1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "RadarViewable.h" |
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30 | |
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31 | #include <OgreSceneManager.h> |
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32 | #include <OgreSceneNode.h> |
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33 | #include <OgreEntity.h> |
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34 | |
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35 | #include "util/StringUtils.h" |
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36 | #include "core/CoreIncludes.h" |
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37 | #include "tools/DynamicLines.h" |
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38 | #include "worldentities/WorldEntity.h" |
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39 | #include "Radar.h" |
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40 | #include "Scene.h" |
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41 | #include "overlays/Map.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | /** |
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46 | @brief Constructor. |
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47 | */ |
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48 | RadarViewable::RadarViewable() |
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49 | : MapNode_(NULL) |
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50 | , MapEntity_(NULL) |
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51 | , line_(NULL) |
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52 | , LineNode_(NULL) |
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53 | , isHumanShip_(false) |
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54 | , bVisibility_(false) |
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55 | , radarObjectCamouflage_(0.0f) |
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56 | , radarObjectShape_(Dot) |
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57 | , radarObjectDescription_("staticObject") |
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58 | { |
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59 | RegisterRootObject(RadarViewable); |
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60 | |
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61 | this->uniqueId_=getUniqueNumberString(); |
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62 | /* |
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63 | if(Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr()) |
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64 | { |
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65 | this->addEntity(); |
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66 | } |
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67 | |
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68 | */ |
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69 | } |
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70 | |
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71 | |
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72 | RadarViewable::~RadarViewable() |
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73 | { |
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74 | if (this->isHumanShip_ && MapNode_) |
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75 | MapNode_->removeAllChildren(); |
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76 | |
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77 | if (MapNode_) |
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78 | delete MapNode_; |
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79 | |
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80 | if (MapEntity_) |
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81 | delete MapEntity_; |
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82 | |
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83 | if (line_) |
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84 | delete line_; |
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85 | |
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86 | if (LineNode_) |
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87 | delete LineNode_; |
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88 | } |
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89 | |
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90 | void RadarViewable::addMapEntity() |
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91 | { //TODO Check shape and add accordantly |
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92 | if( this->MapNode_ && !this->MapEntity_ && Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr() ) |
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93 | { |
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94 | COUT(0) << "Adding " << this->uniqueId_ << " to Map.\n"; |
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95 | this->MapEntity_ = Map::getSingletonPtr()->getMapSceneManagerPtr()->createEntity( this->uniqueId_, "drone.mesh"); |
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96 | /*this->line_ = Map::getSingletonPtr()->getMapSceneManagerPtr()->createManualObject(this->uniqueId_ + "_l"); |
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97 | this->line_->begin("Map/line_", Ogre::RenderOperation::OT_LINE_STRIP); |
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98 | //line_->position(0, -it->getRVWorldPosition().y, 0); |
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99 | //this->line_->position(0, -20, 0); |
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100 | this->line_->position(0, 0, -10); //Front Arrow |
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101 | this->line_->position(0, 0, 0); |
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102 | |
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103 | this->line_->end(); */ |
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104 | this->line_ = new Ogre::DynamicLines(Ogre::RenderOperation::OT_LINE_LIST); |
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105 | this->line_->addPoint( Vector3(0,0,0) ); |
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106 | this->line_->addPoint( Vector3(0,0,0) ); |
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107 | |
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108 | this->MapNode_->attachObject( this->MapEntity_ ); |
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109 | |
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110 | this->LineNode_ = this->MapNode_->createChildSceneNode(); |
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111 | this->LineNode_->attachObject( this->line_ ); |
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112 | } |
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113 | else |
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114 | { |
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115 | COUT(0) << "Unable to load " << this->uniqueId_ << " to Map.\n"; |
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116 | } |
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117 | } |
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118 | |
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119 | void RadarViewable::updateMapPosition() |
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120 | { |
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121 | if( this->MapNode_ ) |
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122 | { |
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123 | this->MapNode_->setPosition( this->getRVWorldPosition() ); |
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124 | this->MapNode_->translate( this->getRVOrientedVelocity(), static_cast<Ogre::Node::TransformSpace>(3) ); |
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125 | this->MapNode_->setOrientation( this->getWorldEntity()->getOrientation() ); |
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126 | //Vector3 v = this->getRVWorldPosition(); |
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127 | //this->line_->setPoint(1, Vector3(0,v.y,0) ); |
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128 | this->line_->setPoint(1, Vector3( 0, static_cast<float>(static_cast<int>( -Map::getSingletonPtr()->movablePlane_->getDistance( this->getRVWorldPosition() ) ) ) ,0 )); |
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129 | this->line_->update(); |
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130 | if( Map::getSingletonPtr()->playerShipNode_ ) |
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131 | this->LineNode_->setDirection( Map::getSingletonPtr()->playerShipNode_->getLocalAxes().GetColumn(1) ,Ogre::Node::TS_WORLD,Vector3::UNIT_Y); |
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132 | } |
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133 | } |
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134 | |
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135 | void RadarViewable::setRadarObjectDescription(const std::string& str) |
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136 | { |
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137 | Radar* radar = this->getWorldEntity()->getScene()->getRadar(); |
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138 | if (radar) |
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139 | this->radarObjectShape_ = radar->addObjectDescription(str); |
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140 | else |
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141 | { |
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142 | CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl; |
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143 | } |
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144 | this->radarObjectDescription_ = str; |
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145 | } |
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146 | |
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147 | const Vector3& RadarViewable::getRVWorldPosition() const |
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148 | { |
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149 | const WorldEntity* object = this->getWorldEntity(); |
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150 | validate(object); |
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151 | return object->getWorldPosition(); |
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152 | } |
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153 | |
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154 | Vector3 RadarViewable::getRVOrientedVelocity() const |
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155 | { |
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156 | const WorldEntity* object = this->getWorldEntity(); |
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157 | validate(object); |
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158 | return object->getWorldOrientation() * object->getVelocity(); |
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159 | } |
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160 | |
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161 | void RadarViewable::validate(const WorldEntity* object) const |
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162 | { |
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163 | if (!object) |
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164 | { |
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165 | COUT(1) << "Assertation: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl; |
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166 | assert(0); |
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167 | } |
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168 | } |
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169 | } |
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