1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Master of Desaster: |
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23 | * Manuel Meier |
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24 | * Co-authors: |
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25 | * Cyrill Burgener |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file MazeGenerator.h |
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31 | @ingroup Hover |
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32 | */ |
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33 | |
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34 | #ifndef _MazeGenerator_H__ |
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35 | #define _MazeGenerator_H__ |
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36 | |
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37 | #include "HoverPrereqs.h" |
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38 | |
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39 | namespace orxonox |
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40 | { |
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41 | enum eDirection |
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42 | { |
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43 | eDirection_Invalid = 0, |
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44 | eDirection_Up = 1, |
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45 | eDirection_Right = 2, |
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46 | eDirection_Down = 4, |
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47 | eDirection_Left = 8 |
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48 | }; |
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49 | |
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50 | class _HoverExport MazeGenerator |
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51 | { |
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52 | public: |
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53 | MazeGenerator(int numCells); |
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54 | |
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55 | void generateMaze(); |
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56 | void renderMaze(); |
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57 | void mazeOut(); |
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58 | void levelOut(); |
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59 | |
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60 | int* getLevelcode() const |
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61 | { return this->levelcode_; } |
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62 | |
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63 | private: |
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64 | bool isDirValid( eDirection Dir ); |
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65 | eDirection getDirection(); |
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66 | |
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67 | int cellIdx(); |
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68 | int randomInt(); |
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69 | int randomInt4(); |
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70 | |
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71 | int numCells_; |
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72 | int* levelcode_; |
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73 | unsigned char* maze_; |
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74 | |
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75 | // current traversing position |
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76 | int ptX_; |
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77 | int ptY_; |
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78 | |
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79 | int headingX_[9]; |
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80 | int headingY_[9]; |
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81 | int mask_[9]; |
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82 | }; |
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83 | } |
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84 | |
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85 | #endif /* _MazeGenerator_H__ */ |
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