWpnLaunch_->isPlaying()) |
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| 128 | this->defSndWpnLaunch_->stop(); |
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| 129 | delete this->defSndWpnLaunch_; |
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[6285] | 130 | } |
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[6119] | 131 | } |
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| 132 | } |
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| 133 | |
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| 134 | /** |
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| 135 | @brief |
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| 136 | Method for creating a Rocket through XML. |
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| 137 | */ |
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| 138 | void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 139 | { |
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| 140 | // this calls the XMLPort function of the parent class |
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| 141 | SUPER(Rocket, XMLPort, xmlelement, mode); |
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| 142 | } |
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| 143 | |
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| 144 | void Rocket::setOwner(Pawn* owner) |
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| 145 | { |
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| 146 | this->owner_ = owner; |
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| 147 | this->originalControllableEntity_ = this->owner_->getPlayer()->getControllableEntity(); |
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| 148 | this->player_ = this->owner_->getPlayer(); |
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| 149 | this->owner_->getPlayer()->startTemporaryControl(this); |
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[6247] | 150 | |
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[6315] | 151 | if( GameMode::isMaster() ) |
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| 152 | { |
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| 153 | this->defSndWpnEngine_->play(); |
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| 154 | this->defSndWpnLaunch_->play(); |
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| 155 | } |
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[6119] | 156 | } |
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| 157 | |
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| 158 | /** |
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| 159 | @brief |
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| 160 | Defines which actions the Rocket has to take in each tick. |
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| 161 | @param dt |
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| 162 | The length of the tick. |
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| 163 | */ |
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| 164 | void Rocket::tick(float dt) |
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| 165 | { |
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| 166 | SUPER(Rocket, tick, dt); |
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| 167 | |
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| 168 | if( this->hasLocalController() ) |
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| 169 | { |
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| 170 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); |
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| 171 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); |
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| 172 | this->localAngularVelocity_ = 0; |
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| 173 | |
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| 174 | if( this->bDestroy_ ) |
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| 175 | this->destroy(); |
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| 176 | } |
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| 177 | } |
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| 178 | |
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| 179 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) |
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| 180 | { |
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| 181 | if (!this->bDestroy_ && GameMode::isMaster()) |
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| 182 | { |
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| 183 | if (otherObject == this->owner_) |
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| 184 | return false; |
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| 185 | |
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| 186 | this->bDestroy_ = true; |
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| 187 | |
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| 188 | if (this->owner_) |
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| 189 | { |
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| 190 | { |
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| 191 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 192 | effect->setPosition(this->getPosition()); |
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| 193 | effect->setOrientation(this->getOrientation()); |
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| 194 | effect->setDestroyAfterLife(true); |
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| 195 | effect->setSource("Orxonox/explosion4"); |
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| 196 | effect->setLifetime(2.0f); |
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| 197 | } |
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| 198 | |
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| 199 | { |
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| 200 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 201 | effect->setPosition(this->getPosition()); |
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| 202 | effect->setOrientation(this->getOrientation()); |
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| 203 | effect->setDestroyAfterLife(true); |
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| 204 | effect->setSource("Orxonox/smoke4"); |
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| 205 | effect->setLifetime(3.0f); |
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| 206 | } |
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| 207 | } |
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| 208 | |
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| 209 | float dmg = this->damage_; |
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| 210 | if (this->owner_) |
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| 211 | dmg = this->owner_->getPickups().processModifiers(ModifierType::Damage, dmg, false); |
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| 212 | |
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| 213 | Pawn* victim = orxonox_cast<Pawn*>(otherObject); |
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| 214 | if (victim) |
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[6295] | 215 | victim->hit(this->owner_, contactPoint, dmg); |
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[6119] | 216 | // this->destroy(); |
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| 217 | } |
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| 218 | return false; |
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| 219 | } |
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| 220 | |
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| 221 | void Rocket::destroyObject() |
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| 222 | { |
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| 223 | if (GameMode::isMaster()) |
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[6247] | 224 | { |
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| 225 | if(this->defSndWpnEngine_->isPlaying()) |
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| 226 | { |
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| 227 | this->defSndWpnEngine_->stop(); |
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| 228 | } |
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[6119] | 229 | this->destroy(); |
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[6247] | 230 | } |
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[6119] | 231 | } |
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| 232 | |
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| 233 | void Rocket::fired(unsigned int firemode) |
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| 234 | { |
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| 235 | if (this->owner_) |
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| 236 | { |
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| 237 | { |
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| 238 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 239 | effect->setPosition(this->getPosition()); |
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| 240 | effect->setOrientation(this->getOrientation()); |
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| 241 | effect->setDestroyAfterLife(true); |
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| 242 | effect->setSource("Orxonox/explosion4"); |
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| 243 | effect->setLifetime(2.0f); |
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| 244 | } |
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| 245 | |
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| 246 | { |
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| 247 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 248 | effect->setPosition(this->getPosition()); |
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| 249 | effect->setOrientation(this->getOrientation()); |
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| 250 | effect->setDestroyAfterLife(true); |
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| 251 | effect->setSource("Orxonox/smoke4"); |
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| 252 | effect->setLifetime(3.0f); |
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| 253 | } |
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| 254 | this->destroy(); |
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| 255 | } |
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| 256 | } |
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| 257 | |
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| 258 | /** |
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| 259 | @brief |
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| 260 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. |
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| 261 | @param value |
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| 262 | The vector determining the amount of the angular movement. |
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| 263 | */ |
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| 264 | void Rocket::rotateYaw(const Vector2& value) |
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| 265 | { |
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| 266 | ControllableEntity::rotateYaw(value); |
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| 267 | |
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| 268 | if( !this->isInMouseLook() ) |
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| 269 | this->localAngularVelocity_.y += value.x; |
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| 270 | } |
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| 271 | |
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| 272 | /** |
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| 273 | @brief |
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| 274 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. |
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| 275 | @param value |
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| 276 | The vector determining the amount of the angular movement. |
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| 277 | */ |
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| 278 | void Rocket::rotatePitch(const Vector2& value) |
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| 279 | { |
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| 280 | ControllableEntity::rotatePitch(value); |
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| 281 | |
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| 282 | if( !this->isInMouseLook() ) |
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| 283 | this->localAngularVelocity_.x += value.x; |
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| 284 | } |
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| 285 | |
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| 286 | /** |
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| 287 | @brief |
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| 288 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. |
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| 289 | @param value |
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| 290 | The vector determining the amount of the angular movement. |
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| 291 | */ |
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| 292 | void Rocket::rotateRoll(const Vector2& value) |
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| 293 | { |
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| 294 | ControllableEntity::rotateRoll(value); |
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| 295 | |
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| 296 | if( !this->isInMouseLook() ) |
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| 297 | this->localAngularVelocity_.z += value.x; |
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| 298 | } |
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| 299 | |
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| 300 | } |
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