[9924] | 1 | <!-- --> |
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[8177] | 2 | <LevelInfo |
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| 3 | name = "Portals" |
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| 4 | description = "Level for testing portals" |
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[9016] | 5 | tags = "test" |
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| 6 | screenshot = "portals.png" |
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[8177] | 7 | /> |
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| 8 | |
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| 9 | <?lua |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("stats.oxo") |
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| 12 | include("templates/spaceshipAssff.oxt") |
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[8454] | 13 | include("templates/pickupRepresentationTemplates.oxt") |
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[8177] | 14 | include("templates/lodInformation.oxt") |
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| 15 | ?> |
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| 16 | |
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[9016] | 17 | <Level> |
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[8177] | 18 | <templates> |
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| 19 | <Template link=lodtemplate_default /> |
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| 20 | </templates> |
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[8706] | 21 | <?lua include("includes/notifications.oxi") ?> |
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[8177] | 22 | |
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| 23 | <Scene |
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| 24 | ambientlight = "0.5, 0.5, 0.5" |
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[9348] | 25 | skybox = "Orxonox/skyBoxBasic" |
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[8177] | 26 | > |
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| 27 | |
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[8454] | 28 | <Template name=PortalDefault> |
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[8243] | 29 | <PortalEndPoint> |
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| 30 | <attached> |
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[9348] | 31 | <Model mesh="Spacegate.mesh" yaw="90"/> |
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[8243] | 32 | </attached> |
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| 33 | </PortalEndPoint> |
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| 34 | </Template> |
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[8177] | 35 | |
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[8706] | 36 | <PortalEndPoint position="0,0,0" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 37 | <PortalEndPoint position="-300,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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[8243] | 38 | <PortalLink fromID="1" toID="2" /> |
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| 39 | <PortalLink fromID="2" toID="1" /> |
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| 40 | |
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[9348] | 41 | <!--PickupSpawner pickup=dronepickup position="-200,0,0" triggerDistance="10" respawnTime="10" maxSpawnedItems="10" /--> |
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[8454] | 42 | |
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[8177] | 43 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 44 | |
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| 45 | <SpawnPoint position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 46 | |
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| 47 | <GlobalShader compositor="Bloom" visible=false> |
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| 48 | <events> |
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| 49 | <visibility> |
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| 50 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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| 51 | </visibility> |
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| 52 | </events> |
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| 53 | </GlobalShader> |
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| 54 | |
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| 55 | |
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| 56 | <!-- |
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| 57 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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| 58 | <StaticEntity position="0,0,0" collisionType=static> |
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| 59 | <collisionShapes> |
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| 60 | <SphereCollisionShape radius="20" /> |
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| 61 | </collisionShapes> |
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| 62 | </StaticEntity> |
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| 63 | --> |
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| 64 | |
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| 65 | |
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| 66 | <!-- |
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| 67 | <?lua |
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| 68 | for i = 1, 70, 1 do |
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| 69 | ?> |
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| 70 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 71 | <attached> |
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| 72 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 73 | </attached> |
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| 74 | </MovableEntity> |
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| 75 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 76 | <attached> |
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| 77 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 78 | </attached> |
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| 79 | </MovableEntity> |
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| 80 | |
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| 81 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 82 | <attached> |
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| 83 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 84 | </attached> |
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| 85 | </MovableEntity> |
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| 86 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 87 | <attached> |
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| 88 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 89 | </attached> |
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| 90 | </MovableEntity> |
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| 91 | |
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| 92 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 93 | <attached> |
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| 94 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 95 | </attached> |
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| 96 | </MovableEntity> |
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| 97 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 98 | <attached> |
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| 99 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 100 | </attached> |
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| 101 | </MovableEntity> |
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| 102 | <?lua end ?> |
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| 103 | --> |
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| 104 | |
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| 105 | </Scene> |
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| 106 | </Level> |
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