[1670] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Reto Grieder |
---|
| 24 | * Co-authors: |
---|
| 25 | * Fabian 'x3n' Landau |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "GSClient.h" |
---|
| 30 | |
---|
[6105] | 31 | #include "util/Debug.h" |
---|
[3196] | 32 | #include "util/Exception.h" |
---|
[6021] | 33 | #include "core/CommandLineParser.h" |
---|
[2896] | 34 | #include "core/Game.h" |
---|
| 35 | #include "core/GameMode.h" |
---|
[1670] | 36 | #include "network/Client.h" |
---|
| 37 | |
---|
| 38 | namespace orxonox |
---|
| 39 | { |
---|
[6105] | 40 | DeclareGameState(GSClient, "client", false, false); |
---|
[2896] | 41 | |
---|
[7122] | 42 | SetCommandLineArgument(dest, "127.0.0.1").information("Server hostname/IP (IP in the form of #.#.#.#)"); |
---|
[1670] | 43 | |
---|
[3370] | 44 | GSClient::GSClient(const GameStateInfo& info) |
---|
| 45 | : GameState(info) |
---|
[1670] | 46 | , client_(0) |
---|
| 47 | { |
---|
| 48 | } |
---|
| 49 | |
---|
| 50 | GSClient::~GSClient() |
---|
| 51 | { |
---|
| 52 | } |
---|
| 53 | |
---|
[2896] | 54 | void GSClient::activate() |
---|
[1670] | 55 | { |
---|
[2896] | 56 | GameMode::setIsClient(true); |
---|
[1907] | 57 | |
---|
[7122] | 58 | this->client_ = new Client(CommandLineParser::getValue("dest").getString(), CommandLineParser::getValue("port")); |
---|
[1670] | 59 | |
---|
| 60 | if(!client_->establishConnection()) |
---|
[6426] | 61 | { |
---|
| 62 | delete this->client_; |
---|
[1670] | 63 | ThrowException(InitialisationFailed, "Could not establish connection with server."); |
---|
[6426] | 64 | } |
---|
[1670] | 65 | |
---|
[2896] | 66 | client_->update(Game::getInstance().getGameClock()); |
---|
[1670] | 67 | } |
---|
| 68 | |
---|
[2896] | 69 | void GSClient::deactivate() |
---|
[1670] | 70 | { |
---|
| 71 | client_->closeConnection(); |
---|
| 72 | |
---|
[1755] | 73 | // destroy client |
---|
| 74 | delete this->client_; |
---|
[1670] | 75 | |
---|
[2896] | 76 | GameMode::setIsClient(false); |
---|
[1670] | 77 | } |
---|
| 78 | |
---|
[2896] | 79 | void GSClient::update(const Clock& time) |
---|
[1670] | 80 | { |
---|
[2896] | 81 | client_->update(time); |
---|
[1670] | 82 | } |
---|
| 83 | } |
---|