[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1622] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OrxonoxOverlay class. |
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| 32 | */ |
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| 33 | |
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[1601] | 34 | #include "OrxonoxOverlay.h" |
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[1588] | 35 | |
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[1615] | 36 | #include <cmath> |
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[1622] | 37 | #include <OgreOverlay.h> |
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[1588] | 38 | #include <OgreOverlayManager.h> |
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[1614] | 39 | #include <OgrePanelOverlayElement.h> |
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[2896] | 40 | #include <OgreRenderWindow.h> |
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[6310] | 41 | #include <OgreMaterialManager.h> |
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| 42 | #include <OgreTechnique.h> |
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| 43 | #include <OgrePass.h> |
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[2896] | 44 | |
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[1588] | 45 | #include "util/Convert.h" |
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[2171] | 46 | #include "util/Exception.h" |
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[3280] | 47 | #include "util/StringUtils.h" |
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[2896] | 48 | #include "core/GameMode.h" |
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[1588] | 49 | #include "core/CoreIncludes.h" |
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[1616] | 50 | #include "core/XMLPort.h" |
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| 51 | #include "core/ConsoleCommand.h" |
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[1588] | 52 | |
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[5980] | 53 | #include "OverlayGroup.h" |
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| 54 | |
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[1588] | 55 | namespace orxonox |
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| 56 | { |
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[1615] | 57 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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| 58 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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[1588] | 59 | |
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[1747] | 60 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); |
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| 61 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); |
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[2993] | 62 | SetConsoleCommand(OrxonoxOverlay, toggleVisibility, false).accessLevel(AccessLevel::User); |
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[1747] | 63 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); |
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[1588] | 64 | |
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[2087] | 65 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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| 66 | : BaseObject(creator) |
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[1615] | 67 | { |
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| 68 | RegisterObject(OrxonoxOverlay); |
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[2087] | 69 | |
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[2662] | 70 | this->owner_ = 0; |
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| 71 | this->group_ = 0; |
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| 72 | |
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[2896] | 73 | if (!GameMode::showsGraphics()) |
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[2171] | 74 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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| 75 | |
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[2087] | 76 | // create the Ogre::Overlay |
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| 77 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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[3280] | 78 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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[2087] | 79 | |
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| 80 | // create background panel (can be used to show any picture) |
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| 81 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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| 82 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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[3280] | 83 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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[2087] | 84 | this->overlay_->add2D(this->background_); |
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| 85 | |
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[2896] | 86 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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[3327] | 87 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
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[2087] | 88 | |
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[6218] | 89 | this->size_ = Vector2(1.0f, 1.0f); |
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| 90 | this->pickPoint_= Vector2(0.0f, 0.0f); |
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| 91 | this->position_ = Vector2(0.0f, 0.0f); |
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| 92 | this->angle_ = Degree(0.0); |
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| 93 | this->bCorrectAspect_ = false; |
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| 94 | this->rotState_ = Horizontal; |
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| 95 | this->angleChanged(); // updates all other values as well |
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[2087] | 96 | |
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| 97 | setBackgroundMaterial(""); |
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[1615] | 98 | } |
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[1614] | 99 | |
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[1622] | 100 | /** |
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| 101 | @brief |
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| 102 | Make sure everything gets removed/destroyed. |
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| 103 | @remark |
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| 104 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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| 105 | */ |
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[1615] | 106 | OrxonoxOverlay::~OrxonoxOverlay() |
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| 107 | { |
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[2087] | 108 | if (this->isInitialized()) |
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| 109 | { |
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| 110 | // erase ourself from the map with all overlays |
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| 111 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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| 112 | if (it != overlays_s.end()) |
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| 113 | overlays_s.erase(it); |
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[1622] | 114 | |
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| 115 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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| 116 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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[2087] | 117 | } |
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[1615] | 118 | } |
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| 119 | |
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[1622] | 120 | /** |
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| 121 | @brief |
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| 122 | Loads the OrxonoxOverlay. |
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[1747] | 123 | |
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[1622] | 124 | This has to be called before usage, otherwise strange behaviour is |
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| 125 | guaranteed! (there should be no segfaults however). |
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| 126 | @copydoc |
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| 127 | BaseObject::XMLPort() |
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| 128 | */ |
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[1615] | 129 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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[1590] | 130 | { |
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[1747] | 131 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); |
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[1588] | 132 | |
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[2087] | 133 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode); |
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[2662] | 134 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); |
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[2087] | 135 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode); |
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| 136 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode); |
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[2662] | 137 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlElement, mode); |
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[2087] | 138 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); |
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| 139 | } |
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[1614] | 140 | |
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[2087] | 141 | void OrxonoxOverlay::changedName() |
