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source: code/branches/presentation3/src/orxonox/CMakeLists.txt @ 7082

Last change on this file since 7082 was 7072, checked in by dafrick, 14 years ago

Made the QuestGUI completely lua based in an attempt to remove a segfault that occured when closing orxonox. Successfully, I might add. ;)
In the process of doing so I expanded the GUITools by adding a function that calculates the height that text in an input window needs, with word-wrap enabled.
Also fixed a small error in the Quest_PirateAttack level.

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20INCLUDE_DIRECTORIES(
21  ${CMAKE_SOURCE_DIR}/src/external
22  ${CMAKE_SOURCE_DIR}/src/libraries
23  ${CMAKE_CURRENT_SOURCE_DIR}
24)
25
26SET_SOURCE_FILES(ORXONOX_SRC_FILES
27  Level.cc
28  LevelManager.cc
29  Main.cc
30  MoodManager.cc
31  PawnManager.cc
32  PlayerManager.cc
33  Radar.cc
34  ChatHistory.cc
35  ChatInputHandler.cc
36COMPILATION_BEGIN SceneCompilation.cc
37  CameraManager.cc
38  Scene.cc
39COMPILATION_END
40)
41
42ADD_SUBDIRECTORY(collisionshapes)
43ADD_SUBDIRECTORY(controllers)
44ADD_SUBDIRECTORY(gamestates)
45ADD_SUBDIRECTORY(gametypes)
46ADD_SUBDIRECTORY(graphics)
47ADD_SUBDIRECTORY(infos)
48ADD_SUBDIRECTORY(interfaces)
49ADD_SUBDIRECTORY(items)
50ADD_SUBDIRECTORY(overlays)
51ADD_SUBDIRECTORY(pickup)
52ADD_SUBDIRECTORY(sound)
53ADD_SUBDIRECTORY(weaponsystem)
54ADD_SUBDIRECTORY(worldentities)
55
56ORXONOX_ADD_LIBRARY(orxonox
57  FIND_HEADER_FILES
58  TOLUA_FILES
59    ChatInputHandler.h
60    LevelManager.h
61    MoodManager.h
62    controllers/HumanController.h
63    interfaces/Pickupable.h
64    infos/PlayerInfo.h
65    sound/SoundManager.h
66  DEFINE_SYMBOL
67    "ORXONOX_SHARED_BUILD"
68  PCH_FILE
69    OrxonoxPrecompiledHeaders.h
70  LINK_LIBRARIES
71    ${Boost_FILESYSTEM_LIBRARY}
72    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
73    ${Boost_THREAD_LIBRARY}
74    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
75    ${OGRE_LIBRARY}
76    ${OPENAL_LIBRARY}
77    ${ALUT_LIBRARY}
78    ${VORBISFILE_LIBRARY}
79    ${VORBIS_LIBRARY}
80    ${OGG_LIBRARY}
81    tinyxml++_orxonox
82    tolua++_orxonox
83    bullet_orxonox
84    util
85    core
86    network
87    tools
88  SOURCE_FILES ${ORXONOX_SRC_FILES}
89)
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