source:
code/branches/presentation2/src/modules/weapons/projectiles
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6183
Name | Size | Rev | Age | Author | Last Change |
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../ | |||||
BillboardProjectile.cc | 2.3 KB | 5781 | 15 years | rgrieder | Reverted trunk again. We might want to find a way to delete these … |
BillboardProjectile.h | 1.6 KB | 5781 | 15 years | rgrieder | Reverted trunk again. We might want to find a way to delete these … |
CMakeLists.txt | 142 bytes | 6107 | 15 years | rgrieder | Merged particles2 branch to presentation2. |
LightningGunProjectile.cc | 2.1 KB | 5929 | 15 years | rgrieder | Merged core5 branch back to the trunk. Key features include clean … |
LightningGunProjectile.h | 1.7 KB | 5929 | 15 years | rgrieder | Merged core5 branch back to the trunk. Key features include clean … |
ParticleProjectile.cc | 2.2 KB | 5929 | 15 years | rgrieder | Merged core5 branch back to the trunk. Key features include clean … |
ParticleProjectile.h | 1.4 KB | 5781 | 15 years | rgrieder | Reverted trunk again. We might want to find a way to delete these … |
Projectile.cc | 4.2 KB | 5929 | 15 years | rgrieder | Merged core5 branch back to the trunk. Key features include clean … |
Projectile.h | 2.0 KB | 5929 | 15 years | rgrieder | Merged core5 branch back to the trunk. Key features include clean … |
Rocket.cc | 8.2 KB | 6167 | 15 years | landauf | - you don't have to set the syncMode of the CameraPosition to 0x0, … |
Rocket.h | 4.6 KB | 6167 | 15 years | landauf | - you don't have to set the syncMode of the CameraPosition to 0x0, … |
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