/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Benedict Simlinger * Co-authors: * ... * */ /** @file InvisiblePickup.cc @brief Implementation of the InvisiblePickup class. */ #include "InvisiblePickup.h" #include //#include //#include #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "worldentities/pawns/Pawn.h" namespace orxonox { CreateFactory(InvisiblePickup); /** @brief Constructor. Registers the object and initializes the member variables. */ InvisiblePickup::InvisiblePickup(BaseObject* creator) : Pickup(creator) { RegisterObject(InvisiblePickup); this->initialize(); } /** @brief Destructor. */ InvisiblePickup::~InvisiblePickup() { } /** @brief Initializes the member variables. */ void InvisiblePickup::initialize(void) { this->duration_ = 0.0f; // Defines who is allowed to pick up the pickup. this->addTarget(ClassIdentifier::getIdentifier()); } /** @brief Method for creating a HealthPickup object through XML. */ void InvisiblePickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) { SUPER(InvisiblePickup, XMLPort, xmlelement, mode); XMLPortParam(InvisiblePickup, "duration", setDuration, getDuration, xmlelement, mode); } /** @brief Is called when the pickup has transited from used to unused or the other way around. */ void InvisiblePickup::changedUsed(void) { SUPER(InvisiblePickup, changedUsed); // If the pickup has transited to used. if (this->isUsed()) { // If its durationType is continuous, we set a Timer to be reminded, when the time has run out. if(this->isContinuous()) { if(!this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() > 0.0f) { this->durationTimer_.unpauseTimer(); } else { this->durationTimer_.setTimer(this->getDuration(), false, createExecutor(createFunctor(&InvisiblePickup::pickupTimerCallback, this))); } } this->setInvisible(true); } else { this->setInvisible(false); // We destroy the pickup if either, the pickup has activationType immediate and durationType once or it has durationType continuous and the duration was exceeded. if((!this->isContinuous() && this->isImmediate()) || (this->isContinuous() && !this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() == this->getDuration())) { this->Pickupable::destroy(); } // We pause the Timer if the pickup is continuous and the duration is not yet exceeded, else if(this->isContinuous() && this->durationTimer_.isActive()) { this->durationTimer_.pauseTimer(); } } } /** @brief Creates a duplicate of the input OrxonoxClass. @param item A pointer to the Orxonox class. */ void InvisiblePickup::clone(OrxonoxClass*& item) { if(item == NULL) item = new InvisiblePickup(this); SUPER(InvisiblePickup, clone, item); InvisiblePickup* pickup = orxonox_cast(item); pickup->setDuration(this->getDuration()); } /** @brief Sets the invisibility. @param invisibility The invisibility. */ bool InvisiblePickup::setInvisible(bool invisibility) { Pawn* pawn = this->carrierToPawnHelper(); if(pawn == NULL) return false; pawn->setVisible(!invisibility); //TODO: Invisibility should imply radar invisibility as well, thus this should be solved in Pawn. pawn->setRadarVisibility(!invisibility); // Test to change Material at runtime! // Ogre::MaterialPtr mat = this->mesh_.getEntity()->getSubEntity(0)->getMaterial(); // mat->setDiffuse(0.4, 0.3, 0.1, 0.1); // mat->setAmbient(0.3, 0.7, 0.8); // mat->setSpecular(0.5, 0.5, 0.5, 0.1); // Ogre::SceneBlendType sbt = Ogre::SBT_ADD; // // mat->setSceneBlending(sbt); return true; } /** @brief Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. @return A pointer to the Pawn, or NULL if the conversion failed. */ Pawn* InvisiblePickup::carrierToPawnHelper(void) { PickupCarrier* carrier = this->getCarrier(); Pawn* pawn = orxonox_cast(carrier); if(pawn == NULL) { orxout(internal_error, context::pickups) << "Invalid PickupCarrier in InvisiblePickup." << endl; } return pawn; } /** @brief Sets the time the InvisibilityPickup will last. @param duration The duration in seconds. */ void InvisiblePickup::setDuration(float duration) { if(duration >= 0.0f) { this->duration_ = duration; } else { orxout(internal_error, context::pickups) << "Invalid duration in InvisiblePickup." << endl; this->duration_ = 0.0f; } } /** @brief Helper method. Is called by the Timer as soon as it expires. */ void InvisiblePickup::pickupTimerCallback(void) { this->setUsed(false); } }