[9937] | 1 | <!-- --> |
---|
| 2 | <LevelInfo |
---|
| 3 | name = "Presentation HS 13" |
---|
| 4 | description = "Entering a Space Station." |
---|
| 5 | tags = "presentation" |
---|
| 6 | screenshot = "emptylevel.png" |
---|
| 7 | /> |
---|
| 8 | |
---|
| 9 | <?lua |
---|
| 10 | include("stats.oxo") |
---|
| 11 | include("HUDTemplates3.oxo") |
---|
| 12 | include("templates/lodInformation.oxt") |
---|
| 13 | include("templates/pickupRepresentationTemplates.oxt") |
---|
| 14 | ?> |
---|
| 15 | |
---|
| 16 | <?lua |
---|
| 17 | include("templates/spaceshipAssff.oxt") |
---|
| 18 | include("templates/spaceshipPirate.oxt") |
---|
| 19 | include("templates/spaceshipEscort.oxt") |
---|
| 20 | include("templates/bigship.oxt") |
---|
| 21 | include("templates/spaceshipTurret.oxt") |
---|
| 22 | include("templates/spaceshipCollateralDamage.oxt") |
---|
| 23 | include("templates/FPS.oxt") |
---|
[9938] | 24 | include("templates/HeavyCruiser.oxt") |
---|
[9937] | 25 | ?> |
---|
| 26 | |
---|
| 27 | <Level |
---|
| 28 | gametype = Deathmatch |
---|
| 29 | > |
---|
| 30 | <templates> |
---|
| 31 | <Template link=lodtemplate_default /> |
---|
| 32 | </templates> |
---|
| 33 | |
---|
| 34 | <Scene |
---|
| 35 | ambientlight = "0.5, 0.5, 0.5" |
---|
| 36 | skybox = "Orxonox/skyBoxMoreNebula" |
---|
| 37 | negativeWorldRange = "-100000, -100000, -100000" |
---|
| 38 | positiveWorldRange = " 100000, 100000, 100000" |
---|
| 39 | gravity = "0,0,0" |
---|
| 40 | hasPhysics = true |
---|
| 41 | > |
---|
| 42 | |
---|
| 43 | <?lua |
---|
| 44 | include("includes/pickups.oxi") |
---|
| 45 | ?> |
---|
| 46 | |
---|
| 47 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0,1.0,1.0,0.5" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
[9938] | 48 | <SpawnPoint team=0 position="4320,1610,-741" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> |
---|
[9937] | 49 | |
---|
| 50 | |
---|
| 51 | <StaticEntity position = "2800,0,0" mass=10000 collisionType=static > |
---|
| 52 | <attached> |
---|
| 53 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
---|
| 54 | </attached> |
---|
| 55 | <collisionShapes> |
---|
| 56 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
---|
| 57 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
---|
| 58 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
---|
| 59 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
---|
| 60 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
---|
| 61 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
---|
| 62 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
---|
| 63 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
---|
| 64 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
---|
| 65 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
---|
| 66 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
---|
| 67 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
---|
| 68 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
---|
| 69 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
---|
| 70 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
---|
| 71 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
---|
| 72 | </collisionShapes> |
---|
| 73 | </StaticEntity> |
---|
| 74 | |
---|
| 75 | <!-- Docking --> |
---|
| 76 | <Dock position="2830,20,50" roll=0 yaw=0 > |
---|
| 77 | <animations> |
---|
[9938] | 78 | <MoveToDockingTarget target="fistperson" /> |
---|
[9937] | 79 | </animations> |
---|
| 80 | <effects> |
---|
[9938] | 81 | <DockToShip target="fistperson" /> |
---|
[9937] | 82 | </effects> |
---|
| 83 | <events> |
---|
| 84 | <execute> |
---|
| 85 | <EventListener event="dockMe" /> |
---|
| 86 | </execute> |
---|
| 87 | |
---|
| 88 | <undocking> |
---|
| 89 | <EventListener event="undockMe" /> |
---|
| 90 | </undocking> |
---|
| 91 | |
---|
| 92 | </events> |
---|
| 93 | <attached> |
---|
| 94 | <!-- Trigger for docking with billboard --> |
---|
| 95 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> |
---|
