[9701] | 1 | <Template name=spaceshipinvader> |
---|
[9709] | 2 | <InvaderShip |
---|
[9701] | 3 | hudtemplate = spaceshiphud |
---|
| 4 | camerapositiontemplate = spaceshipescortcameras |
---|
| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
---|
| 6 | spawnparticleduration = 3 |
---|
| 7 | explosionchunks = 4 |
---|
| 8 | |
---|
| 9 | health = 80 |
---|
| 10 | maxhealth = 200 |
---|
| 11 | initialhealth = 80 |
---|
| 12 | |
---|
| 13 | shieldhealth = 35 |
---|
| 14 | initialshieldhealth = 35 |
---|
| 15 | maxshieldhealth = 60 |
---|
| 16 | shieldabsorption = 0.9 |
---|
[10961] | 17 | shieldrechargerate = 1 |
---|
| 18 | shieldrechargewaittime = 1 |
---|
[9701] | 19 | |
---|
| 20 | primaryThrust = 150 |
---|
| 21 | auxilaryThrust = 30 |
---|
| 22 | rotationThrust = 50 |
---|
| 23 | |
---|
| 24 | lift = 1; |
---|
| 25 | stallSpeed = 220; |
---|
| 26 | |
---|
| 27 | boostPower = 20 |
---|
| 28 | boostPowerRate = 1 |
---|
| 29 | boostRate = 5 |
---|
| 30 | boostCooldownDuration = 10 |
---|
| 31 | |
---|
| 32 | shakeFrequency = 15 |
---|
| 33 | shakeAmplitude = 6 |
---|
| 34 | |
---|
| 35 | collisionType = "dynamic" |
---|
[9828] | 36 | mass = 4200000 |
---|
[9701] | 37 | linearDamping = 0.7 |
---|
| 38 | angularDamping = 0.9999999 |
---|
[9828] | 39 | |
---|
| 40 | collisiondamage = 100 |
---|
| 41 | enablecollisiondamage = true |
---|
[9701] | 42 | > |
---|
| 43 | <engines> |
---|
[9871] | 44 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipinvaderengine /> |
---|
| 45 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipinvaderengine /> |
---|
[9701] | 46 | </engines> |
---|
| 47 | <attached> |
---|
| 48 | <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="escortShip.mesh" /> |
---|
| 49 | <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=4 mesh="escortWeapon.mesh" /> |
---|
| 50 | <!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" /> |
---|
| 51 | <Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" /> |
---|
| 52 | <Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" /> |
---|
| 53 | <Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /--> |
---|
| 54 | </attached> |
---|
| 55 | <collisionShapes> |
---|
| 56 | <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> |
---|
| 57 | <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> |
---|
| 58 | <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> |
---|
| 59 | <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> |
---|
| 60 | </collisionShapes> |
---|
[10962] | 61 | <explosion > |
---|
| 62 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
---|
| 63 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
---|
| 64 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
---|
| 65 | |
---|
| 66 | <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> |
---|
| 67 | <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 68 | <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 69 | <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 70 | <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
---|
| 71 | </explosion> |
---|
[9701] | 72 | <?lua |
---|
[9744] | 73 | include("../includes/invaderWeapon.oxi") |
---|
[9701] | 74 | ?> |
---|
[9709] | 75 | </InvaderShip> |
---|
[9701] | 76 | </Template> |
---|
| 77 | |
---|
| 78 | <Template name=spaceshipescortcameras defaults=0> |
---|
[9709] | 79 | <InvaderShip> |
---|
[9701] | 80 | <camerapositions> |
---|
[9709] | 81 | <!-- <CameraPosition position="0,15, 60" drag=true mouselook=true /> |
---|
[9701] | 82 | <CameraPosition position="0,20, 90" drag=true mouselook=true /> |
---|
[9709] | 83 | <CameraPosition position="0,30,120" drag=true mouselook=true /> --> |
---|
[9724] | 84 | <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true /> |
---|
[9701] | 85 | </camerapositions> |
---|
[9709] | 86 | </InvaderShip> |
---|
[9701] | 87 | </Template> |
---|
| 88 | |
---|
[9871] | 89 | <Template name=spaceshipinvaderengine baseclass=MultiStateEngine> |
---|
[9701] | 90 | <MultiStateEngine |
---|
| 91 | boostfactor = 2.2 |
---|
| 92 | |
---|
| 93 | speedfront = 200 |
---|
| 94 | speedback = 70 |
---|
| 95 | speedleftright = 70 |
---|
| 96 | speedupdown = 70 |
---|
| 97 | |
---|
| 98 | defEngineSndNormal = "sounds/Engine_low.ogg" |
---|
| 99 | defEngineSndBoost = "sounds/Engine_high.ogg" |
---|
| 100 | |
---|
| 101 | accelerationfront = 700 |
---|
| 102 | accelerationbrake = 700 |
---|
| 103 | accelerationback = 125 |
---|
| 104 | accelerationleftright = 125 |
---|
| 105 | accelerationupdown = 125 |
---|
| 106 | > |
---|
| 107 | <EffectContainer condition="idle"> |
---|
| 108 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
---|
| 109 | </EffectContainer> |
---|
| 110 | <EffectContainer condition="not idle"> |
---|
| 111 | <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
| 112 | <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
| 113 | </EffectContainer> |
---|
| 114 | <EffectContainer condition="normal or brake"> |
---|
| 115 | |
---|
| 116 | </EffectContainer> |
---|
| 117 | <EffectContainer condition="normal or boost"> |
---|
| 118 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
| 119 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
| 120 | </EffectContainer> |
---|
| 121 | <EffectContainer condition="boost"> |
---|
| 122 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
| 123 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
| 124 | </EffectContainer> |
---|
| 125 | |
---|
| 126 | </MultiStateEngine> |
---|
| 127 | </Template> |
---|