1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Felix Schulthess |
---|
24 | * Co-authors: |
---|
25 | * Reto Grieder |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "HUDNavigation.h" |
---|
30 | |
---|
31 | #include <OgreCamera.h> |
---|
32 | #include <OgreFontManager.h> |
---|
33 | #include <OgreOverlayManager.h> |
---|
34 | #include <OgreTextAreaOverlayElement.h> |
---|
35 | #include <OgrePanelOverlayElement.h> |
---|
36 | |
---|
37 | #include "util/Math.h" |
---|
38 | #include "util/Convert.h" |
---|
39 | #include "core/CoreIncludes.h" |
---|
40 | #include "core/XMLPort.h" |
---|
41 | #include "CameraManager.h" |
---|
42 | #include "Scene.h" |
---|
43 | #include "Radar.h" |
---|
44 | #include "graphics/Camera.h" |
---|
45 | #include "controllers/HumanController.h" |
---|
46 | #include "worldentities/pawns/Pawn.h" |
---|
47 | #include "worldentities/WorldEntity.h" |
---|
48 | #include "interfaces/RadarViewable.h" |
---|
49 | |
---|
50 | namespace orxonox |
---|
51 | { |
---|
52 | CreateFactory(HUDNavigation); |
---|
53 | |
---|
54 | HUDNavigation::HUDNavigation(BaseObject* creator) |
---|
55 | : OrxonoxOverlay(creator) |
---|
56 | { |
---|
57 | RegisterObject(HUDNavigation); |
---|
58 | |
---|
59 | // Set default values |
---|
60 | setFont("Monofur"); |
---|
61 | setTextSize(0.05f); |
---|
62 | setNavMarkerSize(0.05f); |
---|
63 | } |
---|
64 | |
---|
65 | HUDNavigation::~HUDNavigation() |
---|
66 | { |
---|
67 | if (this->isInitialized()) |
---|
68 | { |
---|
69 | for (ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end();) |
---|
70 | removeObject((it++)->first); |
---|
71 | } |
---|
72 | } |
---|
73 | |
---|
74 | void HUDNavigation::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
---|
75 | { |
---|
76 | SUPER(HUDNavigation, XMLPort, xmlElement, mode); |
---|
77 | |
---|
78 | XMLPortParam(HUDNavigation, "font", setFont, getFont, xmlElement, mode); |
---|
79 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlElement, mode); |
---|
80 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlElement, mode); |
---|
81 | } |
---|
82 | |
---|
83 | void HUDNavigation::setFont(const std::string& font) |
---|
84 | { |
---|
85 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
---|
86 | if (fontPtr.isNull()) |
---|
87 | { |
---|
88 | COUT(2) << "Warning: HUDNavigation: Font '" << font << "' not found" << std::endl; |
---|
89 | return; |
---|
90 | } |
---|
91 | fontName_ = font; |
---|
92 | for (ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it) |
---|
93 | { |
---|
94 | if (it->second.text_ != NULL) |
---|
95 | it->second.text_->setFontName(fontName_); |
---|
96 | } |
---|
97 | } |
---|
98 | |
---|
99 | const std::string& HUDNavigation::getFont() const |
---|
100 | { |
---|
101 | return fontName_; |
---|
102 | } |
---|
103 | |
---|
104 | void HUDNavigation::setTextSize(float size) |
---|
105 | { |
---|
106 | if (size <= 0.0f) |
---|
107 | { |
---|
108 | COUT(2) << "Warning: HUDNavigation: Negative font size not allowed" << std::endl; |
---|
109 | return; |
---|
110 | } |
---|
111 | textSize_ = size; |
---|
112 | for (ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it) |
---|
113 | { |
---|
114 | if (it->second.text_) |
---|
115 | it->second.text_->setCharHeight(size); |
---|
116 | } |
---|
117 | } |
---|
118 | |
---|
119 | float HUDNavigation::getTextSize() const |
---|
120 | { |
---|
121 | return textSize_; |
---|
122 | } |
---|
123 | |
---|
124 | void HUDNavigation::tick(float dt) |
---|
125 | { |
---|
126 | SUPER(HUDNavigation, tick, dt); |
---|
127 | |
---|
128 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
---|
129 | if (cam == NULL) |
---|
130 | return; |
---|
131 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
---|
132 | |
---|
133 | for (ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it) |
---|
134 | { |
---|
135 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
---|
136 | int dist = (int)((it->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f); |
---|
