[8851] | 1 | <weaponslots> |
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[8980] | 2 | <WeaponSlot position="-20,10,2" /> |
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| 3 | <WeaponSlot position=" 20,10,2" /> |
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| 4 | <WeaponSlot position=" 0,18,0" /> |
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| 5 | <WeaponSlot position="-14,-6,-74" /> |
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| 6 | <WeaponSlot position=" 14,-6,-74" /> |
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| 7 | <WeaponSlot position="-34,-5,-59" /> |
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| 8 | <WeaponSlot position=" 34,-5,-59" /> |
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[8851] | 9 | </weaponslots> |
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| 10 | <weaponsets> |
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| 11 | <WeaponSet firemode=0 /> |
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| 12 | <WeaponSet firemode=1 /> |
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| 13 | <WeaponSet firemode=2 /> |
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| 14 | <WeaponSet firemode=3 /> |
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| 15 | </weaponsets> |
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| 16 | <weapons> |
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| 17 | <WeaponPack> |
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| 18 | <links> |
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| 19 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 20 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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| 21 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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| 22 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> |
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| 23 | </links> |
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| 24 | <Weapon> |
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| 25 | <attached> |
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| 26 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> |
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| 27 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> |
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| 28 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> |
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| 29 | </attached> |
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| 30 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> |
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| 31 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> |
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| 32 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> |
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| 33 | </Weapon> |
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| 34 | <Weapon> |
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| 35 | <attached> |
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| 36 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> |
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| 37 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> |
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| 38 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> |
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| 39 | </attached> |
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| 40 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> |
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| 41 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> |
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| 42 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> |
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| 43 | </Weapon> |
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| 44 | <Weapon> |
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| 45 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> |
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| 46 | <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> |
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| 47 | </Weapon> |
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| 48 | <Weapon> |
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| 49 | <attached> |
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| 50 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> |
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| 51 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> |
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| 52 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> |
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| 53 | </attached> |
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| 54 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> |
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| 55 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> |
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| 56 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> |
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| 57 | </Weapon> |
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| 58 | <Weapon> |
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| 59 | <attached> |
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| 60 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> |
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| 61 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> |
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| 62 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> |
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| 63 | </attached> |
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| 64 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> |
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| 65 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> |
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| 66 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> |
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| 67 | </Weapon> |
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| 68 | <Weapon> |
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| 69 | <attached> |
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| 70 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> |
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| 71 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> |
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| 72 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> |
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| 73 | </attached> |
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| 74 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> |
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| 75 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> |
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| 76 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> |
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| 77 | </Weapon> |
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| 78 | <Weapon> |
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| 79 | <attached> |
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| 80 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> |
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| 81 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> |
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| 82 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> |
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| 83 | </attached> |
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| 84 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> |
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| 85 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> |
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| 86 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> |
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| 87 | </Weapon> |
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| 88 | </WeaponPack> |
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| 89 | </weapons> |
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