[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Erwin 'vaiursch' Herrsche |
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[6117] | 24 | * Kevin Young |
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[6244] | 25 | * Reto Grieder |
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[3060] | 26 | * Co-authors: |
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| 27 | * ... |
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| 28 | */ |
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[6117] | 29 | |
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[3196] | 30 | #ifndef _SoundManager_H__ |
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| 31 | #define _SoundManager_H__ |
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[3060] | 32 | |
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| 33 | #include "OrxonoxPrereqs.h" |
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| 34 | |
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[3196] | 35 | #include <list> |
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[6203] | 36 | #include <map> |
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[6117] | 37 | #include <string> |
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[6254] | 38 | #include <boost/shared_ptr.hpp> |
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[6203] | 39 | |
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[3370] | 40 | #include "util/Singleton.h" |
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[6184] | 41 | #include "core/OrxonoxClass.h" |
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[3196] | 42 | |
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[6244] | 43 | // forward declaration |
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| 44 | typedef int ALenum; |
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| 45 | |
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[6184] | 46 | // tolua_begin |
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[3060] | 47 | namespace orxonox |
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| 48 | { |
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[6203] | 49 | // forward declaration |
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| 50 | class SoundBuffer; |
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[6186] | 51 | |
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| 52 | //! Enum for the sound type. |
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| 53 | namespace SoundType |
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| 54 | { |
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| 55 | enum Value |
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| 56 | { |
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| 57 | none, |
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| 58 | ambient, |
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| 59 | effects |
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| 60 | }; |
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| 61 | } |
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| 62 | |
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[3060] | 63 | /** |
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| 64 | * The SoundManager class manages the OpenAL device, context and listener |
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[5929] | 65 | * position. It is a singleton. |
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[3060] | 66 | * |
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| 67 | */ |
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[6184] | 68 | class _OrxonoxExport SoundManager |
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| 69 | // tolua_end |
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| 70 | : public Singleton<SoundManager>, public OrxonoxClass |
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| 71 | { // tolua_export |
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[3370] | 72 | friend class Singleton<SoundManager>; |
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[6117] | 73 | |
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[3060] | 74 | public: |
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| 75 | SoundManager(); |
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| 76 | ~SoundManager(); |
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| 77 | |
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[6183] | 78 | void preUpdate(const Clock& time); |
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[6117] | 79 | void setConfigValues(); |
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[6184] | 80 | |
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[6244] | 81 | // tolua_begin |
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[6278] | 82 | static SoundManager& getInstance() { return Singleton<SoundManager>::getInstance(); } |
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[6117] | 83 | |
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[6244] | 84 | std::string getDeviceName(unsigned int index) const |
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| 85 | { return index < this->deviceNames_.size() ? this->deviceNames_[index] : std::string(); } |
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| 86 | // tolua_end |
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| 87 | |
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[5929] | 88 | void setListenerPosition(const Vector3& position); |
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| 89 | void setListenerOrientation(const Quaternion& orientation); |
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| 90 | |
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[6117] | 91 | void registerAmbientSound(AmbientSound* newAmbient); |
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| 92 | void unregisterAmbientSound(AmbientSound* oldAmbient); |
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| 93 | void pauseAmbientSound(AmbientSound* ambient); |
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[6332] | 94 | |
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[6194] | 95 | void setVolume(float vol, SoundType::Value type); |
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[6186] | 96 | float getVolume(SoundType::Value type); // tolua_export |
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[6332] | 97 | |
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[6186] | 98 | void toggleMute(SoundType::Value type); // tolua_export |
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| 99 | bool getMute(SoundType::Value type); // tolua_export |
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[6117] | 100 | |
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[6270] | 101 | shared_ptr<SoundBuffer> getSoundBuffer(const std::string& filename); |
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[6254] | 102 | void releaseSoundBuffer(const shared_ptr<SoundBuffer>& buffer, bool bPoolBuffer); |
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[6203] | 103 | |
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[6322] | 104 | ALuint getSoundSource(); |
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| 105 | void releaseSoundSource(ALuint source); |
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| 106 | |
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[6244] | 107 | static std::string getALErrorString(ALenum error); |
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| 108 | |
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[3060] | 109 | private: |
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[6117] | 110 | void processCrossFading(float dt); |
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| 111 | void fadeIn(AmbientSound* sound); |
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| 112 | void fadeOut(AmbientSound* sound); |
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| 113 | |
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| 114 | void checkFadeStepValidity(); |
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[6186] | 115 | bool checkVolumeValidity(SoundType::Value type); |
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| 116 | void checkSoundVolumeValidity(void); |
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| 117 | void checkAmbientVolumeValidity(void); |
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| 118 | void checkEffectsVolumeValidity(void); |
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[6332] | 119 | |
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[6186] | 120 | float checkVolumeRange(float vol); |
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[6332] | 121 | |
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[6186] | 122 | void updateVolume(SoundType::Value type); |
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[6332] | 123 | |
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[6186] | 124 | void setVolumeInternal(float vol, SoundType::Value type); |
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| 125 | float getVolumeInternal(SoundType::Value type); |
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[6117] | 126 | |
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[6244] | 127 | std::vector<std::string> deviceNames_; |
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[3280] | 128 | ALCdevice* device_; |
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[3060] | 129 | ALCcontext* context_; |
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[6332] | 130 | |
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[6117] | 131 | typedef std::list<std::pair<AmbientSound*, bool> > AmbientList; |
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| 132 | AmbientList ambientSounds_; |
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[6332] | 133 | |
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[6117] | 134 | float crossFadeStep_; //!< Absolute change per second (0.1 means 10% of the nominal volume) for cross fading |
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| 135 | std::list<AmbientSound*> fadeInList_; |
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| 136 | std::list<AmbientSound*> fadeOutList_; |
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[6332] | 137 | |
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[6186] | 138 | float soundVolume_; |
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[6184] | 139 | float ambientVolume_; |
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| 140 | float effectsVolume_; |
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[6186] | 141 | std::map<SoundType::Value, bool> mute_; |
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[6203] | 142 | |
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[6254] | 143 | static const unsigned int maxEffectsPoolSize_s = 40 * 1024 * 1024; |
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| 144 | unsigned int effectsPoolSize_; |
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| 145 | typedef std::list<shared_ptr<SoundBuffer> > EffectsPoolList; |
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| 146 | EffectsPoolList effectsPool_; |
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| 147 | typedef std::map<std::string, shared_ptr<SoundBuffer> > SoundBufferMap; |
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| 148 | SoundBufferMap soundBuffers_; |
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[6322] | 149 | |
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| 150 | unsigned int maxSources_; |
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| 151 | std::vector<ALuint> soundSources_; |
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[6332] | 152 | |
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[3370] | 153 | static SoundManager* singletonPtr_s; |
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[6184] | 154 | }; // tolua_export |
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| 155 | } // tolua_export |
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[3060] | 156 | |
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[3196] | 157 | #endif /* _SoundManager_H__ */ |
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