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source: code/branches/presentation2012merge/data/levels/presentationHS09.oxw @ 9318

Last change on this file since 9318 was 9318, checked in by landauf, 12 years ago

removed PickupIdentifier for a number of reasons (I talked to Damian about it before)
a pickup now references the PickupRepresentation by name with the "representation" attribute

  • Property svn:eol-style set to native
File size: 14.4 KB
Line 
1<LevelInfo
2 name = "Presentation X 1st"
3 description = "1st Presentation level for Orxonox Convention X"
4 tags = "presentation"
5 screenshot = "presentationx1st.png"
6/>
7
8<?lua
9  include("HUDTemplates3.oxo")
10  include("stats.oxo")
11  include("templates/spaceshipAssff.oxt")
12  include("templates/spaceshipH2.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/pickupRepresentationTemplates.oxt")
15  include("templates/lodInformation.oxt")
16?>
17
18<Level
19 gametype = "TeamDeathmatch"
20 hasPhysics = true
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28   ambientlight = "0.6, 0.4, 0.4"
29   skybox       = "Orxonox/skyBoxSomeNebula"
30  >
31
32    <?lua
33      include("includes/pickups.oxi")
34    ?>
35
36    <Light type=directional position="0,0,0" direction="0.683, 0.289, 0.670" diffuse="0.8, 0.5, 0.5, 1.0" specular="0.8, 0.4, 0.4, 1.0" />
37
38    <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670"  spawnclass=SpaceShip pawndesign=spaceshipassff />
39
40    <SpaceShip position="-3900,3000,1000">
41      <templates>
42        <Template link=spaceshipHtwo/>
43      </templates>
44      <controller>
45        <WaypointPatrolController alertnessradius=100 team=0>
46          <waypoints>
47            <StaticEntity position="-3850,2800,1450" />
48          </waypoints>
49        </WaypointPatrolController>
50      </controller>
51    </SpaceShip>
52
53    <SpaceShip position="-4100,2600,1600">
54      <templates>
55        <Template link=spaceshipHtwo/>
56      </templates>
57      <controller>
58        <WaypointPatrolController alertnessradius=100 team=0>
59          <waypoints>
60            <StaticEntity position="-3850,2800,1450" />
61          </waypoints>
62        </WaypointPatrolController>
63      </controller>
64    </SpaceShip>
65
66    <SpaceShip position="-4000,2500,1500">
67      <templates>
68        <Template link=spaceshipHtwo/>
69      </templates>
70      <controller>
71        <WaypointPatrolController alertnessradius=100 team=0>
72          <waypoints>
73            <StaticEntity position="-3850,2800,1450" />
74          </waypoints>
75        </WaypointPatrolController>
76      </controller>
77    </SpaceShip>
78
79    <SpaceShip position="-4100,2700,1500">
80      <templates>
81        <Template link=spaceshipHtwo/>
82      </templates>
83      <controller>
84        <WaypointPatrolController alertnessradius=100 team=0 />
85      </controller>
86    </SpaceShip>
87
88    <SpaceShip position="-4150,2750,1550">
89      <templates>
90        <Template link=spaceshipHtwo/>
91      </templates>
92      <controller>
93        <WaypointPatrolController alertnessradius=100 team=0 />
94      </controller>
95    </SpaceShip>
96
97    <Billboard material="Test/Fog" position="-3800, 2500, 1500" alpha="0.1" color="1, 1, 1, 0.1" scale="0.5" />
98
99    <PickupSpawner position="-3800, 2500, 1500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5">
100      <pickup>
101        <SpeedPickup template=smalljumppickup />
102      </pickup>
103    </PickupSpawner>
104
105    <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi -->
106    <PickupRepresentation
107      name = "MediumHealth"
108      pickupName = "Medium Health Pack"
109      pickupDescription = "Once used adds a medium amout of health to the ship."
