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source: code/branches/presentation3/data/levels/templates/spaceship_swallow.oxt @ 7084

Last change on this file since 7084 was 7069, checked in by decapitb, 15 years ago

basic template and weaponsettings for swallow spaceship

File size: 4.0 KB
Line 
1<Template name=spaceshipswallow>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipswallowcameras
5   engine                 = spaceshipswallowengine
6   spawnparticlesource    = "Orxonox/fairytwirl"
7   spawnparticleduration  = 3
8   explosionchunks        = 6
9
10   health            = 100
11   maxhealth         = 200
12   initialhealth     = 100
13
14   primaryThrust     = 100;
15   auxilaryThrust    = 30;
16   rotationThrust    = 25;
17
18   collisionType     = "dynamic"
19   mass              = 100
20   linearDamping     = 0.7
21   angularDamping    = 0.9999999
22  >
23    <attached>
24      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=2 mesh="swallow_mat.mesh" />
25      <BlinkingBillboard position=" 24.2,0.9,-11.5" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 />
26      <BlinkingBillboard position="-24.2,0.9,-11.5" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 phase="90"/>
27   </attached>
28    <collisionShapes>
29      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
30      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
31      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
32      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
33      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
34      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
35    </collisionShapes>
36
37<?lua
38  include("includes/weaponsettings_swallow.oxi")
39?>
40  </SpaceShip>
41</Template>
42
43<Template name=spaceshipswallowcameras defaults=0>
44  <SpaceShip>
45    <camerapositions>
46      <CameraPosition position="0,10, 60"drag=true mouselook=true />
47      <CameraPosition position="0,30, 120" drag=true mouselook=true />
48      <CameraPosition position="0,50,180" drag=true mouselook=true />
49      <CameraPosition position="0,80,10" pitch="-80" drag=true mouselook=true />
50    </camerapositions>
51  </SpaceShip>
52</Template>
53
54<Template name=spaceshipswallowengine baseclass=MultiStateEngine>
55  <MultiStateEngine
56   boostfactor    = 2
57
58   speedfront     = 150
59   speedback      =  50
60   speedleftright =  50
61   speedupdown    =  50
62
63   accelerationfront     = 500
64   accelerationbrake     = 500
65   accelerationback      =  125
66   accelerationleftright =  125
67   accelerationupdown    =  125
68  >
69
70    <EffectContainer condition="normal or boost">
71      <Backlight mainstate=activity active=false scale=0.2 name=bltest position=" 7, 1,  22.2" colour="1, 0.5, 0.2, 0.4" width=20 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
72      <Backlight mainstate=activity active=false scale=0.2 name=bltest position="-7, 1,  22.2" colour="1, 0.5, 0.2, 0.4" width=20 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
73    </EffectContainer>
74    <EffectContainer condition="boost">
75      <Backlight mainstate=activity active=false scale=0.2 name=bltest position="  2,  1, 23.2" colour="1, 0.5, 0.2, 1" width=30 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
76      <Backlight mainstate=activity active=false scale=0.2 name=bltest position=" -2,  1, 23.2" colour="1, 0.5, 0.2, 1" width=30 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
77    </EffectContainer>
78    <EffectContainer condition="brake">
79      <FadingBillboard mainstate=activity active=false scale=0.1 position=" 4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
80      <FadingBillboard mainstate=activity active=false scale=0.1 position="-4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
81    </EffectContainer>
82  </MultiStateEngine>
83</Template>
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