| 96 | <DistanceTrigger position="0,0,0" distance="200" target="Pawn" |
---|
| 97 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" |
---|
| 98 | /> |
---|
| 99 | <!-- Trigger for undocking with billboard --> |
---|
[9938] | 100 | <Billboard position="-2800,-20055,-700" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> |
---|
[9937] | 101 | <DistanceTrigger position="-2800,-20055,-700" distance="150" target="Pawn" |
---|
| 102 | beaconMode="identify" targetname="bcnDestroyer" name="undockMe" |
---|
| 103 | /> |
---|
| 104 | </attached> |
---|
| 105 | |
---|
| 106 | </Dock> |
---|
[9938] | 107 | |
---|
[9937] | 108 | <!-- FPS Player as destination of the dock --> |
---|
[9938] | 109 | <FpsPlayer template = "fps" radarname = "First Person Player" position = "172,-20000,-676" > |
---|
[9937] | 110 | <attached> |
---|
| 111 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
---|
[9938] | 112 | <DockingTarget name="fistperson" /> |
---|
[9937] | 113 | </attached> |
---|
| 114 | </FpsPlayer> |
---|
| 115 | |
---|
| 116 | |
---|
| 117 | |
---|
[9938] | 118 | |
---|
| 119 | <!-- Docking II --> |
---|
| 120 | <Dock position="-840,-20055,1.8" roll=0 yaw=0 > |
---|
| 121 | <animations> |
---|
| 122 | <MoveToDockingTarget target="spaceShip" /> |
---|
| 123 | </animations> |
---|
| 124 | <effects> |
---|
| 125 | <DockToShip target="spaceShip" /> |
---|
| 126 | </effects> |
---|
| 127 | <events> |
---|
| 128 | <execute> |
---|
| 129 | <EventListener event="dockMe" /> |
---|
| 130 | </execute> |
---|
| 131 | |
---|
| 132 | <undocking> |
---|
[10238] | 133 | <EventListener event="undockMe" /> |
---|
[9938] | 134 | </undocking> |
---|
| 135 | |
---|
| 136 | </events> |
---|
| 137 | <attached> |
---|
| 138 | <!-- Trigger for docking with billboard --> |
---|
| 139 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 /> |
---|
| 140 | <DistanceTrigger position="0,0,0" distance="200" target="Pawn" |
---|
| 141 | beaconMode="exclude" targetname="bcnSpaceShip" name="dockMe" |
---|
| 142 | /> |
---|
| 143 | <!-- Trigger for undocking with billboard --> |
---|
| 144 | <Billboard position="4140,20055,-295" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 /> |
---|
| 145 | <DistanceTrigger position="4140,20055,-295" distance="300" target="Pawn" |
---|
| 146 | beaconMode="identify" targetname="bcnSpaceShip" name="undockMe" |
---|
| 147 | /> |
---|
| 148 | </attached> |
---|
| 149 | |
---|
| 150 | </Dock> |
---|
| 151 | |
---|
| 152 | <SpaceShip |
---|
| 153 | template = "HeavyCruiser" |
---|
| 154 | team = "0" |
---|
| 155 | position = "3600,-20,-120" |
---|
| 156 | orientation = "1,0,0,0" |
---|
| 157 | health = "400" |
---|
| 158 | initialhealth = "400" |
---|
| 159 | maxhealth = "500" |
---|
| 160 | shieldhealth = "80" |
---|
| 161 | initialshieldhealth = "80" |
---|
| 162 | maxshieldhealth = "120" |
---|
| 163 | shieldabsorption = "0.8" |
---|
| 164 | reloadrate = "1" |
---|
| 165 | reloadwaittime = "1" |
---|
| 166 | name = "Tanis1" |
---|
| 167 | radarname = "Tanis Cruiser" > |
---|
| 168 | <attached> |
---|
| 169 | <DockingTarget name="spaceShip" /> |
---|
| 170 | <DistanceTriggerBeacon name="bcnSpaceShip" /> |
---|
| 171 | </attached> |
---|
| 172 | </SpaceShip> |
---|
| 173 | |
---|
| 174 | |
---|
| 175 | |
---|
| 176 | |
---|
| 177 | <!-- SpaceStation |
---|
| 178 | |
---|
[9937] | 179 | The station can either be hidden outside of the skybox, within the hull of the space station if it is big enough or within a planet. |
---|
| 180 | Complex spacestations can be placed very far away from the spaceship so it is rendered at low resolution while the player uses the space ship. |
---|
| 181 | |
---|
| 182 | --> |
---|
| 183 | <StaticEntity position="0,-20000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 pitch=-90> |
---|
| 184 | <attached> |
---|
| 185 | <Model position="0,0,0" mesh="ss_tube.mesh" scale3D="100,100,100" /> |
---|
| 186 | <Model position="500,0,0" mesh="ss_tube.mesh" scale3D="100,100,100" /> |
---|