110      spawnerTemplate = "mediumhealthpickupRepresentation"
111      inventoryRepresentation = "MediumHealth"
112    />
113
114    <PickupSpawner position="-4150,2750,1550" respawnTime="60" triggerDistance="20" maxSpawnedItems="5">
115      <pickup>
116        <HealthPickup representation="MediumHealth" health=100 activationType=onUse durationType=once />
117      </pickup>
118    </PickupSpawner>
119
120    <PickupSpawner position="2300, 4300, 2400" respawnTime="5" triggerDistance="20">
121      <pickup>
122        <HealthPickup template=mediumhealthpickup />
123      </pickup>
124    </PickupSpawner>
125
126    <Billboard position="-2500, 2400, 1500" material="Examples/Flare" />
127    <EventDispatcher>
128      <targets>
129        <EventTarget target=pirates />
130      </targets>
131      <events>
132        <activity>
133          <DistanceTrigger position="-2500, 2400, 1500" distance=250 target="SpaceShip" stayactive=true />
134        </activity>
135      </events>
136    </EventDispatcher>
137
138    <?lua
139      for i = 1, 10, 1 do
140    ?>
141      <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>">
142        <templates>
143          <Template link=spaceshippirate />
144        </templates>
145        <controller>
146          <WaypointPatrolController name=pirates alertnessradius=1000 team=1 active=false>
147            <waypoints>
148              <StaticEntity position="3100, 2000, 1500" />
149            </waypoints>
150          </WaypointPatrolController>
151        </controller>
152      </SpaceShip>
153    <?lua end ?>
154
155    <?lua
156      for i = 1, 12, 1 do
157    ?>
158      <SpaceShip position="<?lua print(2800 + math.random() * 2000 - 1000) ?>,<?lua print(2500+ math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>" >
159        <templates>
160          <Template link=spaceshipassff />
161        </templates>
162        <controller>
163          <WaypointPatrolController alertnessradius=1000 team=0>
164            <waypoints>
165              <StaticEntity position="<?lua print(2800 + math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>,<?lua print(1500 + math.random() * 1000 - 500) ?>" />
166            </waypoints>
167          </WaypointPatrolController>
168        </controller>
169      </SpaceShip>
170    <?lua end ?>
171
172    <Billboard position="2300, 4400, 2500" material="Examples/Flare" />
173    <EventDispatcher>
174      <targets>
175        <EventTarget target=attacker />
176      </targets>
177      <events>
178        <activity>
179          <DistanceTrigger position="2300, 4400, 2500" distance=50 target="SpaceShip" stayactive=true />
180        </activity>
181      </events>
182    </EventDispatcher>
183
184    <?lua
185      for i = 1, 12, 1 do
186    ?>
187      <SpaceShip position="<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(4800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>" >
188        <templates>
189          <Template link=spaceshipassff />
190        </templates>
191        <controller>
192          <WaypointPatrolController name=attacker alertnessradius="<?lua print(math.random() * 2000) ?>" team=0 active=false>
193            <waypoints>
194              <StaticEntity position="<?lua print(2800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(1500 + math.random() * 500 - 250) ?>" />
195              <StaticEntity position="<?lua print(5000 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>" />
196              <StaticEntity position="<?lua print(7500 + math.random() * 500 - 250) ?>,<?lua print(-2500 + math.random() * 500 - 250) ?>,<?lua print(-1500 + math.random() * 500 - 250) ?>" />
197            </waypoints>
198          </WaypointPatrolController>
199        </controller>
200      </SpaceShip>
201    <?lua end ?>
202
203    <StaticEntity position="2800, 2500, 2500">
204      <attached>
205        <CheckPoint />
206        <Model position="400, 0, 0" scale="40" mesh="DuBall2.mesh"/>
207        <Model position="-400, 0, 0" scale="40" mesh="DuBall1.mesh"/>
208      </attached>
209    </StaticEntity>
210
211<!--
212    <Destroyer position="6500, -2000, -1000" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=500>
213      <attached>
214        <CheckPoint />
215        <Model position="0,0,0" scale="5" mesh="Carrier.mesh"/>
216        <Backlight
217          mainstate=activity
218          active=false
219          scale=0.4
220          name=bltest
221          position=" 7.6, 0, 6"
222          colour="0.2, 0.65, 1.0, 1.0"
223          width=15
224          length=1500
225          lifetime=2
226          elements=50
227          trailmaterial="Trail/backlighttrail"
228          turnontime=1
229          turnofftime=1
230          material="Flares/ThrusterFlare1"
231        />
232      </attached>
233      <collisionShapes>
234        <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" />
235        <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" />
236        <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" />
237        <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" />
238        <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" />
239        <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" />
240        <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" />
241      </collisionShapes>
242    </Destroyer>
243-->
244
245    <Destroyer
246      position          = "6500,-2000,-1000"
247      collisionType     = dynamic
248      mass              = 100000
249      angularDamping    = 0.9999999
250      health            = 1000
251      maxhealth         = 1000
