[10751] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[10930] | 23 | * Manuel Meier |
---|
[10751] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | /** |
---|
| 30 | @file HoverWall.cc |
---|
[10930] | 31 | @brief Represents one Wall piece in the Hover Game |
---|
[10751] | 32 | */ |
---|
| 33 | |
---|
| 34 | #include "HoverWall.h" |
---|
| 35 | |
---|
| 36 | #include "core/CoreIncludes.h" |
---|
| 37 | #include "core/GameMode.h" |
---|
| 38 | #include "graphics/Model.h" |
---|
| 39 | #include "gametypes/Gametype.h" |
---|
| 40 | |
---|
| 41 | |
---|
| 42 | |
---|
| 43 | #include "core/XMLPort.h" |
---|
| 44 | |
---|
| 45 | namespace orxonox |
---|
| 46 | { |
---|
| 47 | RegisterClass(HoverWall); |
---|
| 48 | |
---|
| 49 | HoverWall::HoverWall(Context* context) : StaticEntity(context) |
---|
| 50 | { |
---|
| 51 | RegisterObject(HoverWall); |
---|
[10760] | 52 | model_ = NULL; |
---|
| 53 | cs_ = NULL; |
---|
[10751] | 54 | } |
---|
| 55 | |
---|
[10930] | 56 | |
---|
| 57 | /** |
---|
| 58 | @brief |
---|
| 59 | Constructor of a HoverWall |
---|
| 60 | @param x |
---|
| 61 | x-Coordinate of the Square that the Wall is attached to, 0-9, Origin is Bottom left |
---|
| 62 | @param y |
---|
| 63 | y-Coordinate of the Square that the Wall is attached to, 0-9, Origin is Bottom left |
---|
| 64 | @param orientation |
---|
| 65 | Wall on the right side (1) or on top (2) of this square, 0-1 |
---|
| 66 | */ |
---|
[10785] | 67 | HoverWall::HoverWall(Context* context, int x, int y, int orientation) : StaticEntity(context) |
---|
[10751] | 68 | { |
---|
| 69 | RegisterObject(HoverWall); |
---|
[10760] | 70 | |
---|
[10785] | 71 | int xSize_, zSize_, xPos_, zPos_; |
---|
| 72 | |
---|
| 73 | if(orientation == 1){ |
---|
| 74 | xSize_ = 50; |
---|
| 75 | zSize_ = 2; |
---|
[10787] | 76 | zPos_ = x*100; |
---|
| 77 | xPos_ = y*100 -50; |
---|
[10785] | 78 | } |
---|
| 79 | else{ |
---|
| 80 | xSize_ = 2; |
---|
| 81 | zSize_ = 50; |
---|
[10787] | 82 | zPos_ = x*100-50; |
---|
| 83 | xPos_ = y*100; |
---|
[10785] | 84 | } |
---|
| 85 | |
---|
| 86 | |
---|
[10751] | 87 | model_ = new Model(context); |
---|
[10926] | 88 | model_->setMeshSource("CuboidBody.mesh"); |
---|
[10785] | 89 | model_->setScale3D(Vector3(xSize_, 30, zSize_)); |
---|
| 90 | model_->setPosition(Vector3(xPos_,0,zPos_)); |
---|
[10751] | 91 | |
---|
[10760] | 92 | this->attach(model_); |
---|
[10751] | 93 | |
---|
[10760] | 94 | this->enableCollisionCallback(); |
---|
| 95 | this->setCollisionResponse(true); |
---|
| 96 | this->setCollisionType(Static); |
---|
[10751] | 97 | |
---|
[10760] | 98 | cs_ = new BoxCollisionShape(context); |
---|
[10785] | 99 | cs_->setHalfExtents(Vector3(xSize_, 30, zSize_)); |
---|
| 100 | cs_->setPosition(Vector3(xPos_,0,zPos_)); |
---|
[10760] | 101 | |
---|
| 102 | this->attachCollisionShape(cs_); |
---|
[10751] | 103 | } |
---|
| 104 | |
---|
| 105 | /** |
---|
| 106 | @brief |
---|
| 107 | Destructor. |
---|
| 108 | */ |
---|
| 109 | HoverWall::~HoverWall() |
---|
| 110 | { |
---|
| 111 | |
---|
| 112 | } |
---|
| 113 | |
---|
[10930] | 114 | //xml port for loading height and width of the platform, unused |
---|
[10751] | 115 | void HoverWall::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 116 | { |
---|
| 117 | SUPER(HoverWall, XMLPort, xmlelement, mode); |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | /** |
---|
| 121 | @brief |
---|
| 122 | Is called every tick. |
---|
| 123 | Handles the movement of the ball and its interaction with the boundaries and bats. |
---|
| 124 | @param dt |
---|
| 125 | The time since the last tick. |
---|
| 126 | */ |
---|
| 127 | void HoverWall::tick(float dt) |
---|
| 128 | { |
---|
| 129 | SUPER(HoverWall, tick, dt); |
---|
| 130 | |
---|
| 131 | } |
---|
| 132 | |
---|
| 133 | |
---|
| 134 | } |
---|