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source: code/branches/presentation3/data/levels/includes/weaponsettings_swallow.oxi @ 7124

Last change on this file since 7124 was 7108, checked in by landauf, 15 years ago

added rockets to the weapons of the swallow ship

File size: 1.4 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 7.8,1.8,-19" />
3      <WeaponSlot position="-7.8,1.8,-19" />
4      <WeaponSlot position="    0,   0,0" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9      <WeaponSet firemode=2 />
10      <WeaponSet firemode=3 />
11    </weaponsets>
12    <weapons>
13      <WeaponPack>
14        <links>
15          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
16          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
17          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
18          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
19        </links>
20        <Weapon>
21          <HsW01 mode=0 munitionpershot=0 delay=0     damage=2.5 material="Flares/point_lensflare" />
22          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.2,0.3,0.5" />
23        </Weapon>
24        <Weapon>
25          <HsW01 mode=0 munitionpershot=0 delay=0     damage=2.5 material="Flares/point_lensflare" />
26          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.2,0.3,0.5" />
27        </Weapon>
28        <Weapon>
29          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 />
30          <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 />
31        </Weapon>
32      </WeaponPack>
33    </weapons>
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