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source: code/branches/presentationHS12/data/levels/templates/lodInformation.oxt @ 9525

Last change on this file since 9525 was 9505, checked in by jo, 12 years ago

Enabling more variable projectile behaviour for HSW01

  • Property svn:eol-style set to native
File size: 1.3 KB
Line 
1<Template name=lodtemplate_default defaults=false>
2  <Level>
3    <lodinformation>
4      <MeshLodInformation mesh=Carrier.mesh lodQuality=1.8 />
5      <MeshLodInformation mesh=assff.mesh lodQuality=3 />
6      <MeshLodInformation mesh=rocket.mesh lodQuality=5 enabled=true />
7      <MeshLodInformation mesh=laserbeam.mesh enabled=false />
8      <MeshLodInformation mesh=HXY.mesh enabled=true numLevels=8 />
9      <MeshLodInformation mesh=Transporter.mesh enabled=true numLevels=8 />
10      <MeshLodInformation mesh=CuboidConnBody.mesh enabled=false/>
11      <MeshLodInformation mesh=CuboidBody.mesh enabled=false/>
12      <MeshLodInformation mesh=DoubleCuboidBody.mesh enabled=false/>
13      <MeshLodInformation mesh=SemiCircleCockpit.mesh enabled=false/>
14      <MeshLodInformation mesh=SolarPanel.mesh enabled=false/>
15      <MeshLodInformation mesh=CuboidLandingZone.mesh enabled=false/>
16      <MeshLodInformation mesh=HydroHarvester.mesh enabled=false />
17      <MeshLodInformation mesh=turretHead.mesh enabled=false />
18      <MeshLodInformation mesh=LaserBeam.mesh enabled=false/>
19
20      <!-- disable LOD for some debris meshes which caused a crash (fixed in Ogre 1.7.3) -->
21      <MeshLodInformation mesh=BodyDebris1.mesh enabled=false/>
22      <MeshLodInformation mesh=WingDebris2.mesh enabled=false/>
23    </lodinformation>
24  </Level>
25</Template>
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