[6119] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Rocket.h" |
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| 30 | |
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[6378] | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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[6119] | 34 | #include "core/XMLPort.h" |
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[6378] | 35 | #include "worldentities/CameraPosition.h" |
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[6119] | 36 | #include "worldentities/pawns/Pawn.h" |
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| 37 | #include "graphics/ParticleSpawner.h" |
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| 38 | #include "graphics/Model.h" |
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| 39 | #include "objects/collisionshapes/ConeCollisionShape.h" |
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| 40 | #include "infos/PlayerInfo.h" |
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| 41 | #include "controllers/Controller.h" |
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[6247] | 42 | #include "sound/WorldSound.h" |
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| 43 | |
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[6119] | 44 | namespace orxonox |
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| 45 | { |
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[6120] | 46 | CreateFactory(Rocket); |
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[6119] | 47 | // create the factory for the Rocket |
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| 48 | |
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| 49 | /** |
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| 50 | @brief |
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| 51 | Constructor. Registers the object and initializes some default values. |
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| 52 | */ |
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| 53 | Rocket::Rocket(BaseObject* creator) : ControllableEntity(creator) |
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| 54 | { |
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| 55 | RegisterObject(Rocket);// - register the Rocket class to the core |
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| 56 | |
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[6120] | 57 | this->localAngularVelocity_ = 0; |
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[6315] | 58 | this->bDestroy_ = false; |
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| 59 | this->lifetime_ = 100; |
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[6387] | 60 | |
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[6119] | 61 | if (GameMode::isMaster()) |
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| 62 | { |
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| 63 | this->setCollisionType(WorldEntity::Kinematic); |
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| 64 | this->setVelocity(0,0,-100); |
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[6387] | 65 | |
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[6167] | 66 | Model* model = new Model(this); |
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| 67 | model->setMeshSource("rocket.mesh"); |
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[6502] | 68 | model->scale(0.7f); |
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[6167] | 69 | this->attach(model); |
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| 70 | ParticleEmitter* fire = new ParticleEmitter(this); |
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[6119] | 71 | this->attach(fire); |
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| 72 | fire->setOrientation(this->getOrientation()); |
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| 73 | fire->setSource("Orxonox/rocketfire"); |
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[6387] | 74 | |
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[6119] | 75 | this->enableCollisionCallback(); |
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| 76 | this->setCollisionResponse(false); |
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| 77 | this->setCollisionType(Kinematic); |
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| 78 | |
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[6167] | 79 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); |
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| 80 | collisionShape->setRadius(3); |
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| 81 | collisionShape->setHeight(500); |
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| 82 | this->attachCollisionShape(collisionShape); |
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[6119] | 83 | |
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| 84 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); |
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[6387] | 85 | |
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[6313] | 86 | this->defSndWpnEngine_ = new WorldSound(this); |
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| 87 | this->defSndWpnEngine_->setLooping(true); |
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| 88 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); |
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[7018] | 89 | this->defSndWpnEngine_->setVolume(100); |
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[6313] | 90 | this->attach(defSndWpnEngine_); |
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[6285] | 91 | |
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[6313] | 92 | this->defSndWpnLaunch_ = new WorldSound(this); |
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| 93 | this->defSndWpnLaunch_->setLooping(false); |
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| 94 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); |
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[7018] | 95 | this->defSndWpnLaunch_->setVolume(100); |
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[6313] | 96 | this->attach(defSndWpnLaunch_); |
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| 97 | } |
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| 98 | else |
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| 99 | { |
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| 100 | this->defSndWpnEngine_ = 0; |
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| 101 | this->defSndWpnLaunch_ = 0; |
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| 102 | } |
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[6387] | 103 | |
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[6315] | 104 | CameraPosition* camPosition = new CameraPosition(this); |
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| 105 | camPosition->setPosition(0,4,15); |
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| 106 | camPosition->setAllowMouseLook(true); |
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| 107 | this->addCameraPosition(camPosition); |
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[6119] | 108 | } |
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| 109 | |
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| 110 | /** |
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| 111 | @brief |
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[6247] | 112 | Destructor. Destroys controller, if present and kills sounds, if playing. |
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[6119] | 113 | */ |
