[9777] | 1 | <Template name=enemyinvader> |
---|
[9793] | 2 | <InvaderEnemy |
---|
[9777] | 3 | hudtemplate = spaceshiphud |
---|
| 4 | camerapositiontemplate = spaceshipescortcameras |
---|
| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
---|
| 6 | spawnparticleduration = 3 |
---|
| 7 | explosionchunks = 4 |
---|
| 8 | |
---|
[9868] | 9 | health = 10 |
---|
| 10 | maxhealth = 10 |
---|
| 11 | initialhealth = 10 |
---|
[9777] | 12 | |
---|
[9868] | 13 | shieldhealth = 10 |
---|
| 14 | initialshieldhealth = 10 |
---|
| 15 | maxshieldhealth = 10 |
---|
[9777] | 16 | shieldabsorption = 0.9 |
---|
| 17 | reloadrate = 1 |
---|
| 18 | reloadwaittime = 1 |
---|
| 19 | |
---|
| 20 | primaryThrust = 150 |
---|
| 21 | auxilaryThrust = 30 |
---|
| 22 | rotationThrust = 50 |
---|
| 23 | |
---|
| 24 | lift = 1; |
---|
| 25 | stallSpeed = 220; |
---|
| 26 | |
---|
| 27 | boostPower = 20 |
---|
| 28 | boostPowerRate = 1 |
---|
| 29 | boostRate = 5 |
---|
| 30 | boostCooldownDuration = 10 |
---|
| 31 | |
---|
| 32 | shakeFrequency = 15 |
---|
| 33 | shakeAmplitude = 6 |
---|
| 34 | |
---|
| 35 | collisionType = "dynamic" |
---|
[9828] | 36 | mass = 0.00001 |
---|
[9777] | 37 | linearDamping = 0 |
---|
| 38 | angularDamping = 0 |
---|
[9793] | 39 | |
---|
| 40 | collisiondamage = 100 |
---|
| 41 | enablecollisiondamage = true |
---|
[9777] | 42 | > |
---|
| 43 | <engines> |
---|
| 44 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> |
---|
| 45 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> |
---|
| 46 | </engines> |
---|
| 47 | <attached> |
---|
[9854] | 48 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="swallow_mat.mesh" /> |
---|
| 49 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> |
---|
[9777] | 50 | <!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" /> |
---|
[9854] | 51 | |
---|
| 52 | swallow_mat.mesh |
---|
| 53 | "ghost.mesh" |
---|
| 54 | |
---|
[9777] | 55 | <Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" /> |
---|
| 56 | <Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" /> |
---|
| 57 | <Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /--> |
---|
| 58 | </attached> |
---|
| 59 | <collisionShapes> |
---|
| 60 | <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> |
---|
| 61 | <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> |
---|
| 62 | <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> |
---|
| 63 | <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> |
---|
| 64 | </collisionShapes> |
---|
| 65 | <?lua |
---|
| 66 | include("../includes/invaderWeapon.oxi") |
---|
| 67 | ?> |
---|
[9793] | 68 | </InvaderEnemy> |
---|
[9777] | 69 | </Template> |
---|
| 70 | |
---|
[9793] | 71 | <!-- <Template name=spaceshipescortcameras defaults=0> |
---|
| 72 | <InvaderEnemy> |
---|
[9777] | 73 | <camerapositions> |
---|
[9793] | 74 | <CameraPosition position="0,15, 60" drag=true mouselook=true /> |
---|
[9777] | 75 | <CameraPosition position="0,20, 90" drag=true mouselook=true /> |
---|
[9793] | 76 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
---|
[9777] | 77 | <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true /> |
---|
| 78 | </camerapositions> |
---|
[9793] | 79 | </InvaderEnemy> |
---|
| 80 | </Template> --> |
---|
[9777] | 81 | |
---|
| 82 | <Template name=spaceshipescortengine baseclass=MultiStateEngine> |
---|
| 83 | <MultiStateEngine |
---|
| 84 | boostfactor = 2.2 |
---|
| 85 | |
---|
| 86 | speedfront = 200 |
---|
| 87 | speedback = 70 |
---|
| 88 | speedleftright = 70 |
---|
| 89 | speedupdown = 70 |
---|
| 90 | |
---|
| 91 | defEngineSndNormal = "sounds/Engine_low.ogg" |
---|
| 92 | defEngineSndBoost = "sounds/Engine_high.ogg" |
---|
| 93 | |
---|
| 94 | accelerationfront = 700 |
---|
| 95 | accelerationbrake = 700 |
---|
| 96 | accelerationback = 125 |
---|
| 97 | accelerationleftright = 125 |
---|
| 98 | accelerationupdown = 125 |
---|
| 99 | > |
---|
| 100 | <EffectContainer condition="idle"> |
---|
| 101 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
---|
| 102 | </EffectContainer> |
---|
| 103 | <EffectContainer condition="not idle"> |
---|
| 104 | <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
| 105 | <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
| 106 | </EffectContainer> |
---|
| 107 | <EffectContainer condition="normal or brake"> |
---|
| 108 | |
---|
| 109 | </EffectContainer> |
---|
| 110 | <EffectContainer condition="normal or boost"> |
---|
| 111 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
| 112 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
| 113 | </EffectContainer> |
---|
| 114 | <EffectContainer condition="boost"> |
---|
| 115 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
| 116 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
| 117 | </EffectContainer> |
---|
| 118 | |
---|
| 119 | </MultiStateEngine> |
---|
| 120 | </Template> |
---|