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source: code/branches/presentationHS12/data/levels/gallery.oxw @ 9525

Last change on this file since 9525 was 9505, checked in by jo, 12 years ago

Enabling more variable projectile behaviour for HSW01

File size: 10.3 KB
Line 
1<!-- Collection of almost all models in orxonox -->
2<LevelInfo
3 name = "Gallery"
4 description = "Collection of almost all models."
5 tags = "test, showcase"
6 screenshot = "emptylevel.png"
7/>
8
9<?lua
10  include("stats.oxo")
11  include("HUDTemplates3.oxo")
12  include("templates/lodInformation.oxt")
13?>
14
15<?lua
16  include("templates/spaceshipAssff.oxt")
17?>
18
19<Level>
20  <templates>
21    <Template link=lodtemplate_default />
22  </templates>
23  <?lua include("includes/notifications.oxi") ?>
24
25  <Scene
26    ambientlight = "0.8, 0.8, 0.8"
27    skybox       = "Orxonox/Starbox"
28  >
29
30    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
31    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
32
33
34<!---
35    Gallery:
36    all Objects are organized in columns
37---->
38
39<!--- Whole Objects --->
40      <Model position="0,0,-120" yaw="90" pitch="0" roll="0" scale="1" mesh="HydroHarvester.mesh" />
41
42      <Model position="0,30,-130" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall2.mesh" />
43      <Model position="0,30,-110" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall1.mesh" />
44
45
46
47
48
49
50
51
52
53<!--- PLANETS --->
54      <!--Model position="0,0,-80" yaw="90" pitch="-90" roll="0" scale="1" mesh="planet.mesh" /-->
55      <Model position="0,20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="iceplanet.mesh" />
56      <Model position="0,40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/earth.mesh" />
57      <Model position="0,60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/moon.mesh" />
58      <Model position="0,80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/sol.mesh" />
59      <Model position="0,-20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/ganymede.mesh" />
60      <Model position="0,-40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/jupiter.mesh" />
61      <Model position="0,-60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/muunilinst.mesh" />
62      <Model position="0,-80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/planet3.mesh" />
63
64
65
66<!--- WEAPONS --->
67      <!--Model position="0,0,-40" yaw="90" pitch="-90" roll="0" scale="1" mesh="stunweapon.mesh" /-->
68      <Model position="0,20,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun.mesh" />
69      <Model position="0,40,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun-s.mesh" />
70      <Model position="0,60,-40" yaw="90" pitch="-90" roll="0" scale="1.5" mesh="LaserBeam.mesh" />
71      <Model position="0,80,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="rocket.mesh" />
72      <Model position="0,-20,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01.mesh" />
73      <Model position="0,-40,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01s.mesh" />
74      <Model position="0,-60,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="hs-w01_reduced.mesh" />
75      <Model position="0,-80,-40" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="Spacebomb.mesh" />
76
77   
78<!--- SPACESHIPS --->
79      <Model position="0,0,0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" />
80      <Model position="0,20,0" yaw="90" pitch="-90" roll="0" scale="4" mesh="pirate.mesh" />
81      <Model position="0,40,0" yaw="90" pitch="-90" roll="0" scale="0.7" mesh="Carrier.mesh" />
82      <Model position="0,60,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="ghost.mesh" />
83      <Model position="0,80,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="h2_green.mesh" />
84      <Model position="0,-20,-10" yaw="180" pitch="-90" roll="0" scale="4" mesh="HXY.mesh" />
85      <Model position="0,-40,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="spacecruiser.mesh" />
86      <Model position="0,-60,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="swallow_mat.mesh" />
87
88      <Model position="0,-80,0" yaw="0" pitch="0" roll="0" scale="1" mesh="Transporter.mesh" />
89
90<!--- ASTEROIDS --->
91      <Model position="0,0,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast1.mesh" />
92      <Model position="0,20,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast2.mesh" />
93      <Model position="0,40,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast3.mesh" />
94      <Model position="0,60,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast4.mesh" />
95      <Model position="0,-20,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast5.mesh" />
96      <Model position="0,-40,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast6.mesh" />
97      <Model position="0,-60,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_ice.mesh" />
98      <Model position="0,-80,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_UV.mesh" />
99
100
101<!--- Satellites & co --->
102      <Model position="0,0,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellite.mesh" />
103      <Model position="0,20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="broke-satellite.mesh" />
104      <Model position="0,40,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellitedish.mesh" />
105      <Model position="0,60,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="SolarPanel.mesh" />
106      <Model position="0,80,80" yaw="90" pitch="0" roll="0" scale="2" mesh="drone.mesh" />