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| 114 | Rocket::~Rocket() |
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| 115 | { |
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| 116 | if(this->isInitialized()) |
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| 117 | { |
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[6167] | 118 | if (GameMode::isMaster() && this->player_) |
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[6119] | 119 | this->player_->stopTemporaryControl(); |
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[6383] | 120 | |
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[6315] | 121 | if ( this->defSndWpnEngine_ ) |
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[6381] | 122 | this->defSndWpnEngine_->destroy(); |
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[6383] | 123 | |
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[6315] | 124 | if ( this->defSndWpnLaunch_ ) |
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[6381] | 125 | this->defSndWpnLaunch_->destroy(); |
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[6119] | 126 | } |
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| 127 | } |
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| 128 | |
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| 129 | /** |
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| 130 | @brief |
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| 131 | Method for creating a Rocket through XML. |
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| 132 | */ |
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| 133 | void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 134 | { |
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| 135 | // this calls the XMLPort function of the parent class |
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| 136 | SUPER(Rocket, XMLPort, xmlelement, mode); |
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| 137 | } |
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[6387] | 138 | |
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[6119] | 139 | void Rocket::setOwner(Pawn* owner) |
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| 140 | { |
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| 141 | this->owner_ = owner; |
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| 142 | this->originalControllableEntity_ = this->owner_->getPlayer()->getControllableEntity(); |
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| 143 | this->player_ = this->owner_->getPlayer(); |
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| 144 | this->owner_->getPlayer()->startTemporaryControl(this); |
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[6247] | 145 | |
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[6315] | 146 | if( GameMode::isMaster() ) |
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| 147 | { |
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| 148 | this->defSndWpnEngine_->play(); |
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| 149 | this->defSndWpnLaunch_->play(); |
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| 150 | } |
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[6119] | 151 | } |
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| 152 | |
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| 153 | /** |
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| 154 | @brief |
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| 155 | Defines which actions the Rocket has to take in each tick. |
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| 156 | @param dt |
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| 157 | The length of the tick. |
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| 158 | */ |
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| 159 | void Rocket::tick(float dt) |
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| 160 | { |
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| 161 | SUPER(Rocket, tick, dt); |
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[6387] | 162 | |
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[6119] | 163 | if( this->hasLocalController() ) |
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| 164 | { |
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| 165 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); |
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| 166 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); |
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| 167 | this->localAngularVelocity_ = 0; |
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[6964] | 168 | } |
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| 169 | |
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| 170 | if( GameMode::isMaster() ) |
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| 171 | { |
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[6119] | 172 | if( this->bDestroy_ ) |
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| 173 | this->destroy(); |
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[6964] | 174 | |
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[6119] | 175 | } |
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| 176 | } |
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[6387] | 177 | |
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[6119] | 178 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) |
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| 179 | { |
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| 180 | if (!this->bDestroy_ && GameMode::isMaster()) |
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| 181 | { |
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| 182 | if (otherObject == this->owner_) |
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| 183 | return false; |
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[6387] | 184 | |
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[6119] | 185 | this->bDestroy_ = true; |
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| 186 | |
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| 187 | if (this->owner_) |
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| 188 | { |
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| 189 | { |
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| 190 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 191 | effect->setPosition(this->getPosition()); |
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| 192 | effect->setOrientation(this->getOrientation()); |
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| 193 | effect->setDestroyAfterLife(true); |
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| 194 | effect->setSource("Orxonox/explosion4"); |
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| 195 | effect->setLifetime(2.0f); |
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| 196 | } |
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| 197 | |
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| 198 | { |
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| 199 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 200 | effect->setPosition(this->getPosition()); |
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| 201 | effect->setOrientation(this->getOrientation()); |
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| 202 | effect->setDestroyAfterLife(true); |
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| 203 | effect->setSource("Orxonox/smoke4"); |
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| 204 | effect->setLifetime(3.0f); |
