[10895] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Cyrill Burgener |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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[10929] | 27 | /** |
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| 28 | @file TimeHUD.cc |
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| 29 | @brief Implementation of the TimeHUD |
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| 30 | */ |
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| 31 | |
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| 32 | |
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[10895] | 33 | #include "TimeHUD.h" |
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| 34 | |
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| 35 | #include "core/CoreIncludes.h" |
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| 36 | #include "util/Convert.h" |
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| 37 | #include "Hover.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | RegisterClass(TimeHUD); |
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| 42 | |
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| 43 | TimeHUD::TimeHUD(Context* context) : OverlayText(context) |
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| 44 | { |
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| 45 | RegisterObject(TimeHUD); |
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| 46 | |
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[11041] | 47 | this->time_ = 0.0f; |
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| 48 | this->running_ = false; |
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| 49 | this->hoverGame_ = 0; |
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[10900] | 50 | setRunning(true); |
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[10895] | 51 | } |
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| 52 | |
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| 53 | inline std::string getTimeString(float time) { |
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| 54 | std::ostringstream ss; |
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| 55 | |
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| 56 | int h = ((int) (time * 100.0f)) % 100; |
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| 57 | int s = ((int) time) % 60; |
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| 58 | int m = (int) (time / 60.0f); |
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| 59 | |
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| 60 | ss << m << ":"; |
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| 61 | |
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| 62 | if(s < 10) { |
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| 63 | ss << 0; |
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| 64 | } |
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| 65 | ss << s << ":"; |
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| 66 | |
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| 67 | if(h < 10) { |
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| 68 | ss << 0; |
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| 69 | } |
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| 70 | ss << h << "s"; |
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| 71 | return ss.str(); |
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| 72 | } |
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| 73 | |
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| 74 | void TimeHUD::tick(float dt) |
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| 75 | { |
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| 76 | SUPER(TimeHUD, tick, dt); |
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| 77 | |
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[11041] | 78 | if(this->running_) { |
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| 79 | this->time_ += dt; |
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[10895] | 80 | } |
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[11041] | 81 | if (this->hoverGame_) |
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[10895] | 82 | { |
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[11041] | 83 | this->setCaption(getTimeString(this->time_)); |
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[10895] | 84 | } |
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[11043] | 85 | if(this->hoverGame_->getNumberOfFlags() == 0) |
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[10900] | 86 | setRunning(false); |
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[10895] | 87 | |
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| 88 | } |
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| 89 | |
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| 90 | void TimeHUD::changedOwner() |
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| 91 | { |
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| 92 | SUPER(TimeHUD, changedOwner); |
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| 93 | |
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| 94 | if (this->getOwner() && this->getOwner()->getGametype()) |
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| 95 | { |
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[11041] | 96 | this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); |
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[10895] | 97 | } |
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| 98 | else |
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| 99 | { |
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[11041] | 100 | this->hoverGame_ = 0; |
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[10895] | 101 | } |
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| 102 | } |
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| 103 | |
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| 104 | void TimeHUD::reset() |
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| 105 | { |
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[11041] | 106 | this->time_ = 0; |
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[10895] | 107 | } |
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| 108 | } |
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