[9157] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Matthias Hutter |
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| 24 | */ |
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| 25 | |
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| 26 | /** |
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| 27 | @file ShipManager.h |
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| 28 | @brief Definition of the ShipManager singleton. |
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| 29 | @ingroup Orxonox |
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| 30 | */ |
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| 31 | |
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| 32 | #ifndef _ShipManager_H__ |
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| 33 | #define _ShipManager_H__ |
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| 34 | |
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| 35 | #include "OrxonoxPrereqs.h" |
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| 36 | |
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| 37 | #include <cassert> |
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| 38 | #include <list> |
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| 39 | #include <map> |
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| 40 | #include <string> |
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| 41 | #include "worldentities/pawns/SpaceShip.h" |
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| 42 | |
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| 43 | #include "util/Singleton.h" |
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| 44 | #include "core/OrxonoxClass.h" |
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| 45 | |
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| 46 | // tolua_begin |
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| 47 | namespace orxonox |
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| 48 | { |
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| 49 | |
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| 50 | /** |
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| 51 | @author |
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| 52 | Matthias Hutter |
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| 53 | |
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| 54 | @ingroup Orxonox |
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| 55 | */ |
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| 56 | class _OrxonoxExport ShipManager |
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| 57 | // tolua_end |
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| 58 | : public Singleton<ShipManager>, public OrxonoxClass |
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| 59 | { // tolua_export |
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| 60 | friend class Singleton<LevelManager>; |
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| 61 | public: |
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| 62 | ShipManager(); |
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| 63 | virtual ~ShipManager(); |
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| 64 | |
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| 65 | void setConfigValues(); //!< Set the config values for this object. |
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| 66 | // tolua_begin |
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| 67 | /** |
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| 68 | @brief Get the instance of the LevelManager. |
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| 69 | @return Returns the instance of the LevelManager. |
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| 70 | */ |
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| 71 | static ShipManager& getInstance() |
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| 72 | { return Singleton<ShipManager>::getInstance(); } |
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| 73 | // tolua_end |
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| 74 | |
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| 75 | private: |
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| 76 | ShipManager(const ShipManager&); |
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| 77 | |
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| 78 | |
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| 79 | void compileAvailableLevelList(void); //!< Compile the list of available Levels. |
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| 80 | void updateAvailableLevelList(void); //!< Update the list of available Levels. |
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| 81 | |
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| 82 | std::list<Level*> levels_; //!< A list of all the Levels whose activity has been requested, in the order in which they will become active. |
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| 83 | std::set<LevelInfoItem*, LevelInfoCompare> availableLevels_; //!< The set of available Levels sorted alphabetically according to the name of the Level. |
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| 84 | |
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| 85 | // Helpers to allow fast access to the availableLevels list. |
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| 86 | unsigned int nextIndex_; //! The next expected index to be accessed. |
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| 87 | std::set<LevelInfoItem*, LevelInfoCompare>::iterator nextLevel_; //! The next expected Level to be accessed. |
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| 88 | |
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| 89 | static LevelManager* singletonPtr_s; |
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| 90 | }; // tolua_export |
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| 91 | } // tolua_export |
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| 92 | |
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| 93 | #endif /* _LevelManager_H__ */ |
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