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source: code/branches/presentationHS14merge/src/modules/overlays/stats/CreateLines.h @ 10257

Last change on this file since 10257 was 5980, checked in by scheusso, 15 years ago

fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of overlays in a overlaygroup could not be configured individually)
changed Scoreboard/CreateLines accordingly
set initial visibility of QuestGUI to false

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Hildebrandt
24 *
25 */
26
27#ifndef _CreateLines_H__
28#define _CreateLines_H__
29
30#include "overlays/OverlaysPrereqs.h"
31
32namespace orxonox
33{
34    class _OverlaysExport CreateLines
35    {
36
37    public: // functions
38        CreateLines(float, float, float, float);
39        virtual ~CreateLines();
40
41        void setPlayerName(const std::string&);
42        void setScore(const std::string&);
43        void setDeaths(const std::string&);
44
45        void setVisibility(bool);
46        void changedVisibility();
47        void setOverlayGroup( OverlayGroup* group );
48
49        //void setNumberOfColumns(unsigned int numberOfColumns, unsigned int lineIndex);
50        //void alignColumn(int columnIndex, float leftOffset, float topOffset);
51        //void setColumnText(int columnIndex, std::string columnText);
52
53    private: // functions
54
55    private: // variables
56        //std::vector<OverlayText*> textColumns_;
57        OverlayText* playerNameText_;
58        OverlayText* scoreText_;
59        OverlayText* deathsText_;
60
61        Stats* background_;
62
63    };
64}
65
66#endif /* _CreateLines_H__ */
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