107      <Model position="0,-20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="drone.mesh" />
108      <Model position="0,-40,80" yaw="90" pitch="-90" roll="0" scale="4" mesh="Thruster.mesh" />
109
110
111
112
113<!--- ABSTRACT SHAPES --->
114      <Model position="0,0,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="sphere.mesh" />
115      <!--Model position="0,20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="blackcube.mesh" /-->
116      <Model position="0,40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube.mesh" />
117      <Model position="0,60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_green.mesh" />
118      <Model position="0,80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_orange.mesh" />
119      <Model position="0,-20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="CubeGround.mesh" />
120      <Model position="0,-40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_red.mesh" />
121      <Model position="0,-60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="testcube.mesh" />
122      <Model position="0,-80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cylinder.mesh" />
123
124
125<!--- SPACEJUNK --->
126      <Model position="0,0,160" yaw="90" pitch="-90" roll="0" scale="8" mesh="debris-steelbeam.mesh" />
127      <Model position="0,20,160" yaw="90" pitch="-90" roll="0" scale="2" mesh="Thruster.mesh" />
128      <Model position="0,40,160" yaw="90" pitch="-90" roll="0" scale="1" mesh="crate.mesh" />
129      <Model position="0,60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-fueltank.mesh" />
130      <Model position="0,80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-glass.mesh" />
131      <!--Model position="0,-20,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile01.mesh" />
132      <Model position="0,-40,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile02.mesh" />
133      <Model position="0,-60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile03.mesh" />
134      <Model position="0,-80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-plane.mesh" />
135
136
137
138<!--- STUFF --->
139      <Model position="0,0,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="can.mesh" />
140      <Model position="0,20,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="cokebottle.mesh" />
141      <Model position="0,40,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower.mesh" />
142      <!--Model position="0,60,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower_ME.mesh" /-->
143      <!--Model position="0,80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart1.mesh" /-->
144      <Model position="0,-20,200" yaw="90" pitch="-90" roll="0" scale="4" mesh="raceCheckPoint.mesh" />
145      <Model position="0,-40,200" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="Spacegate.mesh" />
146
147      <Model position="0,-60,200" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="BigSpacegate.mesh" />
148      <!--Model position="0,-80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart2" /> <!--- WHY doesn't it load ??--->
149
150<!--- The REST --->
151      <Model position="0,0,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="axes.mesh" />
152      <Model position="0,20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="BodyDebris1.mesh" />
153      <Model position="0,40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CockpitDebris.mesh" />
154      <Model position="0,60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidBody.mesh" />
155      <Model position="0,80,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnBody.mesh" />
156      <Model position="0,-20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnection.mesh" />
157      <Model position="0,-40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidLandingZone.mesh" />
158      <Model position="0,-60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="DoubleCuboidBody.mesh" />
159      <Model position="0,-80,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="plane.mesh" />
160      <Model position="0,-100,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris1.mesh" />
161      <Model position="0,-120,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris2.mesh" />
162      <Model position="0,-140,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="SemiCircleCockpit.mesh" />
163      <Model position="0,-160,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="Playfield_ME.mesh" />
164
165
166
167
168
169
170<!-- BILLBOARDS - Flares -->
171    <Billboard position="-400,0,0" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/>
172    <Billboard position="-400,60,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/>
173    <Billboard position="-400,120,0" material="Flares/point_lensflare" colour="0.7,0.4,0.1" scale=0.5/>
174    <Billboard position="-400,180,0" material="Flares/Flare" colour="0.7,0.4,0.1" scale=1/>
175    <Billboard position="-400,-60,0" material="Flares/backlightflare" colour="0.7,0.4,0.1" scale=1/>
176    <Billboard position="-400,-120,0" material="Flares/ThrusterFlare1" colour="0.7,0.4,0.1" scale=1/>
177    <Billboard position="-400,-180,0" material="Flares/LightningBall_1" colour="0.7,0.4,0.1" scale=1/>
178    <Billboard position="-400,-240,0" material="Portals/Default" />
179
180
181
182<!-- Particle Emitters -->
183    <ParticleEmitter pitch=-135 roll=30 position="-400,0,300" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
184
185
186
187
188
189
190
191
192
193  </Scene>
194</Level>
195
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