[9874] | 1 | <Template name=enemyinvadershooter> |
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| 2 | <InvaderEnemyShooter |
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| 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = spaceshipescortcameras |
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| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | explosionchunks = 4 |
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| 8 | |
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| 9 | health = 20 |
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| 10 | maxhealth = 20 |
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| 11 | initialhealth = 20 |
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| 12 | |
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| 13 | shieldhealth = 20 |
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| 14 | initialshieldhealth = 20 |
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| 15 | maxshieldhealth = 20 |
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| 16 | shieldabsorption = 0.9 |
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| 17 | reloadrate = 1 |
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| 18 | reloadwaittime = 1 |
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| 19 | |
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| 20 | primaryThrust = 150 |
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| 21 | auxilaryThrust = 30 |
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| 22 | rotationThrust = 50 |
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| 23 | |
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| 24 | lift = 1; |
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| 25 | stallSpeed = 220; |
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| 26 | |
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| 27 | boostPower = 20 |
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| 28 | boostPowerRate = 1 |
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| 29 | boostRate = 5 |
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| 30 | boostCooldownDuration = 10 |
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| 31 | |
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| 32 | shakeFrequency = 15 |
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| 33 | shakeAmplitude = 6 |
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| 34 | |
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| 35 | collisionType = "dynamic" |
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| 36 | mass = 100 |
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| 37 | linearDamping = 0 |
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| 38 | angularDamping = 0 |
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| 39 | |
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| 40 | collisiondamage = 100 |
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| 41 | enablecollisiondamage = true |
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| 42 | > |
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| 43 | <engines> |
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| 44 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> |
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| 45 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> |
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| 46 | </engines> |
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| 47 | <attached> |
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| 48 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="ghost.mesh" /> |
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| 49 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> |
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| 50 | <!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" /> |
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| 51 | |
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| 52 | swallow_mat.mesh |
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| 53 | "ghost.mesh" |
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| 54 | |
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| 55 | <Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" /> |
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| 56 | <Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" /> |
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| 57 | <Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /--> |
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| 58 | </attached> |
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| 59 | <collisionShapes> |
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| 60 | <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> |
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| 61 | <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 62 | <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 63 | <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> |
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| 64 | </collisionShapes> |
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| 65 | <?lua |
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| 66 | include("../includes/invaderWeaponEnemy.oxi") |
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| 67 | ?> |
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| 68 | </InvaderEnemyShooter> |
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| 69 | </Template> |
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| 70 | |
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| 71 | <!-- <Template name=spaceshipescortcameras defaults=0> |
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| 72 | <InvaderEnemyShooter> |
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| 73 | <camerapositions> |
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| 74 | <CameraPosition position="0,15, 60" drag=true mouselook=true /> |
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| 75 | <CameraPosition position="0,20, 90" drag=true mouselook=true /> |
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| 76 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 77 | <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true /> |
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| 78 | </camerapositions> |
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| 79 | </InvaderEnemyShooter> |
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| 80 | </Template> --> |
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| 81 | |
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| 82 | <Template name=spaceshipescortengine baseclass=MultiStateEngine> |
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| 83 | <MultiStateEngine |
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| 84 | boostfactor = 2.2 |
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| 85 | |
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| 86 | speedfront = 200 |
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| 87 | speedback = 70 |
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| 88 | speedleftright = 70 |
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| 89 | speedupdown = 70 |
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| 90 | |
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| 91 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 92 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 93 | |
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| 94 | accelerationfront = 700 |
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| 95 | accelerationbrake = 700 |
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| 96 | accelerationback = 125 |
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| 97 | accelerationleftright = 125 |
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| 98 | accelerationupdown = 125 |
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| 99 | > |
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| 100 | <EffectContainer condition="idle"> |
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| 101 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 102 | </EffectContainer> |
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| 103 | <EffectContainer condition="not idle"> |
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| 104 | <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 105 | <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 106 | </EffectContainer> |
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| 107 | <EffectContainer condition="normal or brake"> |
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| 108 | |
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| 109 | </EffectContainer> |
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| 110 | <EffectContainer condition="normal or boost"> |
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| 111 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 112 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 113 | </EffectContainer> |
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| 114 | <EffectContainer condition="boost"> |
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| 115 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 116 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 117 | </EffectContainer> |
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| 118 | |
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| 119 | </MultiStateEngine> |
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| 120 | </Template> |
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