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source: code/branches/presentation2/src/orxonox/sound/SoundBuffer.h @ 6269

Last change on this file since 6269 was 6254, checked in by rgrieder, 15 years ago

Added sound effects pooling. This should avoid long respawns (due to sound loading) if there are no more enemies.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _SoundBuffer_H__
30#define _SoundBuffer_H__
31
32#include "OrxonoxPrereqs.h"
33#include <boost/shared_ptr.hpp>
34
35namespace orxonox
36{
37    /*
38    @brief
39        The SoundBuffer class is to be used for sounds with position and orientation.
40    */
41    class _OrxonoxExport SoundBuffer
42    {
43        friend class SoundManager;
44
45    public:
46        SoundBuffer(shared_ptr<ResourceInfo> fileInfo);
47        ~SoundBuffer();
48
49        inline ALuint getBuffer()
50            { return this->audioBuffer_; }
51
52        unsigned int getSize() const;
53
54        shared_ptr<ResourceInfo> getFileInfo() const
55            { return this->fileInfo_; }
56
57        void setPooling(bool val)
58            { this->bPooling_ = true; }
59        bool getPooling() const
60            { return this->bPooling_; }
61
62    private:
63        void loadStandard(DataStreamPtr dataStream);
64        void loadOgg(DataStreamPtr dataStream);
65
66        shared_ptr<ResourceInfo> fileInfo_;
67        ALuint audioBuffer_;
68        std::list<shared_ptr<SoundBuffer> >::iterator poolIterator_;
69        bool bPooling_;
70    };
71}
72
73#endif /* _SoundBuffer_H__ */
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