[10144] | 1 | <Template name=standardturret> |
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| 2 | <Turret collisionType="dynamic"> |
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| 3 | <attached> |
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| 4 | <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" pitch=-90/> |
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| 5 | <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" pitch=-90/> |
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| 6 | <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" pitch=-90/> |
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| 7 | <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" pitch=-90/> |
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| 8 | <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" pitch=-90/> |
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| 9 | |
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| 10 | <Turret position="0,0,-10" collisionType="dynamic" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=2000 minAttackRadius=30> |
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| 11 | <attached> |
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| 12 | <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/> |
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| 13 | </attached> |
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| 14 | <collisionShapes> |
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| 15 | <SphereCollisionShape radius="10" position = "0,0,0"/> |
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| 16 | </collisionShapes> |
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| 17 | <controller> |
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| 18 | <TurretController/> |
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| 19 | </controller> |
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| 20 | <?lua |
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| 21 | include("../includes/weaponSettingsTurret.oxi") |
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| 22 | ?> |
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| 23 | </Turret> |
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| 24 | </attached> |
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| 25 | |
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| 26 | <controller> |
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| 27 | <TeamTargetProxy/> |
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| 28 | </controller> |
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| 29 | </Turret> |
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| 30 | </Template> |
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| 31 | |
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| 32 | <Template name=spaceshipturretcameras defaults=0> |
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| 33 | <SpaceShip> |
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| 34 | <camerapositions> |
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| 35 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 36 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 37 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 38 | </camerapositions> |
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| 39 | </SpaceShip> |
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| 40 | </Template> |
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