137 | it->second.text_->setCaption(multi_cast<std::string>(dist)); |
---|
138 | float textLength = multi_cast<std::string>(dist).size() * it->second.text_->getCharHeight() * 0.3f; |
---|
139 | |
---|
140 | // Transform to screen coordinates |
---|
141 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
---|
142 | |
---|
143 | bool outOfView = true; |
---|
144 | if (pos.z > 1.0) |
---|
145 | { |
---|
146 | // z > 1.0 means that the object is behind the camera |
---|
147 | outOfView = true; |
---|
148 | // we have to switch all coordinates (if you don't know why, |
---|
149 | // try linear algebra lectures, because I can't explain..) |
---|
150 | pos.x = -pos.x; |
---|
151 | pos.y = -pos.y; |
---|
152 | } |
---|
153 | else |
---|
154 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
---|
155 | |
---|
156 | if (outOfView) |
---|
157 | { |
---|
158 | // Object is not in view |
---|
159 | |
---|
160 | // Change material only if outOfView changed |
---|
161 | if (!it->second.wasOutOfView_) |
---|
162 | { |
---|
163 | it->second.panel_->setMaterialName("Orxonox/NavArrows"); |
---|
164 | it->second.wasOutOfView_ = true; |
---|
165 | } |
---|
166 | |
---|
167 | // Switch between top, bottom, left and right position of the arrow at the screen border |
---|
168 | if (pos.x < pos.y) |
---|
169 | { |
---|
170 | if (pos.y > -pos.x) |
---|
171 | { |
---|
172 | // Top |
---|
173 | float position = pos.x / pos.y + 1.0f; |
---|
174 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 0.0f); |
---|
175 | it->second.panel_->setUV(0.5f, 0.0f, 1.0f, 0.5f); |
---|
176 | it->second.text_->setLeft((position - textLength) * 0.5f); |
---|
177 | it->second.text_->setTop(it->second.panel_->getHeight()); |
---|
178 | } |
---|
179 | else |
---|
180 | { |
---|
181 | // Left |
---|
182 | float position = pos.y / pos.x + 1.0f; |
---|
183 | it->second.panel_->setPosition(0.0f, (position - it->second.panel_->getWidth()) * 0.5f); |
---|
184 | it->second.panel_->setUV(0.0f, 0.0f, 0.5f, 0.5f); |
---|
185 | it->second.text_->setLeft(it->second.panel_->getWidth() + 0.01f); |
---|
186 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
---|
187 | } |
---|
188 | } |
---|
189 | else |
---|
190 | { |
---|
191 | |
---|
192 | if (pos.y < -pos.x) |
---|
193 | { |
---|
194 | // Bottom |
---|
195 | float position = -pos.x / pos.y + 1.0f; |
---|
196 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 1.0f - it->second.panel_->getHeight()); |
---|
197 | it->second.panel_->setUV(0.0f, 0.5f, 0.5f, 1.0f); |
---|
198 | it->second.text_->setLeft((position - textLength) * 0.5f); |
---|
199 | it->second.text_->setTop(1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight()); |
---|
200 | } |
---|
201 | else |
---|
202 | { |
---|
203 | // Right |
---|
204 | float position = -pos.y / pos.x + 1.0f; |
---|
205 | it->second.panel_->setPosition(1.0f - it->second.panel_->getWidth(), (position - it->second.panel_->getHeight()) * 0.5f); |
---|
206 | it->second.panel_->setUV(0.5f, 0.5f, 1.0f, 1.0f); |
---|
207 | it->second.text_->setLeft(1.0f - it->second.panel_->getWidth() - textLength - 0.01f); |
---|
208 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
---|
209 | } |
---|
210 | } |
---|
211 | } |
---|
212 | else |
---|
213 | { |
---|
214 | // Object is in view |
---|
215 | |
---|
216 | // Change material only if outOfView changed |
---|
217 | if (it->second.wasOutOfView_) |
---|
218 | { |
---|
219 | it->second.panel_->setMaterialName("Orxonox/NavTDC"); |
---|
220 | it->second.wasOutOfView_ = false; |
---|
221 | } |
---|
222 | |
---|
223 | // Position marker |
---|
224 | it->second.panel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
---|
225 | it->second.panel_->setLeft((pos.x + 1.0f - it->second.panel_->getWidth()) * 0.5f); |
---|
226 | it->second.panel_->setTop((-pos.y + 1.0f - it->second.panel_->getHeight()) * 0.5f); |
---|
227 | |
---|
228 | // Position text |
---|
229 | it->second.text_->setLeft((pos.x + 1.0f + it->second.panel_->getWidth()) * 0.5f); |
---|
