[5686] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[5929] | 30 | @file |
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| 31 | @brief |
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| 32 | Shared library macros, enums, constants and forward declarations for the weapons module |
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[5686] | 33 | */ |
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| 34 | |
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[5724] | 35 | #ifndef _WeaponsPrereqs_H__ |
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| 36 | #define _WeaponsPrereqs_H__ |
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[5686] | 37 | |
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| 38 | #include "OrxonoxConfig.h" |
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| 39 | #include "OrxonoxPrereqs.h" |
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| 40 | |
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| 41 | //----------------------------------------------------------------------- |
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| 42 | // Shared library settings |
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| 43 | //----------------------------------------------------------------------- |
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[5929] | 44 | |
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[7163] | 45 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(WEAPONS_STATIC_BUILD) |
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[5724] | 46 | # ifdef WEAPONS_SHARED_BUILD |
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| 47 | # define _WeaponsExport __declspec(dllexport) |
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[5686] | 48 | # else |
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| 49 | # if defined( __MINGW32__ ) |
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[5724] | 50 | # define _WeaponsExport |
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[5686] | 51 | # else |
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[5724] | 52 | # define _WeaponsExport __declspec(dllimport) |
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[5686] | 53 | # endif |
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| 54 | # endif |
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[8351] | 55 | # define _WeaponsPrivate |
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| 56 | #elif defined (ORXONOX_GCC_VISIBILITY) |
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[5724] | 57 | # define _WeaponsExport __attribute__ ((visibility("default"))) |
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[8351] | 58 | # define _WeaponsPrivate __attribute__ ((visibility("hidden"))) |
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[5686] | 59 | #else |
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[5724] | 60 | # define _WeaponsExport |
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[8351] | 61 | # define _WeaponsPrivate |
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[5686] | 62 | #endif |
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| 63 | |
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| 64 | //----------------------------------------------------------------------- |
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| 65 | // Forward declarations |
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| 66 | //----------------------------------------------------------------------- |
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| 67 | |
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| 68 | namespace orxonox |
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| 69 | { |
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[5929] | 70 | class MuzzleFlash; |
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[11052] | 71 | class IceGunFreezer; |
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| 72 | class RocketController; |
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[5686] | 73 | |
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[5929] | 74 | // munitions |
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| 75 | class FusionMunition; |
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| 76 | class LaserMunition; |
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[7846] | 77 | class RocketMunition; |
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[10622] | 78 | class GravityBombMuntion; |
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[11052] | 79 | class IceMunition; |
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| 80 | class LightningMunition; |
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| 81 | class SplitMunition; |
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[5929] | 82 | |
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| 83 | // projectiles |
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[5686] | 84 | class BillboardProjectile; |
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[5929] | 85 | class LightningGunProjectile; |
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[5686] | 86 | class ParticleProjectile; |
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[11052] | 87 | class IceProjectile; |
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| 88 | class SplitProjectile; |
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[5929] | 89 | class Projectile; |
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[11052] | 90 | class BasicProjectile; |
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[8855] | 91 | class Rocket; |
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[10622] | 92 | class RocketOld; |
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[8855] | 93 | class SimpleRocket; |
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[10622] | 94 | class GravityBomb; |
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[5686] | 95 | |
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[5929] | 96 | // weaponmodes |
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| 97 | class EnergyDrink; |
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| 98 | class FusionFire; |
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| 99 | class HsW01; |
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[11052] | 100 | class IceGun; |
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| 101 | class SplitGun; |
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[5929] | 102 | class LaserFire; |
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| 103 | class LightningGun; |
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[11052] | 104 | class MineGun; |
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[8855] | 105 | class RocketFire; |
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[10622] | 106 | class RocketFireOld; |
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[8855] | 107 | class SimpleRocketFire; |
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[10622] | 108 | class GravityBombFire; |
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[11208] | 109 | class Discharger; |
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[5686] | 110 | } |
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| 111 | |
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[5724] | 112 | #endif /* _WeaponsPrereqs_H__ */ |
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