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source: code/branches/presentation2/src/orxonox/sound/BaseSound.h @ 6208

Last change on this file since 6208 was 6203, checked in by rgrieder, 15 years ago

Added buffer buffering: Sounds are only loaded into one buffer and then reused.

  • Property svn:eol-style set to native
File size: 2.9 KB
RevLine 
[3060]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[5896]23 *      Erwin 'vaiursch' Herrsche
[3060]24 *   Co-authors:
[5896]25 *      Reto Grieder
[3060]26 *
27 */
[6117]28
[5896]29#ifndef _BaseSound_H__
30#define _BaseSound_H__
[3060]31
32#include "OrxonoxPrereqs.h"
33
[5896]34#include <string>
[6203]35#include <boost/shared_ptr.hpp>
[5904]36#include <OgreDataStream.h>
[5896]37#include "core/OrxonoxClass.h"
38
[3060]39namespace orxonox
40{
[6203]41    // forward declaration
42    class SoundBuffer;
43
[3060]44    /**
[5896]45     * The BaseSound class is the base class for all sound file loader classes.
[3060]46     * It server as main interface to the OpenAL library.
47     *
48     */
[5896]49    class _OrxonoxExport BaseSound : virtual public OrxonoxClass
[3060]50    {
51    public:
[5896]52        BaseSound();
53        virtual ~BaseSound();
[3060]54
[6117]55        void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode);
[3060]56
[6117]57        virtual void play();
58        virtual void stop();
59        virtual void pause();
[3060]60
[6117]61        bool isPlaying() { return this->state_ == Playing; }
62        bool isPaused()  { return this->state_ == Paused; }
63        bool isStopped() { return this->state_ == Stopped; }
[3060]64
[6188]65        void setPlaying(bool val)
66            { val ? this->play() : this->stop(); }
67
[6117]68        virtual void setSource(const std::string& source);
69        virtual const std::string& getSource() const { return this->source_; }
[5896]70
[6117]71        void setVolume(float vol);
72        float getVolume() const { return this->volume_; }
[6184]73       
[6186]74        virtual float getVolumeGain();
75        void updateVolume(void);
[5896]76
[6117]77        bool getLooping() const   { return this->bLoop_; }
78        void setLooping(bool val);
79
[6202]80        float getPitch() const   { return this->pitch_; }
81        void setPitch(float pitch);
82
[6117]83        //ALuint getALAudioSource(void);
84
[5896]85    protected:
[5904]86        ALuint loadOggFile();
[5896]87
[5899]88        ALuint audioSource_;
[6203]89        shared_ptr<SoundBuffer> soundBuffer_;
[3060]90
[5896]91    private:
[6117]92        enum State
93        {
94            Stopped,
95            Playing,
96            Paused
97        };
98
99        std::string     source_;
100        float           volume_;
[6202]101        float           pitch_;
[6117]102        bool            bLoop_;
103        State           state_;
104        DataStreamPtr   dataStream_;
[5896]105    };
106}
[3060]107
[5896]108#endif /* _BaseSound_H__ */
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