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source: code/branches/presentation2012merge/data/levels/includes/weaponSettingsGhost.oxi @ 9272

Last change on this file since 9272 was 8857, checked in by dafrick, 13 years ago

Adding shields and boost to some spaceships.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 1.3,4.66,-20" />
3      <WeaponSlot position="-1.3,4.66,-20" />
4      <WeaponSlot position="13.7,4.66,-20" />
5      <WeaponSlot position="-16.3,4.66,-20" />
6    </weaponslots>
7    <weaponsets>
8      <WeaponSet firemode=0 />
9      <WeaponSet firemode=1 />
10      <WeaponSet firemode=2 />
11      <WeaponSet firemode=2 />
12    </weaponsets>
13    <weapons>
14      <WeaponPack>
15        <links>
16          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
17          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
18          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
19        </links>
20        <Weapon>
21          <HsW01 mode=0 munitionpershot=0 healthdamage=3.14159 delay=0 material="Flares/point_lensflare" />
22          <HsW01 mode=0 munitionpershot=0 healthdamage=3.14159 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
23          <LightningGun mode=1 muzzleoffset="0,0,0" damage=30 shielddamage=10 />
24        </Weapon>
25        <Weapon>
26          <HsW01 mode=0 munitionpershot=0 damage=3.14159 delay=0  material="Flares/point_lensflare" />
27          <HsW01 mode=0 munitionpershot=0 damage=3.14159 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=30 shielddamage=10 />
29        </Weapon>
30        <Weapon>
31          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 />
32        </Weapon>
33        <Weapon>
34          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 delay=0.1 />
35        </Weapon>
36      </WeaponPack>
37    </weapons>
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