Last change
on this file since 10108 was
9505,
checked in by jo, 12 years ago
|
Enabling more variable projectile behaviour for HSW01
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
|
Line | |
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1 | <Template name=lodtemplate_default defaults=false> |
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2 | <Level> |
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3 | <lodinformation> |
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4 | <MeshLodInformation mesh=Carrier.mesh lodQuality=1.8 /> |
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5 | <MeshLodInformation mesh=assff.mesh lodQuality=3 /> |
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6 | <MeshLodInformation mesh=rocket.mesh lodQuality=5 enabled=true /> |
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7 | <MeshLodInformation mesh=laserbeam.mesh enabled=false /> |
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8 | <MeshLodInformation mesh=HXY.mesh enabled=true numLevels=8 /> |
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9 | <MeshLodInformation mesh=Transporter.mesh enabled=true numLevels=8 /> |
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10 | <MeshLodInformation mesh=CuboidConnBody.mesh enabled=false/> |
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11 | <MeshLodInformation mesh=CuboidBody.mesh enabled=false/> |
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12 | <MeshLodInformation mesh=DoubleCuboidBody.mesh enabled=false/> |
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13 | <MeshLodInformation mesh=SemiCircleCockpit.mesh enabled=false/> |
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14 | <MeshLodInformation mesh=SolarPanel.mesh enabled=false/> |
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15 | <MeshLodInformation mesh=CuboidLandingZone.mesh enabled=false/> |
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16 | <MeshLodInformation mesh=HydroHarvester.mesh enabled=false /> |
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17 | <MeshLodInformation mesh=turretHead.mesh enabled=false /> |
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18 | <MeshLodInformation mesh=LaserBeam.mesh enabled=false/> |
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19 | |
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20 | <!-- disable LOD for some debris meshes which caused a crash (fixed in Ogre 1.7.3) --> |
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21 | <MeshLodInformation mesh=BodyDebris1.mesh enabled=false/> |
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22 | <MeshLodInformation mesh=WingDebris2.mesh enabled=false/> |
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23 | </lodinformation> |
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24 | </Level> |
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25 | </Template> |
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