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source: code/branches/presentation3/data/levels/presentationLODdif.oxw @ 7012

Last change on this file since 7012 was 7007, checked in by dafrick, 14 years ago

Tested and cleaned all levels (except for the ones that someone is working on at the moment).
Two levels had old Pickups in them, they have been updated to work properly now.
All levels except one are working. The one that isn't is the presentationHS09b level, which crashes due to LOD.

  • Property svn:eol-style set to native
File size: 905 bytes
Line 
1<?lua
2  include("stats.oxo")
3  include("hudtemplates3.oxo")
4?>
5
6<?lua
7  include("templates/spaceship_assff.oxt")
8  include("templates/spaceship_pirate.oxt")
9  include("templates/lodinformation.oxt")
10?>
11
12<Level
13 name         = "Sample"
14 description  = "Just a few tests"
15>
16
17  <lodinformation>
18    <MeshLodInformation mesh=ast1.mesh lodQuality=4 />
19  </lodinformation>
20
21  <Scene
22    ambientlight = "0.8, 0.8, 0.8"
23    skybox       = "Orxonox/Starbox"
24  >
25
26    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
27
28    <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
29   
30    <Model position="0,10,0" scale=3 mesh="ast3.mesh"/>
31    <Model position="0,-10,0" scale=3 mesh="ast3.mesh" lodLevel="1"/>
32
33  </Scene>
34
35  <templates>
36    <Template link=lodtemplate_default />
37  </templates>
38
39</Level>
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