252      initialhealth     = 1000
253    >
254      <controller>
255        <WaypointPatrolController team=1 />
256      </controller>
257      <attached>
258        <Model mesh="Carrier.mesh" scale="5" />
259        <Backlight
260          mainstate=activity
261          active=false
262          scale=0.4
263          name=bltest
264          position=" 7.6, 0, 6"
265          colour="0.2, 0.65, 1.0, 1.0"
266          width=15
267          length=1500
268          lifetime=2
269          elements=50
270          trailmaterial="Trail/backlighttrail"
271          turnontime=1
272          turnofftime=1
273          material="Flares/ThrusterFlare1"
274        />
275
276        <?lua
277          for i=0,8,1 do
278        ?>
279          <BlinkingBillboard
280            position="<?lua print(200-270/8*i)?> ,15,2"
281            material="Examples/Flare"
282            colour="1.0, 0.5, 0.3"
283            phase="<?lua print(-360/8*i)?>"
284            amplitude=0.1
285            frequency=0.5
286            quadratic=1
287          />
288
289          <BlinkingBillboard
290            position="<?lua print(200-270/8*i)?>,-15,2"
291            material="Examples/Flare"
292            colour="1.0, 0.5, 0.3"
293            phase="<?lua print(-360/8*i)?>"
294            amplitude=0.1
295            frequency=0.5
296            quadratic=1
297          />
298        <?lua end ?>
299
300        <Backlight
301          scale=1
302          position=" 169, 75, -15"
303          colour="1, 0.85, 0.5, 0.5"
304          width=40
305          length=1000
306          lifetime=5
307          elements=15
308          trailmaterial="Trail/backlighttrail"
309          material="Examples/Flare"
310        />
311        <Backlight
312          scale=1
313          position=" 169, -75, -15"
314          colour="1, 0.85, 0.5, 0.5"
315          width=40
316          length=1000
317          lifetime=5
318          elements=15
319          trailmaterial="Trail/backlighttrail"
320          material="Examples/Flare"
321        />
322      </attached>
323      <collisionShapes>
324        <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" />
325        <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" />
326        <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" />
327        <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" />
328        <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" />
329        <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" />
330        <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" />
331      </collisionShapes>
332    </Destroyer>
333
334    <?lua
335      for i = 1, 10, 1 do
336    ?>
337      <SpaceShip position="<?lua print(6200 + math.random() * 2000 - 1000) ?>,<?lua print(-1500 + math.random() * 1000 - 500) ?>,<?lua print(-700 + math.random() * 1000 - 500) ?>" >
338        <templates>
339          <Template link=spaceshippirate />
340        </templates>
341        <controller>
342          <WaypointPatrolController alertnessradius=1000 team=1>
343            <waypoints>
344              <StaticEntity position="<?lua print(6000 + math.random() * 1000 - 500) ?>,<?lua print(-2000 + math.random() * 1000 - 500) ?>,<?lua print(-1000 + math.random() * 1000 - 500) ?>" />
345            </waypoints>
346          </WaypointPatrolController>
347        </controller>
348      </SpaceShip>
349    <?lua end ?>
350
351    <?lua
352      elements = {"asteroid_ice.mesh", "asteroid_UV.mesh", "ast1.mesh", "ast2.mesh", "ast3.mesh", "ast4.mesh", "ast5.mesh", "ast6.mesh"}
353
354      elements.length = function()
355        return table.getn(elements)
356      end
357
358      for i = 1, 100, 1 do
359        x = math.random() * 100  + (i) * 100
360        y = math.random() * 3000 - 1500
361        z = math.random() * 3000 - 1500 + (i-100) * 10
362        s = math.random() * 60 + 30
363        e = math.floor(math.random()*elements.length()+1)
364    ?>
365      <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>">
366        <attached>
367          <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="<?lua print(elements[e])?>" />
368        </attached>
369      </MovableEntity>
370    <?lua end ?>
371
372    <?lua
373      for i = 1, 100, 1 do
374        x = math.random() * 200 + i*200
375        y = math.random() * 3000 - 1500
376        z = math.random() * 3000 - 1500 + (i-100) * 10
377        s = math.random() * 60 + 30
378    ?>
379      <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 />
380      <!-- Billboard material="Test/Fog" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>"  color="1, 1, 1, 0.01" scale="20" /-->
381    <?lua end ?>
382
383    <?lua
384      elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"}
385      sizes = {4, 4, 4, 4, 4, 10, 20}
386     
387      elements.length = function()
388        return table.getn(elements)
389      end
390     
391      for i = 1, 150, 1 do
392        x = math.random() * 750 - 4500
393        y = math.random() * 1000 + 2000
394        z = math.random() * 500 + 1000
395        e = math.floor(math.random()*elements.length()+1)
396    ?>
397      <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>">
398        <attached>
399          <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" />
400        </attached>
401      </MovableEntity>
402    <?lua end ?>
403   
404<!--
405    <Planet position="1000,0,0" mass=900000 scale=1000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
406-->
407
408  </Scene>
409</Level>
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