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source: code/branches/presentationHS14merge/data/levels/DodgeRace.oxw @ 10248

Last change on this file since 10248 was 10237, checked in by landauf, 10 years ago

merged surfaceraceHS14 (but without all the strange stuff that happened to the invaders module in this branch)

File size: 1.8 KB
Line 
1<LevelInfo
2 name = "Dodge Race"
3 description = "Try to come as far as possible"
4 tags = "minigame"
5 screenshot = "DodgeRace.png"
6/>
7<?lua
8  include("stats.oxo")
9  include("templates/lodInformation.oxt")
10?>
11
12<?lua
13  include("templates/spaceshipAssff2.oxt")
14  include("templates/spaceshipPirate.oxt")
15  include("templates/spaceshipDodgeRace.oxt")
16  include("templates/enemyInvader.oxt")
17  include("templates/DodgeRacePattern.oxt")
18  include("overlays/DodgeRaceHUD.oxo")
19?>
20
21<Level gametype = DodgeRace>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28    ambientlight = "1.0, 1.0, 1.0"
29    skybox       = "Orxonox/skyBoxClouds"
30    negativeWorldRange = "-100000, -100000, -100000"
31    positiveWorldRange = " 100000,  100000,  100000"
32  >
33
34  <WorldAmbientSound
35    source="Earth.ogg"
36    looping="true"
37    playOnLoad="true"
38  />
39
40    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
41    <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
42    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=DodgeRaceShip pawndesign=spaceshipdodgerace />
43
44    <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 />
45
46
47    <DodgeRaceCenterPoint name=invadercenter />
48 
49  <StaticEntity position="0,-50,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
50      <attached>
51        <Model position="0,0,0" mesh="plane.mesh" scale3D="100000,0,100000" />
52      </attached>
53
54      <collisionShapes>
55        <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
56      </collisionShapes>
57
58  </StaticEntity>
59   
60   
61   
62   
63   
64   
65  </Scene>
66</Level>
67
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