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| 142 | { |
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[2662] | 143 | SUPER(OrxonoxOverlay, changedName); |
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| 144 | |
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[2087] | 145 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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[1590] | 146 | |
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[2087] | 147 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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| 148 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; |
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[1588] | 149 | |
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[2087] | 150 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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[1590] | 151 | } |
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[1588] | 152 | |
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[1622] | 153 | //! Only sets the background material name if not "" |
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[1615] | 154 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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| 155 | { |
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| 156 | if (this->background_ && material != "") |
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| 157 | this->background_->setMaterialName(material); |
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| 158 | } |
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[1588] | 159 | |
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[1622] | 160 | //! Returns the the material name of the background |
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[1615] | 161 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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| 162 | { |
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| 163 | if (this->background_) |
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| 164 | return this->background_->getMaterialName(); |
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| 165 | else |
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[2087] | 166 | return BLANKSTRING; |
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[1615] | 167 | } |
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[1614] | 168 | |
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[1622] | 169 | //! Called by BaseObject when visibility has changed. |
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[1615] | 170 | void OrxonoxOverlay::changedVisibility() |
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[1595] | 171 | { |
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[5980] | 172 | SUPER( OrxonoxOverlay, changedVisibility ); |
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| 173 | |
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[1622] | 174 | if (!this->overlay_) |
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| 175 | return; |
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| 176 | |
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[5980] | 177 | // only set to visible if corresponding OverlayGroup is also visible |
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| 178 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
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[1622] | 179 | this->overlay_->show(); |
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| 180 | else |
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| 181 | this->overlay_->hide(); |
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[1595] | 182 | } |
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[1588] | 183 | |
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[1622] | 184 | /** |
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| 185 | @brief |
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[2896] | 186 | Called by the GraphicsManager whenever the window size changes. |
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[1622] | 187 | Calculates the aspect ratio only. |
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| 188 | */ |
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[2896] | 189 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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[1615] | 190 | { |
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[3301] | 191 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
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[1622] | 192 | this->sizeCorrectionChanged(); |
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[1615] | 193 | } |
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[1590] | 194 | |
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[1622] | 195 | /** |
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| 196 | @brief |
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| 197 | Called whenever the rotation angle has changed. |
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| 198 | */ |
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| 199 | void OrxonoxOverlay::angleChanged() |
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[1595] | 200 | { |
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[1622] | 201 | if (!this->overlay_) |
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| 202 | return; |
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| 203 | |
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| 204 | this->overlay_->setRotate(this->angle_); |
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[1615] | 205 | this->sizeCorrectionChanged(); |
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[1595] | 206 | } |
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[1615] | 207 | |
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[1622] | 208 | /** |
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| 209 | @brief |
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| 210 | Called whenever the aspect ratio or the angle has changed. |
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| 211 | The method calculates a correction factor for the size to compensate |
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| 212 | for aspect distortion if desired. |
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| 213 | @remarks |
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| 214 | This only works when the angle is about 0 or 90 degrees. |
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| 215 | */ |
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[1615] | 216 | void OrxonoxOverlay::sizeCorrectionChanged() |
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[1595] | 217 | { |
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[1615] | 218 | if (this->bCorrectAspect_) |
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| 219 | { |
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| 220 | float angle = this->angle_.valueDegrees(); |
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[1618] | 221 | if (angle < 0.0) |
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| 222 | angle = -angle; |
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[3301] | 223 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
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[1618] | 224 | |
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[1622] | 225 | // take the reverse if angle is about 90 degrees |
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[1615] | 226 | float tempAspect; |
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[3196] | 227 | if (angle > 89.0f && angle < 91.0f) |
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[1632] | 228 | { |
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[1615] | 229 | tempAspect = 1.0 / this->windowAspectRatio_; |
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[1632] | 230 | rotState_ = Vertical; |
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| 231 | } |
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[1618] | 232 | else if (angle > 179 || angle < 1) |
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[1632] | 233 | { |
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[1615] | 234 | tempAspect = this->windowAspectRatio_; |
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[1632] | 235 | rotState_ = Horizontal; |
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| 236 | } |
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[1615] | 237 | else |
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[1632] | 238 | { |
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[3196] | 239 | tempAspect = 1.0f; |
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[1632] | 240 | rotState_ = Inbetween; |
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| 241 | } |
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[1615] | 242 | |
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| 243 | // note: this is only an approximation that is mostly valid when the |
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| 244 | // magnitude of the width is about the magnitude of the height. |
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| 245 | // Correctly we would have to take the square root of width*height |
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[3196] | 246 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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[1615] | 247 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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| 248 | } |
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| 249 | else |
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| 250 | { |
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| 251 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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| 252 | } |
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[1622] | 253 | |
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[1615] | 254 | this->sizeChanged(); |
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[1595] | 255 | } |
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| 256 | |
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[1615] | 257 | /** |
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[1622] | 258 | @brief |
