[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Erwin 'vaiursch' Herrsche |
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[6117] | 24 | * Kevin Young |
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[6244] | 25 | * Reto Grieder |
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[3060] | 26 | * Co-authors: |
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| 27 | * ... |
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| 28 | */ |
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[6117] | 29 | |
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[3196] | 30 | #ifndef _SoundManager_H__ |
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| 31 | #define _SoundManager_H__ |
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[3060] | 32 | |
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| 33 | #include "OrxonoxPrereqs.h" |
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| 34 | |
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[3196] | 35 | #include <list> |
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[6203] | 36 | #include <map> |
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[6117] | 37 | #include <string> |
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[6254] | 38 | #include <boost/shared_ptr.hpp> |
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[6203] | 39 | |
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[3370] | 40 | #include "util/Singleton.h" |
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[6184] | 41 | #include "core/OrxonoxClass.h" |
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[6349] | 42 | #include "core/SmartPtr.h" |
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[3196] | 43 | |
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[6244] | 44 | // forward declaration |
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| 45 | typedef int ALenum; |
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| 46 | |
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[6184] | 47 | // tolua_begin |
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[3060] | 48 | namespace orxonox |
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| 49 | { |
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[6203] | 50 | // forward declaration |
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| 51 | class SoundBuffer; |
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[6186] | 52 | |
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| 53 | //! Enum for the sound type. |
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| 54 | namespace SoundType |
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| 55 | { |
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| 56 | enum Value |
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| 57 | { |
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| 58 | none, |
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| 59 | ambient, |
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| 60 | effects |
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| 61 | }; |
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| 62 | } |
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| 63 | |
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[3060] | 64 | /** |
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| 65 | * The SoundManager class manages the OpenAL device, context and listener |
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[5929] | 66 | * position. It is a singleton. |
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[3060] | 67 | * |
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| 68 | */ |
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[6184] | 69 | class _OrxonoxExport SoundManager |
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| 70 | // tolua_end |
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| 71 | : public Singleton<SoundManager>, public OrxonoxClass |
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| 72 | { // tolua_export |
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[3370] | 73 | friend class Singleton<SoundManager>; |
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[6117] | 74 | |
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[3060] | 75 | public: |
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| 76 | SoundManager(); |
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| 77 | ~SoundManager(); |
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| 78 | |
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[6183] | 79 | void preUpdate(const Clock& time); |
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[6117] | 80 | void setConfigValues(); |
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[6184] | 81 | |
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[6244] | 82 | // tolua_begin |
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[6278] | 83 | static SoundManager& getInstance() { return Singleton<SoundManager>::getInstance(); } |
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[6117] | 84 | |
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[6244] | 85 | std::string getDeviceName(unsigned int index) const |
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| 86 | { return index < this->deviceNames_.size() ? this->deviceNames_[index] : std::string(); } |
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| 87 | // tolua_end |
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| 88 | |
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[5929] | 89 | void setListenerPosition(const Vector3& position); |
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| 90 | void setListenerOrientation(const Quaternion& orientation); |
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| 91 | |
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[6117] | 92 | void registerAmbientSound(AmbientSound* newAmbient); |
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| 93 | void unregisterAmbientSound(AmbientSound* oldAmbient); |
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| 94 | void pauseAmbientSound(AmbientSound* ambient); |
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[6332] | 95 | |
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[6194] | 96 | void setVolume(float vol, SoundType::Value type); |
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[6186] | 97 | float getVolume(SoundType::Value type); // tolua_export |
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[6332] | 98 | |
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[6186] | 99 | void toggleMute(SoundType::Value type); // tolua_export |
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| 100 | bool getMute(SoundType::Value type); // tolua_export |
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[6117] | 101 | |
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[6270] | 102 | shared_ptr<SoundBuffer> getSoundBuffer(const std::string& filename); |
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[6254] | 103 | void releaseSoundBuffer(const shared_ptr<SoundBuffer>& buffer, bool bPoolBuffer); |
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[6203] | 104 | |
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[6322] | 105 | ALuint getSoundSource(); |
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| 106 | void releaseSoundSource(ALuint source); |
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| 107 | |
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[6244] | 108 | static std::string getALErrorString(ALenum error); |
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| 109 | |
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[3060] | 110 | private: |
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[6117] | 111 | void processCrossFading(float dt); |
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[6349] | 112 | void fadeIn(const SmartPtr<AmbientSound>& sound); |
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| 113 | void fadeOut(const SmartPtr<AmbientSound>& sound); |
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[6117] | 114 | |
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| 115 | void checkFadeStepValidity(); |
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[6186] | 116 | bool checkVolumeValidity(SoundType::Value type); |
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| 117 | void checkSoundVolumeValidity(void); |
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| 118 | void checkAmbientVolumeValidity(void); |
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| 119 | void checkEffectsVolumeValidity(void); |
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[6332] | 120 | |
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[6186] | 121 | float checkVolumeRange(float vol); |
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[6332] | 122 | |
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[6186] | 123 | void updateVolume(SoundType::Value type); |
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[6332] | 124 | |
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[6186] | 125 | void setVolumeInternal(float vol, SoundType::Value type); |
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| 126 | float getVolumeInternal(SoundType::Value type); |
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[6117] | 127 | |
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[6244] | 128 | std::vector<std::string> deviceNames_; |
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[3280] | 129 | ALCdevice* device_; |
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[3060] | 130 | ALCcontext* context_; |
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[6332] | 131 | |
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[6117] | 132 | typedef std::list<std::pair<AmbientSound*, bool> > AmbientList; |
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| 133 | AmbientList ambientSounds_; |
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[6332] | 134 | |
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[6117] | 135 | float crossFadeStep_; //!< Absolute change per second (0.1 means 10% of the nominal volume) for cross fading |
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[6349] | 136 | std::list<SmartPtr<AmbientSound> > fadeInList_; |
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| 137 | std::list<SmartPtr<AmbientSound> > fadeOutList_; |
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[6332] | 138 | |
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[6186] | 139 | float soundVolume_; |
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[6184] | 140 | float ambientVolume_; |
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| 141 | float effectsVolume_; |
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[6186] | 142 | std::map<SoundType::Value, bool> mute_; |
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[6203] | 143 | |
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[6254] | 144 | static const unsigned int maxEffectsPoolSize_s = 40 * 1024 * 1024; |
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| 145 | unsigned int effectsPoolSize_; |
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| 146 | typedef std::list<shared_ptr<SoundBuffer> > EffectsPoolList; |
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| 147 | EffectsPoolList effectsPool_; |
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| 148 | typedef std::map<std::string, shared_ptr<SoundBuffer> > SoundBufferMap; |
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| 149 | SoundBufferMap soundBuffers_; |
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[6322] | 150 | |
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| 151 | unsigned int maxSources_; |
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| 152 | std::vector<ALuint> soundSources_; |
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[6332] | 153 | |
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[3370] | 154 | static SoundManager* singletonPtr_s; |
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[6184] | 155 | }; // tolua_export |
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| 156 | } // tolua_export |
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[3060] | 157 | |
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[3196] | 158 | #endif /* _SoundManager_H__ */ |
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