1 | /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ |
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2 | |
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3 | //#include <stdafx.h> |
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4 | #include "ScreenshotManager.h" |
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5 | #include <OgreRenderWindow.h> |
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6 | #include <OgreViewport.h> |
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7 | #include <OgreRenderTexture.h> |
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8 | #include <OgreCamera.h> |
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9 | #include <OgreRoot.h> |
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10 | |
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11 | #include "core/GraphicsManager.h" |
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12 | |
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13 | //using namespace Ogre; |
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14 | |
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15 | namespace orxonox |
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16 | { |
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17 | |
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18 | ScreenshotManager::ScreenshotManager(Ogre::RenderWindow* pRenderWindow, int gridSize, std::string fileExtension, bool overlayFlag) |
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19 | { |
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20 | //set file extension for the Screenshot files |
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21 | mFileExtension = fileExtension; |
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22 | // the gridsize |
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23 | mGridSize = gridSize; |
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24 | // flag for overlay rendering |
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25 | mDisableOverlays = overlayFlag; |
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26 | //get current window size |
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27 | mWindowWidth = pRenderWindow->getWidth(); |
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28 | mWindowHeight = pRenderWindow->getHeight(); |
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29 | //create temporary texture |
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30 | mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", |
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31 | Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, |
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32 | mWindowWidth, mWindowHeight,0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); |
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33 | |
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34 | //get The current Render Target of the temp Texture |
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35 | mRT = mTempTex->getBuffer()->getRenderTarget(); |
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36 | |
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37 | //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture |
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38 | mBuffer = mTempTex->getBuffer(); |
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39 | |
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40 | //create PixelBox |
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41 | uint8_t* data_ = new uint8_t[(mWindowWidth * mGridSize) * (mWindowHeight * mGridSize) * 3]; |
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42 | mFinalPicturePB = Ogre::PixelBox(mWindowWidth * mGridSize,mWindowHeight * mGridSize,1,Ogre::PF_B8G8R8,data_); |
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43 | |
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44 | } |
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45 | |
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46 | |
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47 | ScreenshotManager::~ScreenshotManager() |
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48 | { |
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49 | delete[] data_; |
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50 | } |
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51 | |
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52 | |
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53 | /* Creates a screenshot with the given camera. |
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54 | * @param camera Pointer to the camera "looking at" the scene of interest |
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55 | * @param fileName the filename of the screenshot file. |
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56 | */ |
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57 | void ScreenshotManager::makeScreenshot(Ogre::Camera* camera, std::string fileName) const |
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58 | { |
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59 | |
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60 | //Remove all viewports, so the added Viewport(camera) ist the only |
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61 | mRT->removeAllViewports(); |
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62 | mRT->addViewport(camera); |
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63 | |
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64 | //set the viewport settings |
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65 | Ogre::Viewport *vp = mRT->getViewport(0); |
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66 | vp->setClearEveryFrame(true); |
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67 | vp->setOverlaysEnabled(false); |
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68 | |
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69 | // remind current overlay flag |
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70 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); |
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71 | |
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72 | // we disable overlay rendering if it is set in config file and the viewport setting is enabled |
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73 | if(mDisableOverlays && enableOverlayFlag) |
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74 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); |
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75 | |
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76 | if(mGridSize <= 1) |
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77 | { |
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78 | // Simple case where the contents of the screen are taken directly |
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79 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) |
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80 | mRT->update(); //render |
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81 | |
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82 | //write the file on the Harddisk |
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83 | mRT->writeContentsToFile(fileName + "." + mFileExtension); |
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84 | } |
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85 | else |
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86 | { |
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87 | //define the original frustum extents variables |
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88 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; |
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89 | // set the original Frustum extents |
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90 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); |
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91 | |
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92 | // compute the Stepsize for the drid |
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93 | Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / mGridSize; |
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94 | Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / mGridSize; |
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95 | |
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96 | // process each grid |
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97 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; |
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98 | for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize * mGridSize; nbScreenshots++) |
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99 | { |
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100 | int y = nbScreenshots / mGridSize; |
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101 | int x = nbScreenshots - y * mGridSize; |
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102 | |
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103 | // Shoggoth frustum extents setting |
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104 | // compute the new frustum extents |
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105 | frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; |
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106 | frustumRight = frustumLeft + frustumGridStepHorizontal; |
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107 | frustumTop = originalFrustumTop - frustumGridStepVertical * y; |
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108 | frustumBottom = frustumTop - frustumGridStepVertical; |
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109 | |
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110 | // set the frustum extents value to the camera |
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111 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); |
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112 | |
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113 | // ignore time duration between frames |
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114 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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115 | mRT->update(); //render |
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116 | |
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117 | //define the current |
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118 | Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight); |
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119 | //copy the content from the temp buffer into the final picture PixelBox |
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120 | //Place the tempBuffer content at the right position |
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121 | mBuffer->blitToMemory(mFinalPicturePB.getSubVolume(subBox)); |
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122 | |
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123 | } |
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124 | |
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125 | // set frustum extents to previous settings |
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126 | camera->resetFrustumExtents(); |
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127 | |
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128 | Ogre::Image finalImage; //declare the final Image Object |
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129 | //insert the PixelBox data into the Image Object |
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130 | finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB.data), mFinalPicturePB.getWidth(),mFinalPicturePB.getHeight(),Ogre::PF_B8G8R8); |
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131 | // Save the Final image to a file |
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132 | finalImage.save(fileName + "." + mFileExtension); |
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133 | |
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134 | } |
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135 | |
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136 | // do we have to re-enable our overlays? |
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137 | if(enableOverlayFlag) |
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138 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); |
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139 | |
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140 | |
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141 | // reset time since last frame to pause the scene |
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142 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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143 | } |
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144 | |
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145 | } |
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