230 | it->second.text_->setTop((-pos.y + 1.0f + it->second.panel_->getHeight()) * 0.5f); |
---|
231 | } |
---|
232 | |
---|
233 | // Make sure the overlays are shown |
---|
234 | it->second.panel_->show(); |
---|
235 | it->second.text_->show(); |
---|
236 | } |
---|
237 | } |
---|
238 | |
---|
239 | |
---|
240 | /** Overridden method of OrxonoxOverlay. |
---|
241 | @details |
---|
242 | Usually the entire overlay scales with scale(). |
---|
243 | Here we obviously have to adjust this. |
---|
244 | */ |
---|
245 | void HUDNavigation::sizeChanged() |
---|
246 | { |
---|
247 | // Use size to compensate for aspect ratio if enabled. |
---|
248 | float xScale = this->getActualSize().x; |
---|
249 | float yScale = this->getActualSize().y; |
---|
250 | |
---|
251 | for (ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it) |
---|
252 | { |
---|
253 | if (it->second.panel_ != NULL) |
---|
254 | it->second.panel_->setDimensions(navMarkerSize_ * xScale, navMarkerSize_ * yScale); |
---|
255 | if (it->second.text_ != NULL) |
---|
256 | it->second.text_->setCharHeight(it->second.text_->getCharHeight() * yScale); |
---|
257 | } |
---|
258 | } |
---|
259 | |
---|
260 | void HUDNavigation::addObject(RadarViewable* object) |
---|
261 | { |
---|
262 | if (object == NULL) |
---|
263 | return; |
---|
264 | |
---|
265 | // Don't display our own ship |
---|
266 | if (object == dynamic_cast<RadarViewable*>(this->getOwner())) |
---|
267 | return; |
---|
268 | |
---|
269 | // Object hasn't been added yet (we know that) |
---|
270 | assert(this->activeObjectList_.find(object) == this->activeObjectList_.end()); |
---|
271 | |
---|
272 | // Scales used for dimensions and text size |
---|
273 | float xScale = this->getActualSize().x; |
---|
274 | float yScale = this->getActualSize().y; |
---|
275 | |
---|
276 | // Create everything needed to display the object on the radar and add it to the map |
---|
277 | |
---|
278 | // Create arrow/marker |
---|
279 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
280 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); |
---|
281 | panel->setMaterialName("Orxonox/NavTDC"); |
---|
282 | panel->setDimensions(navMarkerSize_ * xScale, navMarkerSize_ * yScale); |
---|
283 | |
---|
284 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
285 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); |
---|
286 | text->setFontName(this->fontName_); |
---|
287 | text->setCharHeight(text->getCharHeight() * yScale); |
---|
288 | |
---|
289 | ObjectInfo tempStruct = {panel, text, false}; |
---|
290 | activeObjectList_[object] = tempStruct; |
---|
291 | |
---|
292 | this->background_->addChild(panel); |
---|
293 | this->background_->addChild(text); |
---|
294 | } |
---|
295 | |
---|
296 | void HUDNavigation::removeObject(RadarViewable* viewable) |
---|
297 | { |
---|
298 | ObjectMap::iterator it = activeObjectList_.find(viewable); |
---|
299 | |
---|
300 | if (activeObjectList_.find(viewable) != activeObjectList_.end()) |
---|
301 | { |
---|
302 | // Detach overlays |
---|
303 | this->background_->removeChild(it->second.panel_->getName()); |
---|
304 | this->background_->removeChild(it->second.text_->getName()); |
---|
305 | // Properly destroy the overlay elements (do not use delete!) |
---|
306 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.panel_); |
---|
307 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
---|
308 | // Remove from the list |
---|
309 | activeObjectList_.erase(viewable); |
---|
310 | } |
---|
311 | else |
---|
312 | COUT(2) << "Warning, HUDNavigation: Attempting to remove non-existent object" << std::endl; |
---|
313 | } |
---|
314 | |
---|
315 | void HUDNavigation::changedOwner() |
---|
316 | { |
---|
317 | // TODO: Delete old objects? |
---|
318 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
---|
319 | for (std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it) |
---|
320 | { |
---|
321 | if (!(*it)->isHumanShip_) |
---|
322 | this->addObject(*it); |
---|
323 | } |
---|
324 | } |
---|
325 | } |
---|