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source: code/branches/presentationFS15/src/modules/weapons/munitions/GravityBombMunition.h @ 10487

Last change on this file since 10487 was 10486, checked in by maxima, 10 years ago

weaponFS15 branch merged to presentation. spaceshipFS15 has GravityBomb on mode 2

File size: 711 bytes
Line 
1/*
2 * GravityBombMunition.h
3 *
4 *  Created on: Apr 16, 2015
5 *      Author: meggiman
6 */
7
8#ifndef GRAVITYBOMBMUNITION_H_
9#define GRAVITYBOMBMUNITION_H_
10
11#include "weapons/WeaponsPrereqs.h"
12#include "weaponsystem/Munition.h"
13
14namespace orxonox
15{
16        /**
17         * @class       GravityBombMunition
18         *
19         * @brief       This class is used to set the behaviour of various
20         *                      munition specific attributes of the GravityBomb like max count of munition per magazine.
21         *
22         * @author      Manuel
23         * @date        23.05.2015
24         */
25        class _WeaponsExport GravityBombMunition : public Munition
26    {
27        public:
28                        GravityBombMunition(Context* context);
29            virtual ~GravityBombMunition() {}
30    };
31
32}
33
34
35#endif /* GRAVITYBOMBMUNITION_H_ */
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