1 | <?lua |
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2 | include("hudtemplates3.oxo") |
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3 | include("stats.oxo") |
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4 | include("templates/spaceship_ghost.oxt") |
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5 | include("templates/spaceship_pirate.oxt") |
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6 | ?> |
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7 | |
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8 | <Level |
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9 | name = "Presentation09" |
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10 | description = "presentation level for Orxonox Convention X" |
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11 | |
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12 | > |
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13 | <Scene |
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14 | ambientlight = "0.5, 0.5, 0.5" |
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15 | skybox = "Orxonox/skypanoramagen1" |
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16 | > |
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17 | |
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18 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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19 | |
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20 | <SpawnPoint position="<?lua print(math.sin(1.5) *40000) ?>,<?lua print(math.cos(1.5) *40000) ?>,<?lua print(500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipghost /> |
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21 | |
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22 | <?lua |
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23 | max = 20 |
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24 | for i = 1, max, 1 do |
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25 | x = math.sin(i/max*6)*40000 |
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26 | y = math.cos(i/max*6)*40000 |
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27 | z = i*100 |
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28 | for k = 1, 25, 1 do |
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29 | j = math.random() |
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30 | ?> |
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31 | <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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32 | <attached> |
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33 | <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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34 | </attached> |
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35 | <?lua if i == 5 then ?><collisionShapes> |
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36 | <SphereCollisionShape radius="<?lua print(j * 70) ?>" /> |
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37 | </collisionShapes> <?lua end ?> |
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38 | </MovableEntity> |
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39 | <?lua |
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40 | end |
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41 | end |
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42 | ?> |
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43 | |
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44 | <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> |
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45 | |
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46 | </Scene> |
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47 | </Level> |
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