Last change
on this file since 10444 was
9649,
checked in by landauf, 11 years ago
|
added ability to set the root-context explicitly (and also to destroy it before the class-hierarchy is destroyed).
currently it's not possible to set the root context explicitly during startup of the game because it is already used by static initialization
|
-
Property svn:eol-style set to
native
|
File size:
976 bytes
|
Line | |
---|
1 | #include <gtest/gtest.h> |
---|
2 | #include "core/object/ClassFactory.h" |
---|
3 | #include "core/BaseObject.h" |
---|
4 | #include "core/object/Context.h" |
---|
5 | |
---|
6 | namespace orxonox |
---|
7 | { |
---|
8 | namespace |
---|
9 | { |
---|
10 | // Fixture |
---|
11 | class ClassFactoryTest : public ::testing::Test |
---|
12 | { |
---|
13 | public: |
---|
14 | virtual void SetUp() |
---|
15 | { |
---|
16 | Context::setRootContext(new Context(NULL)); |
---|
17 | } |
---|
18 | |
---|
19 | virtual void TearDown() |
---|
20 | { |
---|
21 | Context::setRootContext(NULL); |
---|
22 | } |
---|
23 | }; |
---|
24 | } |
---|
25 | |
---|
26 | TEST_F(ClassFactoryTest, CanFabricateObject) |
---|
27 | { |
---|
28 | Factory* factory = new ClassFactoryWithContext<BaseObject>(); |
---|
29 | Identifiable* object = factory->fabricate(NULL); |
---|
30 | ASSERT_TRUE(object != NULL); |
---|
31 | BaseObject* baseObject = dynamic_cast<BaseObject*>(object); |
---|
32 | EXPECT_TRUE(baseObject != NULL); |
---|
33 | delete object; |
---|
34 | // don't delete factory - it remains in the identifier |
---|
35 | } |
---|
36 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.