[6203] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _SoundBuffer_H__ |
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| 30 | #define _SoundBuffer_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | #include <boost/shared_ptr.hpp> |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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| 37 | /* |
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| 38 | @brief |
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| 39 | The SoundBuffer class is to be used for sounds with position and orientation. |
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| 40 | */ |
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| 41 | class _OrxonoxExport SoundBuffer |
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| 42 | { |
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[6254] | 43 | friend class SoundManager; |
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[6332] | 44 | // Make sure nobody deletes an instance (using smart pointers) |
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| 45 | template <class T> |
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| 46 | friend void boost::checked_delete(T*); |
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[6254] | 47 | |
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[6203] | 48 | public: |
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| 49 | inline ALuint getBuffer() |
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| 50 | { return this->audioBuffer_; } |
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| 51 | |
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[6254] | 52 | unsigned int getSize() const; |
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| 53 | |
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[6270] | 54 | const std::string& getFilename() const |
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| 55 | { return this->filename_; } |
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[6254] | 56 | |
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[6203] | 57 | private: |
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[6332] | 58 | SoundBuffer(const std::string& filename, std::list<shared_ptr<SoundBuffer> >::iterator poolIterator); |
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| 59 | ~SoundBuffer(); |
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[6270] | 60 | void loadStandard(const shared_ptr<ResourceInfo>& fileInfo, DataStreamPtr dataStream); |
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| 61 | void loadOgg(const shared_ptr<ResourceInfo>& fileInfo, DataStreamPtr dataStream); |
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[6203] | 62 | |
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[6270] | 63 | std::string filename_; |
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[6203] | 64 | ALuint audioBuffer_; |
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[6254] | 65 | std::list<shared_ptr<SoundBuffer> >::iterator poolIterator_; |
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[6203] | 66 | }; |
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| 67 | } |
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| 68 | |
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| 69 | #endif /* _SoundBuffer_H__ */ |
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