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source: code/branches/presentation3/data/levels/presentation_dm.oxw @ 7221

Last change on this file since 7221 was 7083, checked in by landauf, 14 years ago

added lod-template where necessary

  • Property svn:eol-style set to native
File size: 5.0 KB
Line 
1<?lua
2  include("hudtemplates3.oxo")
3  include("stats.oxo")
4  include("templates/spaceship_assff.oxt")
5  include("templates/spaceship_H2.oxt")
6  include("templates/lodinformation.oxt")
7?>
8
9<Level
10 name         = "Presentation"
11 description  = "A simple testlevel"
12>
13  <templates>
14    <Template link=lodtemplate_default />
15  </templates>
16
17  <Scene
18   ambientlight = "0.5, 0.5, 0.5"
19   skybox       = "Orxonox/skypanoramagen1"
20  >
21    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
22
23
24    <?lua
25      for i = 1, 10, 1 do
26    ?>
27      <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
28    <?lua end ?>
29
30    <GlobalShader compositor="Bloom" visible=false>
31      <events>
32        <visibility>
33          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
34        </visibility>
35      </events>
36    </GlobalShader>
37
38    <?lua
39      for i = 1, 100, 1 do
40        j = math.random()
41    ?>
42      <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
43        <attached>
44          <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
45        </attached>
46        <collisionShapes>
47          <SphereCollisionShape radius="<?lua print(j * 70) ?>" />
48        </collisionShapes>
49      </MovableEntity>
50    <?lua end ?>
51
52<!--
53    <?lua
54      for i = 1, 70, 1 do
55    ?>
56      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
57        <attached>
58          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
59        </attached>
60      </MovableEntity>
61      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
62        <attached>
63          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
64        </attached>
65      </MovableEntity>
66
67      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
68        <attached>
69          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
70        </attached>
71      </MovableEntity>
72      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
73        <attached>
74          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
75        </attached>
76      </MovableEntity>
77
78      <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
79        <attached>
80          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
81        </attached>
82      </MovableEntity>
83      <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
84        <attached>
85          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
86        </attached>
87      </MovableEntity>
88    <?lua end ?>
89-->
90
91  </Scene>
92</Level>
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