[7648] | 1 | <LevelInfo |
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| 2 | name = "Coding Tutorial" |
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| 3 | description = "Level for the coding tutorial." |
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[9208] | 4 | tags = "tutorial, shipselection" |
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[9016] | 5 | screenshot = "codingtutorial.png" |
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[9208] | 6 | startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser" |
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[7648] | 7 | /> |
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| 8 | |
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[5378] | 9 | <?lua |
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[7679] | 10 | include("HUDTemplates3.oxo") |
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[5654] | 11 | include("stats.oxo") |
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[7679] | 12 | include("templates/spaceshipAssff.oxt") |
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[9208] | 13 | include("templates/spaceshipGhost.oxt") |
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| 14 | include("templates/spaceshipSpacecruiser.oxt") |
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[7679] | 15 | include("templates/lodInformation.oxt") |
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[5378] | 16 | ?> |
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| 17 | |
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[9016] | 18 | <Level> |
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[7163] | 19 | <templates> |
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| 20 | <Template link=lodtemplate_default /> |
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| 21 | </templates> |
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[8706] | 22 | <?lua include("includes/notifications.oxi") ?> |
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[7163] | 23 | |
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[5378] | 24 | <Scene |
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| 25 | ambientlight = "0.5, 0.5, 0.5" |
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| 26 | skybox = "Orxonox/skypanoramagen1" |
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| 27 | > |
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[7404] | 28 | <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> |
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| 29 | <attached> |
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| 30 | <Model scale="1" mesh="drone.mesh"/> |
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| 31 | </attached> |
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| 32 | <collisionShapes> |
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| 33 | <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> |
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| 34 | </collisionShapes> |
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| 35 | </Drone> |
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| 36 | |
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| 37 | <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> |
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| 38 | <attached> |
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| 39 | <Model scale="1" mesh="rocket.mesh"/> |
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| 40 | </attached> |
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| 41 | <collisionShapes> |
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| 42 | <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> |
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| 43 | </collisionShapes> |
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| 44 | </Drone> |
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| 45 | |
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[5378] | 46 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 47 | |
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[7404] | 48 | <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" /> |
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| 49 | <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" /> |
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[5403] | 50 | |
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[7163] | 51 | <?lua |
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| 52 | for i = 1, 10, 1 do |
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| 53 | ?> |
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[9208] | 54 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=shipselection /> |
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[7163] | 55 | <?lua end ?> |
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[5383] | 56 | |
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[7404] | 57 | <GlobalShader compositor="Bloom" visible=false> |
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| 58 | <events> |
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| 59 | <visibility> |
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| 60 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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| 61 | </visibility> |
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| 62 | </events> |
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| 63 | </GlobalShader> |
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| 64 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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| 65 | <StaticEntity position="0,0,0" collisionType=static> |
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| 66 | <collisionShapes> |
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| 67 | <SphereCollisionShape radius="20" /> |
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| 68 | </collisionShapes> |
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| 69 | </StaticEntity> |
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[7163] | 70 | |
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[7404] | 71 | <!-- |
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| 72 | <?lua |
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| 73 | for i = 1, 70, 1 do |
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| 74 | ?> |
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| 75 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 76 | <attached> |
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| 77 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 78 | </attached> |
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| 79 | </MovableEntity> |
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| 80 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 81 | <attached> |
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| 82 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 83 | </attached> |
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| 84 | </MovableEntity> |
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| 85 | |
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| 86 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 87 | <attached> |
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| 88 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 89 | </attached> |
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| 90 | </MovableEntity> |
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| 91 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 92 | <attached> |
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| 93 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 94 | </attached> |
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| 95 | </MovableEntity> |
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| 96 | |
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| 97 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 98 | <attached> |
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| 99 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 100 | </attached> |
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| 101 | </MovableEntity> |
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| 102 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 103 | <attached> |
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| 104 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 105 | </attached> |
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| 106 | </MovableEntity> |
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| 107 | <?lua end ?> |
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| 108 | --> |
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| 109 | |
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[5378] | 110 | </Scene> |
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| 111 | </Level> |
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