| 187 | <Model position="1200,0,0" mesh="ss_tube_x.mesh" scale3D="100,100,100" /> |
---|
| 188 | <Model position="1900,0,0" mesh="ss_curve.mesh" scale3D="100,100,100" /> |
---|
| 189 | <Model position="1200,0,703.5" mesh="ss_curve.mesh" scale3D="100,100,100" /> |
---|
| 190 | <Model position="1805.0,0,-800" mesh="ss_curve.mesh" scale3D="100,100,100" yaw=90 /> |
---|
| 191 | <Model position="1010.0,0,-700.0" mesh="ss_curve.mesh" scale3D="100,100,100" yaw=-180 /> |
---|
| 192 | |
---|
| 193 | |
---|
| 194 | <Model position="750,-16,703.5" pitch=-90 mesh="ss_flag_room.mesh" scale3D="100,100,100" /> |
---|
| 195 | <Model position="-250,-16,0" pitch=-90 mesh="ss_flag_room.mesh" scale3D="100,100,100" /> |
---|
| 196 | <Model position="1200,100,-100" roll=180 mesh="ss_machine.mesh" scale3D="0.15,0.15,0.15" /> |
---|
| 197 | <Model position="-100,100,0" roll=180 mesh="ss_table.mesh" scale3D="25,25,25" /> |
---|
| 198 | <Model position="-300,100,0" roll=180 mesh="ss_table_cracked.mesh" scale3D="25,25,25" /> |
---|
| 199 | <Model position="600,75,0" roll=180 mesh="ss_cylinder.mesh" scale3D="25,25,25" /> |
---|
| 200 | <Model position="300,50,0" roll=180 pitch=20 mesh="ss_chair.mesh" scale3D="20,20,20" /> |
---|
| 201 | <Model position="1000,50,0" roll=180 mesh="ss_wall.mesh" scale3D="20,20,20" /> |
---|
| 202 | <Model position="-830,20,0" roll=180 mesh="ss_flag_aean.mesh" scale3D="40,40,40" /> |
---|
| 203 | |
---|
| 204 | <!--Model mesh="cube.mesh" mass=10 position="0,-100,0" scale3D="5000,0.5,1000" yaw=0 /> |
---|
| 205 | <Model mesh="cube.mesh" mass=10 position="0,100,0" scale3D="2000,0.5,1000" yaw=0 /> |
---|
| 206 | <!--Model mesh="cube.mesh" mass=10 position="0,0,100" scale3D="5000,100,0.5" yaw=0 /> |
---|
| 207 | <Model mesh="cube.mesh" mass=10 position="0,0,-100" scale3D="5000,100,0.5" yaw=0 /--> |
---|
| 208 | </attached> |
---|
| 209 | <collisionShapes> |
---|
| 210 | <!--BoxCollisionShape position="0,-100,0" halfExtents="5000,0,100" /--> |
---|
| 211 | <BoxCollisionShape position="0,100,0" halfExtents="2000,0,1000" /> |
---|
| 212 | <!--BoxCollisionShape position="0,0,100" halfExtents="5000,100,0" /> |
---|
| 213 | <BoxCollisionShape position="0,0,-100" halfExtents="5000,100,0" /--> |
---|
| 214 | </collisionShapes> |
---|
| 215 | </StaticEntity> |
---|
| 216 | |
---|
| 217 | <!-- |
---|
| 218 | |
---|
| 219 | --> |
---|
| 220 | |
---|
| 221 | |
---|
| 222 | <!--Model position="2820,-20,-160" yaw="90" pitch="-90" roll="0" scale="10" mesh="ss_tube.mesh" /> |
---|
| 223 | <Model position="2820,-20,-210" yaw="90" pitch="-90" roll="0" scale="10" mesh="ss_tube.mesh" /> |
---|
| 224 | <Model position="2820,-20,-280" yaw="90" pitch="-90" roll="0" scale="10" mesh="ss_curve.mesh" /> |
---|
| 225 | <Model position="2820,-100,-270.5" yaw="0" pitch="180" roll="90" scale="10" mesh="ss_curve.mesh" /--> |
---|
| 226 | |
---|
| 227 | |
---|
| 228 | <!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) --> |
---|
| 229 | <ForceField position="0,-20000,0" mode="homogen" diameter="3000" forcedirection = "0,-500,0" /> |
---|
| 230 | |
---|
| 231 | |
---|
| 232 | |
---|
| 233 | |
---|
| 234 | |
---|
| 235 | <!-- Some more stuff --> |
---|
| 236 | |
---|
| 237 | <!-- triple large belt around the planet --> |
---|
| 238 | <?lua |
---|
| 239 | dofile("includes/asteroidField.lua") |
---|
| 240 | asteroidBelt(0, -19900, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) |
---|
| 241 | ?> |
---|
| 242 | <?lua |
---|
| 243 | dofile("includes/asteroidField.lua") |
---|
| 244 | asteroidBelt(0, -19900, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) |
---|
| 245 | ?> |
---|
| 246 | <?lua |
---|
| 247 | dofile("includes/asteroidField.lua") |
---|
| 248 | asteroidBelt(0, -19900, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) |
---|
| 249 | ?> |
---|
| 250 | |
---|
| 251 | <Model position="0,-19900,0" mesh="planets/ganymede.mesh" scale="5000" /> |
---|
| 252 | |
---|
| 253 | |
---|
| 254 | |
---|
| 255 | </Scene> |
---|
| 256 | |
---|
| 257 | </Level> |
---|
| 258 | |
---|