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| 205 | } |
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| 206 | } |
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| 207 | |
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| 208 | Pawn* victim = orxonox_cast<Pawn*>(otherObject); |
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| 209 | if (victim) |
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[6540] | 210 | victim->hit(this->owner_, contactPoint, this->damage_); |
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[6119] | 211 | // this->destroy(); |
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| 212 | } |
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| 213 | return false; |
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| 214 | } |
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[6387] | 215 | |
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[6119] | 216 | void Rocket::destroyObject() |
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| 217 | { |
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| 218 | if (GameMode::isMaster()) |
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[6247] | 219 | { |
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| 220 | if(this->defSndWpnEngine_->isPlaying()) |
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| 221 | { |
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| 222 | this->defSndWpnEngine_->stop(); |
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| 223 | } |
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[6119] | 224 | this->destroy(); |
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[6247] | 225 | } |
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[6119] | 226 | } |
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[6387] | 227 | |
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[6119] | 228 | void Rocket::fired(unsigned int firemode) |
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| 229 | { |
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| 230 | if (this->owner_) |
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| 231 | { |
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| 232 | { |
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| 233 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 234 | effect->setPosition(this->getPosition()); |
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| 235 | effect->setOrientation(this->getOrientation()); |
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| 236 | effect->setDestroyAfterLife(true); |
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| 237 | effect->setSource("Orxonox/explosion4"); |
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| 238 | effect->setLifetime(2.0f); |
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| 239 | } |
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| 240 | |
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| 241 | { |
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| 242 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 243 | effect->setPosition(this->getPosition()); |
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| 244 | effect->setOrientation(this->getOrientation()); |
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| 245 | effect->setDestroyAfterLife(true); |
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| 246 | effect->setSource("Orxonox/smoke4"); |
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| 247 | effect->setLifetime(3.0f); |
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| 248 | } |
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| 249 | this->destroy(); |
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| 250 | } |
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| 251 | } |
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| 252 | |
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| 253 | /** |
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| 254 | @brief |
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| 255 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. |
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| 256 | @param value |
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| 257 | The vector determining the amount of the angular movement. |
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| 258 | */ |
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| 259 | void Rocket::rotateYaw(const Vector2& value) |
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| 260 | { |
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| 261 | ControllableEntity::rotateYaw(value); |
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[6387] | 262 | |
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[6119] | 263 | if( !this->isInMouseLook() ) |
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| 264 | this->localAngularVelocity_.y += value.x; |
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| 265 | } |
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| 266 | |
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| 267 | /** |
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| 268 | @brief |
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| 269 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. |
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| 270 | @param value |
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| 271 | The vector determining the amount of the angular movement. |
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| 272 | */ |
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| 273 | void Rocket::rotatePitch(const Vector2& value) |
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| 274 | { |
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| 275 | ControllableEntity::rotatePitch(value); |
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[6387] | 276 | |
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[6119] | 277 | if( !this->isInMouseLook() ) |
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| 278 | this->localAngularVelocity_.x += value.x; |
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| 279 | } |
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| 280 | |
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| 281 | /** |
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| 282 | @brief |
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| 283 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. |
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| 284 | @param value |
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| 285 | The vector determining the amount of the angular movement. |
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| 286 | */ |
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| 287 | void Rocket::rotateRoll(const Vector2& value) |
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| 288 | { |
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| 289 | ControllableEntity::rotateRoll(value); |
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[6387] | 290 | |
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[6119] | 291 | if( !this->isInMouseLook() ) |
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| 292 | this->localAngularVelocity_.z += value.x; |
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| 293 | } |
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[6387] | 294 | |
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[6119] | 295 | } |
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