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source: code/branches/presentation2/src/orxonox/MoodManager.h @ 6372

Last change on this file since 6372 was 6370, checked in by rgrieder, 15 years ago

Little cleanup in sound stuff and MoodManager.
Caution: Renamed SoundTypes to {All, Music, Effects}!

  • Property svn:eol-style set to native
File size: 1.9 KB
RevLine 
[6119]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Kevin 'youngk' Young
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _MoodManager_H__
30#define _MoodManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <cassert>
35#include <list>
36#include <string>
37
38#include "util/Singleton.h"
39#include "core/OrxonoxClass.h"
40
41// tolua_begin
42namespace orxonox
43{
44    class _OrxonoxExport MoodManager
45    // tolua_end
46        : public Singleton<MoodManager>, public OrxonoxClass
47    { // tolua_export
48            friend class Singleton<MoodManager>;
49        public:
50            MoodManager();
51            ~MoodManager();
52
53            void setConfigValues();
54
55            void setMood(const std::string& mood);
56            const std::string& getMood();
57
[6278]58            static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); } // tolua_export
[6119]59
60        private:
[6370]61            void checkMoodValidity();
[6119]62
63            // config values
64            std::string mood_;
65            std::string moodOld_;
66
67            static MoodManager* singletonPtr_s;
68    }; // tolua_export
69} // tolua_export
70
71#endif /* _MoodManager_H__ */
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