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source: code/branches/presentationHS15/data/levels/Hover.oxw @ 10974

Last change on this file since 10974 was 10960, checked in by maxima, 9 years ago

Merged presentation and hover branches. Hover minigame works fine.

File size: 2.5 KB
RevLine 
[10660]1<LevelInfo
2 name = "Hover level"
3 description = "Level for Minigame Hover"
4 tags = "minigame"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipPirate.oxt")
[10760]16  include("templates/spaceshipHover.oxt")
[10895]17  include("overlays/HoverHUD.oxo")
[10660]18?>
19
20<Level
[10664]21plugins = hover
[10660]22gametype = Hover
23>
24  <templates>
25    <Template link=lodtemplate_default />
26  </templates>
27  <?lua include("includes/notifications.oxi") ?>
28
29  <Scene
30    ambientlight = "0.8, 0.8, 0.8"
31    skybox       = "Orxonox/Starbox"
[10928]32    gravity      = "0, -200, 0"
[10660]33  >
[10668]34 
[10660]35
[10668]36
37 
38
[10785]39  <StaticEntity position="0,0,0" collisionType="static">
[10668]40    <attached>
41    </attached>
42    <collisionShapes>
[10751]43      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,0" halfExtents="500, 30, 2" />
44      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,1000" halfExtents="500, 30, 2" />
[10708]45      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,0,500" halfExtents="2, 30, 500" />
[10751]46      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="1000,0,500" halfExtents="2, 30, 500" />
[10708]47
[10668]48    </collisionShapes>
49  </StaticEntity>
50
[10708]51  <StaticEntity position="0,0,0" collisionType="static">
[10668]52    <attached>
[10928]53      <Model position="500, -16,500" yaw="0" pitch="0" roll="0" scale3D="500, 16, 500" mesh="CubeGround.mesh" />     
[10668]54    </attached>
55    <collisionShapes>
[10940]56      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,50,0" halfExtents="10000, 1, 10000" />
[10926]57      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,-10,0" halfExtents="10000, 10, 10000" />
58      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500, 0,0" halfExtents="1000, 1000, 1" />
59      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500, 0, 1000" halfExtents="1000, 1000, 1" />   
60      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0, 0, 500" halfExtents="1, 1000, 1000" />
61      <BoxCollisionShape yaw="0" pitch="0" roll="0" position="1000, 0, 500" halfExtents="1, 1000, 1000" />           
62
63
[10668]64    </collisionShapes>
65  </StaticEntity>
66
67
[10787]68    <MovableEntity position="0,0,0">
[10751]69      <attached>
70        <HoverOrigin>
71
72          <attached>
73
74          </attached>
75        </HoverOrigin>
76      </attached>
77    </MovableEntity>
78
79
80
[10668]81   
[10928]82    <Light type=directional position="-50,500,-50" direction="0.577, -0.577, 0.577" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[10926]83    <SpawnPoint team=0 position="50,20,50" lookat="100,20,100" spawnclass=HoverShip pawndesign=spaceshiphover />
[10660]84   
85  </Scene>
86</Level>
87
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