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| 259 | Sets the overlay size using the actual corrected size. |
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[1615] | 260 | */ |
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| 261 | void OrxonoxOverlay::sizeChanged() |
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| 262 | { |
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[1622] | 263 | if (!this->overlay_) |
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| 264 | return; |
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| 265 | |
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[1615] | 266 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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| 267 | positionChanged(); |
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| 268 | } |
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[1595] | 269 | |
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[1615] | 270 | /** |
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[1622] | 271 | @brief |
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| 272 | Determines the position of the overlay. |
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| 273 | This works also well when a rotation angle is applied. The overlay always |
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| 274 | gets aligned correctly as well as possible. |
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[1615] | 275 | */ |
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[1622] | 276 | void OrxonoxOverlay::positionChanged() |
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[1615] | 277 | { |
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[1622] | 278 | if (!this->overlay_) |
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| 279 | return; |
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[1595] | 280 | |
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[1622] | 281 | // transform the angle to a range of 0 - pi/2 first. |
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[1617] | 282 | float angle = this->angle_.valueRadians(); |
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| 283 | if (angle < 0.0) |
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| 284 | angle = -angle; |
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[3300] | 285 | angle -= Ogre::Math::PI * static_cast<int>(angle / (Ogre::Math::PI)); |
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[1615] | 286 | if (angle > Ogre::Math::PI * 0.5) |
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| 287 | angle = Ogre::Math::PI - angle; |
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[1747] | 288 | |
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[1622] | 289 | // do some mathematical fiddling for a bounding box |
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[1615] | 290 | Vector2 actualSize = size_ * sizeCorrection_; |
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| 291 | float radius = actualSize.length(); |
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| 292 | float phi = atan(actualSize.y / actualSize.x); |
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| 293 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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[1622] | 294 | |
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| 295 | // calculate the scrolling offset |
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| 296 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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[1615] | 297 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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| 298 | } |
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[1598] | 299 | |
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[1615] | 300 | |
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[1622] | 301 | //########### Console commands ############ |
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| 302 | |
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| 303 | /** |
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| 304 | @brief |
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| 305 | Scales an overlay by its name. |
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| 306 | @param name |
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| 307 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 308 | attribute in the xml file). |
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[1622] | 309 | */ |
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[1615] | 310 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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| 311 | { |
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| 312 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 313 | if (it != overlays_s.end()) |
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| 314 | (*it).second->scale(Vector2(scale, scale)); |
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| 315 | } |
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| 316 | |
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[1622] | 317 | /** |
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| 318 | @brief |
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[2993] | 319 | Toggles the visibility of an Overlay by it's name. |
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| 320 | @param name |
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| 321 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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| 322 | attribute in the xml file). |
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| 323 | */ |
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| 324 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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| 325 | { |
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| 326 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 327 | if (it != overlays_s.end()) |
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| 328 | { |
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| 329 | OrxonoxOverlay* overlay= (*it).second; |
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| 330 | if(overlay->isVisible()) |
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| 331 | overlay->hide(); |
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| 332 | else |
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| 333 | overlay->show(); |
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| 334 | } |
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| 335 | } |
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| 336 | |
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| 337 | /** |
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| 338 | @brief |
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[1622] | 339 | Scrolls an overlay by its name. |
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| 340 | @param name |
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| 341 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 342 | attribute in the xml file). |
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[1622] | 343 | */ |
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[1615] | 344 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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| 345 | { |
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| 346 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 347 | if (it != overlays_s.end()) |
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| 348 | (*it).second->scroll(scroll); |
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| 349 | } |
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| 350 | |
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[1622] | 351 | /** |
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| 352 | @brief |
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| 353 | Rotates an overlay by its name. |
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| 354 | @param name |
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| 355 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 356 | attribute in the xml file). |
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[1622] | 357 | */ |
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[1615] | 358 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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| 359 | { |
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| 360 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 361 | if (it != overlays_s.end()) |
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| 362 | (*it).second->rotate(angle); |
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| 363 | } |
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[6057] | 364 | |
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| 365 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
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| 366 | { |
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| 367 | if (group != this->group_) |
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| 368 | { |
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| 369 | if (this->group_) |
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| 370 | this->group_->removeElement(this); |
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| 371 | this->group_ = group; |
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| 372 | this->changedOverlayGroup(); |
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| 373 | } |
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| 374 | } |
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[6310] | 375 | |
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| 376 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) { |
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| 377 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 378 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 379 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
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| 380 | } |
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[1588] | 381 | } |
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